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aeronauta

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Everything posted by aeronauta

  1. snglecoil et al, installing from clean P3D (no previous scenery installed) works OK no issues , they start when you have other scenery (not ORBX) , Central was never properly tested in a REAL system nor by REAL beta testers... Jorge
  2. Hi!, just a hello and expecting a reply to say all is good and progressing!!!! Jorge PS 5000+ views has to be encouraging!!!
  3. Oliver , this sims to be a special parser as I can prove that if you create an xml say with 4 components with the same layer number, the bottom component will be placed in the top position , as in any of the regions haavong 05, 06, 07, 08..I place 05 at the bottom <!-- NZ --> <AddOn.Component> <Category>Scenery</Category> <Path>ORBX\FTX_NZ\FTX_NZNI_08_CUSTOM</Path> <Name>FTX_NZNI_08_CUSTOM</Name> <Layer>4997</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>ORBX\FTX_NZ\FTX_NZNI_07_MESH</Path> <Name>FTX_NZNI_07_MESH</Name> <Layer>4997</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>ORBX\FTX_NZ\FTX_NZNI_06_CVX</Path> <Name>FTX_NZNI_06_CVX</Name> <Layer>4997</Layer> </AddOn.Component> <AddOn.Component> <Category>Scenery</Category> <Path>ORBX\FTX_NZ\FTX_NZNI_05_SCENERY</Path> <Name>FTX_NZNI_05_SCENERY</Name> <Layer>4997</Layer> </AddOn.Component> this appears in the scenery configuration in sim as first 05,then 06 and so on... it never fails. Jorge
  4. Olive has said it , the xml method is the best there is , I had been using it since early V3 , I dont have ORBX or OZx or any addon simobjects in my root P3D , and it truly is that easy to enable or disable any addon , one click ... The problem here is that ORBX messed Central up. Too early released and not fully tested. Jorge
  5. Mike , for a start Global does not install without a download (already said at ORBX forum) Vector may install fine but does not work, you say "it says under the big install button. Install via manual download just underneath it "...yes , but the manual says different (if you care toread, I did that , it starts to extract, then create chunks and in the end downloads the file again...were your downloaded files single .zip files ... if not we are talking different thing. Jorge
  6. New installation of P3D: It is not possible to use previously (manually) downloaded zip-files, everything will be freshly downloaded via ORBx Central V4 That is correct, the clue is Manually Downloaded.... Jorge
  7. Guys , a reply from the ORBX Central team regarding Manually downloaded files.... Software Developer Developers 259 462 posts Location: Melbourne Report post #3 Posted 2 hours ago Hi Jorge, Unfortunately the manual download zips for FTX Central 3 don't work with Orbx Central as we've moved to a new, more efficient method of packaging products. We are investigating potential ways that we can support these older manual downloads in the future, however it is not currently on our immediate roadmap. Quote aeronauta Life Member Members 44 515 posts Location: Melbourne near YMMB Australia Report post #1 Posted just now Which means that I and many others that have used the manual download method offered by ORBX (although not recommended) are stuck with having to download many gigabytes of data again , at a cost for us and for you... with all respect not a very clever decision as makes me wonder what new BRILLIANT IDEA Orbx is going to come with in the future to impose on us. Thank you Mitchel for your reply....It would have been better if the ORBX Central team understood the impact that the new EFFICIENT method would impose on users (and ORBX) not considering that they have already DOWNLOADED the files ....sorry that is not efficient for me, rather wasteful. Jorge
  8. I have , and no answer as yet, reading their support forum I can see the number of people having my download problem increasing , only if you had all orbx installed in your p3d folder a migration would be possible , I did not (fresh install) ... that is why I try to install using my previous manual downloads , it fails and downloads everything again... I dont know how this product that purports to install everyrhing outside the P3D folder requires an orbx folder inside P3D (See forum) , also Vector cannot detect scenery outside the P3D folder (see forum) so it does not work ...you have to read the workarounds ...it is a new product , should have never passed beta... whoever managed this team is due for a sacking... Jorge
  9. Noels7 , there you go , this is supposed NOT to install anything in the P3D root folder ... this guys are incredible ... say one thing do another... Unfortunately they should fix the mess ...but as you see the ORBX BN brigade keeps saying all is well and nothing will happen. Jorge
  10. Thank you Noels7 , the reason for it to work for you is that all was installed with ceentral v3 and then V4 installed , that is what makes the diff, DO you have an ORBX folder in the P3D Root? Also the scenery config file should not have any ORBX entries in it... Jorge
