Everything posted by elee
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Fenix A320 AAO Scripting, Template AAO Bridge VRI MSFS2024?
Hi, Thank you for your response. I understand that these scripts and profiles are not provided by Lorby and are created by other simmers. However, my intention in posting this topic was not to assign any responsibility to Lorby but rather to seek help from the community, which is precisely what forums are for: sharing experiences and knowledge. I believe my question was clear and aimed at gathering information from those who may have made progress in this area or know where updated files might be found. I appreciate any contributions other community members might be able to offer on the topic. Best regards.
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Fenix A320 AAO Scripting, Template AAO Bridge VRI MSFS2024?
Hi, Does anyone know if the scripting and templates for the Fenix A320 that were used with AAO, as well as the profiles for Lorby Bridge with VRI (VRInsight MCP Combo II), work with MSFS 2024? I have downloaded the latest version of AAO 4.50 b32 and managed to get it connected, with the radio screen functioning, but everything else does not seem to work. If new files are required, could you please let me know where to download them? Thank you in advance for your help!
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FSLTL + Flightplandatabase
I'm trying to setup FSLTL with a flightplandatabase key but I see that the site is down or having problems, so I can't register or get a key. I understand that without this, the planes will fly from point A to B in a straight line without any reality. Do you know if this site Flightplandatabase.com no longer exists or if it is occasionally down or if there is some other way to have more realistic flights with FSLTL?
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A miracle ? LSFG (Lossless Scaling Frame Generation)
Is anyone else having problems after upgrading to version 2.2? I am seeing ghosts of the image of the plane and the lights of the runways with a double image, but it only happens with nighttime scenarios, with daylight at least they are not noticeable. I don't know if what I see as ghosts is what the forums call artifacts.
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SLC (Self Loading Cargo) version 1.6 released
I love this SW, it gives a lot of realism to the simulator. Recently with the integration of the LSFG generator, which is really wonderful for generating FPS, I have had the problem that it does not work for me without having more than 1 monitor. Normally I used my main monitor in full screen for MSFS and 3 additional USB monitors for other tools, one of them being SLC. Now that I have had to move my 3 USB monitors to a different PC, I have looked for a way to have SLC on a remote PC but I don't think this is possible, or at least that's what I think. If I keep SLC on the same MSFS PC where I only have 1 monitor, I cannot interact with SLC since it remains on the screen, which causes problems with the LSFG. I wanted to know if it is possible to be able to use SLC remotely over the network on another PC other than the MSFS or some alternative.
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A miracle ? LSFG (Lossless Scaling Frame Generation)
Please could you share a little more information about your configuration to validate it with mine and maybe I will have some light on the way since I have tried everything and I still have problems as long as I have more than 1 monitor connected. Your video card? Do you have both monitors connected to the same GPU? Windows version? Do you have them in extended mode or separate screens? Do you use MSFS in full screen or windowed mode?
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A miracle ? LSFG (Lossless Scaling Frame Generation)
Accomplished My problem was visible, always there and I couldn't see it. Apart from my monitor that is connected directly to the NV4090 GPU, I have 3 small monitors with a USB connection that I use only for other accessories (Maps, controls, etc.) At the same time that I disconnect those USB monitors and leave only my main monitor, TOTAL SUCCESS. Now I have some exquisite 48/144 (x3) with LSFG. It's really soft and beautiful what this does. I have gone further and set everything to Ultra and increased the traffic between 75% and 95% for testing and everything is extremely smooth, without stutters. The only bad thing is that I have lost my 3 USB monitors, but I will try to find a laptop to install those Apps and connect the USBs there. But what does bother me is that I no longer have manual control over Self Loading Cargo since I believe that it cannot be installed on another PC and work via network and have it on the same FS PC, only in automatic mode which makes it miss a lot of interactions. Does anyone know if it is possible to work SLC via network?
- A miracle ? LSFG (Lossless Scaling Frame Generation)
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A miracle ? LSFG (Lossless Scaling Frame Generation)
I followed your advice and removed RivaTuner and AutoFPS. I have followed several tips that I have seen on the internet, such as limiting the FPS in the Nvidea Control Panel to the monitor frequency (144Hz / 144 FPS), also limiting the FPS for the MSFS App in the same Nvidea Control Panel to half the frequency (144Hz / 72 FPS), enable vSync for the LSFG App in Nvidea Control Panel, in MSFS play with DLSS, TAA, etc. But I don't see any changes and in some situations I see more of a stuttering. My system really works well without LSFG, but with limitations in traffic and some ULTRAs, that's why I want to be able to do the magic that you have achieved with LSFG. some ideal
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A miracle ? LSFG (Lossless Scaling Frame Generation)
Live Traffic with PSXT has, like other programs, some difficulties, but it is truly incredible the things you can find in the real world represented in your Sim's traffic. For example: When a plane does Go around, when the weather prevents takeoff and you encounter real traffic upon takeoff, placing yourself in a line of real planes ready to land, a plane waiting for instructions stopped in your path. All those things that happen in the real world that I understand cannot be represented in the traffic generated by AI or the Sim. It's another level.