  11. if you are comfortable with dynamic links... from the promo In X-Plane 11, Central automatically creates and manages symbolic links, connecting your Custom Scenery directory to your Central Library. Jorge
  12. Noels7 thank you for the comments, can you say if you downloaded V4.0.0 and then installed Vector and run the config , I ask because I installed Vector with the V 0.20. and that may be my problem... Thank you Jorge
  13. Good to know , let us know how you go with P3D loading time , are you installing from Manually downloaded files?? I found some interesting reading in the Manual regarding backups... " If adding new files will exceed the backup directory’s maximum size, Central will automatically remove the oldest backups to make room for new content." funny backup eh? also the image for install shows "Advanced install" instead of "install via manual download" so the instructions cannot be used. Jorge
  14. Plus you get the BN brigade that never finds anything wrong and.... Someone will find it and complain ...will see... Jorge
  15. Marc , the problem with the insertion point is that ORBX decides that their scenery insertion point is at the top, this hapens because in the add-on.xml some of them do not have a layer and P3D correvtly places the scenery at the top ... they would need to fix this also ... The loading times are also very high here and it is as a result of the way the xml method is used , they use Add-on Discovery path , this seems to be the problem as all my scenery and aircraft are installed using the Add-on package and I had no problem with loading... Jorge
  16. No , the update came to my surprise, also the Manual is different in the Download via downloaded files , shows Advanced Install instead of Install via...I cannot understand how no one has seen this install problem...probably very unique installation in my case but it is bad as I would need to download all my purchases again... Jorge
  17. I also found the Vector problem , nothing in the right side. What I found disturbing is that after a clean Win10 and P3D install without any orbx installed I have a backup of Manually downloaded files ( all my products) , when I select Install I do it from the Install via manually downloaded file , I select the file and starts extracting, once it finishes extracting starts downloading the whole thing again, meanning all my downloads are useless , I dont know if this is as it should be but "Install VIA Manual Download" does not work... Jorge PS : Just got an update to v4.0.0
  18. Mark et al.. haven't had any news for sometime now, how is it all going?? any news would be very much appreciated.... Have refurbished my Dodo controls for the event!!! Jorge
  19. Bob make sure you can reactivate windows first... I got caught with a CPU dead... and yes before you shutdown uninstall P3D , he will allow you to reinstall in any PC.
  20. If all the LVAR'S are there , I can map it in my pit...!!! bring them on!! great work fellows , looking forward to it... Jorge
  21. Great news Mark... In the two cockpits shown in this post I noticed that neither has an annunciator Panel, I remember askin Simon for the LVARS for it and then he offered me a list , I have also made an annunciator Panel in my 3D printer with all the lenses and labels made in plastic paper and stuck to them ...looks nice ... I am now waiting to see how it will be implemented . Jorge PS >It was not a list was an entry in the Dodosim 206 FSX_debug.cfg file..
  22. Very hard to offer support in such a difficult time , but here we are.... Great to see you are now in AVSIM as a Commercial Member , indicates to all of us that the DODO light has started to shine again!!! great news.. Jorge
  23. mmmm....was that " well..." ... a call to arms or a disparaging comment???. I take it as a call to arms , expecting some numbers to encourage the DODO team...!!! I was thinking... would it not be fantastic if the revival of the DODO was pre announced in a dedicated AVSIM DODO Forum and coincided with Prepar3d V5?? Jorge
  24. Hi Mark and Simon , could you give us an update on what we could expect without a time schedule?? would be nice to know you are still thinking of reviving the DODO for all of us !!! I am sure there is a big silent majority looking at this forum and your website for signs of action... regards Jorge
  25. Out of sight , out of mind ...does not fix the problem, the problem is still happening (and using system resource, see P3D info about Error reporting) , , only not logging. As Ed says , the developers were getting away with poor programming , now they are being reported for being slack... see this for example: error.3] error=Found Duplicate Key Name File:G:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo PA44_Seminole\aircraft.cfg Section:electrical Key:light_panel if this developer run this in P3D once and checked , this could have been fixed in one minute. Most of this errors are from Add 0ns not specifically created for P3D . If it is on an add on for P3D version ...ask for your money back. Jorge
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