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A miracle ? LSFG (Lossless Scaling Frame Generation)
Please help, I'm going crazy. I have a 144Hz monitor and a 4090. I have tried multiple configurations and applied advice from this forum and other media, but I can't see any difference, what's more, with LSFG activated, I get worse results, I definitely must be doing something wrong since all Here they have seen incredible better ones. This is my configuration, please advice: LSFG LS1 LSFG 2.1 x2 Draw FPS Nvidea Control Panel I have added LSFG Monitor 144Hz 3840x1080 Without Freesync Windows No HDR RivaTuner Framerate Limit: 72 MSFS2020 AutoFPS targetFpsPC" value="70" MSFS Full Screen DLSSSR Balanced or Quality DLSSFG On V-Sync Off DX12 The LSFG Draw FPS indicates 144 / 144 (FPS) on my monitor RivaTuner indicates 45 FPS
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Problems with 3 monitors Nvidia Surround
These are my settings: FSX.CFG wideviewAspect = True ForceWindowedvsync = 0 (This is because I use pseudo) for full screen panel.cfg I have not changed anything. The default setting. "window_size = 1.000, 1.000" Resolution: 5760x1080x32 Video Card: GTX 780 Monitors 23 "AOC 60Hz EZDok Link to photos https://app.sugarsync.com/wf/D6870628_98348175_354108
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Problems with 3 monitors Nvidia Surround
I have the same settings as you. No problem. Now I'm not in front of my computer, but I can find my configuration and post here.
- Nvidia 350.12 breaks more than just runway lights?
- Nvidia 350.12 breaks more than just runway lights?
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Sudden Crash of SweetFX - Fullscreen to window mode
Windows 7 Enterprise 64 and DX9. TK
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Sudden Crash of SweetFX - Fullscreen to window mode
My problem is that whenever SweetFX used in fullscreen and minimized a Window mode, crash happens. The FSX closes suddenly without a trace of the error. I have done several tests but I have not found the solution. This problem is discussed in many other places, and a few have managed to fix it, many others like me, do not succeed. I will describe some important points for your feedback: Testing I've done: 1- FSX.CFG new file. 2 With or without NVI. 3- SweetFX versions 1.3, 1.4 and 1.5.1. 4 Different configurations sweetfx_settings.txt 5- SweetFX files in FSX main directory. 6- SweetFX files in another directory outside of FSX. 7-A .bat file that automatically deletes the shaders: RD / S / Q "C: \ Users \ elee \ AppData \ Local \ Microsoft \ FSX \ Shaders" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ Facilities" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ SceneryCache" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ SceneryIndexes" 8- With ½ Vertical Refresh Rate Sync. 9 - No ½ Vertical Refresh Rate in Sync 10- Nvidia Driver 337.88 11- Nvidia Driver 340.52 12-With all the addons in exe.dll ON 13-With all the addons in exe.dll OFF 14-NO Flaps program. 15-NO MSI Afterburner 16-FS Recorder on or off. 17-Pseudo use to prevent from fullscreen to window mode. The crash occurs less frequently, but the problem is there. versions: 1- NVI 1.9.7.2 2 NVI Settings suggested in this forum. 3 - Nvidia Driver 340.52 Only the driver. Without any additional component. 4- FSUIPC 4.934 Licensed 5- UIAutomationCore.dll File in the root directory of FSX. Version = 6.0.5840.16386 6- Windows 7 Enterprise 64 7- DX9 Hardware: 1- Intel i7 - 3770K 3.5GHz @ 4.4Ghz 2- Nvidia GTX 780 3- 24 Gb Memory Programs: 1- REX 4 2- Active Sky Next 3- My Traffic 4- Radar Contac 5- DNT Display 6- FS Real Time 7- Alacrity PC 8- Shade 1.02 9- FDC Live Cockpit 10- FS Captain 11- FS Passenger 12- FS Global Ultimate (All) 13- iFly 737 14- GSX 15- EZDok 16- Flight Commander 17- FS Recorder 18- FTX Global Some other modules: 1- Linda (For hardware VRinsight MCP-II Combo) 2 - Wideserver.dll 3 - iFly737ng.dll (iFly) 4 - LVLD.dll (Level d) All suggestions are welcome
- Nvidia Inspector Sweetfx & Fsx Crash
- Nvidia Inspector Sweetfx & Fsx Crash
- Nvidia Inspector Sweetfx & Fsx Crash
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Nvidia Inspector Sweetfx & Fsx Crash
The title of this topic, may confuse now. I discovered along the way that the problem is not NVI. Right, the problem only happens when you go from full screen to window mode or full screen to windowed mode. I'm still trying to find a solution DEVGRP, you also have 3 monitors in surrounding mode?
- Nvidia Inspector Sweetfx & Fsx Crash
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Nvidia Inspector Sweetfx & Fsx Crash
Just activate SMAA option in the file Sweetfx as you indicate ------------------------------------------------------------------------------- #define USE_SMAA_ANTIALIASING 1 #define SMAA_THRESHOLD 0.20 #define SMAA_MAX_SEARCH_STEPS 98 #define SMAA_MAX_SEARCH_STEPS_DIAG 16 #define SMAA_CORNER_ROUNDING 100 #define COLOR_EDGE_DETECTION 1 #define SMAA_DIRECTX9_LINEAR_BLEND 1 --------------------------------------------------------------------------- testing now
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Nvidia Inspector Sweetfx & Fsx Crash
When he thought he had found the reason for the crash, bad news. They are back. Even with only 2 addons to disable the crash of SweetFX appeared. And original appearance in FSX airports. That is, all my previous theory is not good. I have managed to minimize crash by 70% making a neat trick you may be able to give us a glimmer of a solution. I recorded as a simple and original default FSX airport (MROC) flight. When up FSX, access my default flight (MROC) with SweetFX on, then I do full screen tests and window mode and all good. Then <World> <Go to Airport> and I am looking for the source of my flight plan airport. In my home airport, I repeat testing full screen and windowed mode and all good. I have had 2 crash of 15 attempts. He had already made several long flights such as KSEA to PANC (5 hours) to PANC to PHLI (6 hours) and all good. (Using my trick described above) Today after a cut between PHLI and PHOG (Both of FSDreemteam) flight, when you move from full screen to window mode to close and save, crash. This is what many other users have ignored the SweetFX. But I would not put it aside. I want him in my FSX, is valuable designs and color graphics giving. Help. :( I will describe some important points for your feedback: 1- FSX.CFG new file. 2 With or without NVI. 3- SweetFX versions 1.3, 1.4 and 1.5.1. 4 Different configurations sweetfx_settings.txt 5- SweetFX files in FSX main directory. 6- SweetFX files in another directory outside of FSX. 7-A .bat file that automatically deletes the shaders: RD / S / Q "C: \ Users \ elee \ AppData \ Local \ Microsoft \ FSX \ Shaders" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ Facilities" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ SceneryCache" RD / S / Q "C: \ ProgramData \ Microsoft \ FSX \ SceneryIndexes" 8- With ½ Vertical Refresh Rate Sync. 9 - No ½ Vertical Refresh Rate in Sync 10- Nvidia Driver 337.88 11- Nvidia Driver 340.52 12-With all the addons in exe.dll ON 13-With all the addons in exe.dll OFF 14-NO Flaps program. 15-NO MSI Afterburner 16-FS Recorder on or off. versions: 1- NVI 1.9.7.2 2 NVI Settings suggested by you. 3 - Nvidia Driver 340.52 Only the driver. Without any additional component. 4- FSUIPC 4.934 Licensed 5- UIAutomationCore.dll File in the root directory of FSX. Version = 6.0.5840.16386 Programs: 1- REX 4 2- Active Sky Next 3- My Traffic 4- Radar Contac 5- DNT Display 6- FS Real Time 7- Alacrity PC 8- Shade 1.02 9- FDC Live Cockpit 10- FS Captain 11- FS Passenger 12- FS Global Ultimate (All) 13- iFly 737 14- GSX 15- EZDok 16- Flight Commander 17- FS Recorder 18- FTX Global Some other modules: 1- Linda (For hardware VRinsight MCP-II Combo) 2 - Wideserver.dll 3 - iFly737ng.dll (iFly) 4 - LVLD.dll (Level d) Very grateful for the help you can give me.
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Nvidia Inspector Sweetfx & Fsx Crash
Update After several tests, enabling and disabling the addon I exe.dll, I can determine with certainty that the FSDreamteam couatl is who does not support the SweetFX. All my initial tests were with FSDreamteam Airports (KLAX, PHNL, PHOG, PHLI, PHKO) all got the same result of crash. I have done 2 flights at airports that are not FSDreamteam (KSEA, PANC, KDEN) and have not had any errors. It is important to mention that I have left active couatl in exe.dll. What the crash is the set: SweetFX, couatl and parked on airport FSDreamteam. Today I updated the addonmanagerX and couatl for retesting. But I must say that both were up to date. It would be great to have feedback from someone else who has this combination of programs and tell me if you have had the same crash with the SweetFX and FSDreamteam.