Jump to content

kristolz

Frozen-Inactivity
  • Content Count

    129
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

26 Neutral

1 Follower

About kristolz

  • Rank
    Member
  • Birthday 07/11/1984

Profile Information

  • Gender
    Male
  • Location
    Trondheim, Norway
  • Interests
    Everything technological

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No

About Me

  • About Me
    Broadcast Engineer at Norwegian Broadcasting Corporation

Recent Profile Visitors

1,279 profile views
  1. ...or a 12GB Titan Xp @2,1ghz 😉 I’m really looking forward to see how much performance is relieved from the CPU, and how Laminar will be able to utilize more threads / cores, going Vulkan. Perhaps not much for 11.50, but future versions..
  2. I can't comment on the ToLiss, but I have both FlyJSim aircraft, and they are awesome! The graphical modelling is superb, and they are quite challenging to fly, as you can blow up the engines etc if you are not careful. I can't speak for the flight modelling however, as I'm not a real pilot. Comparing the ToLiss/A3xx with older Boeings is rather irrelevant, as they are from completely different eras, with completely different approaches to automation, as I'm sure OP knows. If you like hands on flying, managing throttles, radios, CIVA etc - you can't go wrong with the 72/73 from FjS :)
  3. An oldie, but goodie: The Les Saab for X-Plane :)
  4. Cant wait for this to release - even if it's not finished yet. It looks absolutely amazing, and after reading the thread about it on the .org, I'm pretty certain the developer will continue to imporve it. Colimata has issued a .pfd with a detailed description of what is, and is not, in the early access model. It's nowhere near the FSLabs as far as system goes, in it's current state, but it will certainly look better, and hopefully perform better as well.
  5. From the LM forum: “ Hello Everyone,We identified and found a fix for an issue that can affect framerates in some use cases in v4.5. We are currently working with various third parties on some additional reports and will release a hotfix in the next couple of weeks. Thanks again for the reports and detailed information. Every little bit helps when tracking something down like this and we appreciate your time in helping us solve the problem. Thanks again for your support!Regards,Rob McCarthy ”
  6. Did a full computer reinstall, and installed a vanilla 4.5. Im not that fixated on FPS, as long as the experience is fluid. With the latest nVidia drivers and a clean system, the experience is quite stuttery. Tried the default F22-flight that P3D defaults to, with default settings (speed trees off), and the FPS is all over the place. This is - as others have mentioned - not (just) an ORBX issue - it must be something else. Im running a 6700k @ 4.8 HT ON, a 3440x1440 display, on a Titan X Pascal. 32 GB 3600 RAM. Used to run 4.4 just fine.
  7. Bought it a few hours ago! Can’t wait to test it, but that will probably be next year... kids, Christmas, wedding, remodeling....😎
  8. I also have FSGSRW, and use it, with XVision clouds etc with X-Plane 11.30. It beats the built in weather engine without breaking a sweat. Probably due to better METAR coverage in Europe, than XPs built in one, Im not sure. The only niggle is that FSGSRW sometimes injects rain at 36 000 feet. I have more than once found my airplane crashed in the ground due to icing after stepping away from the computer for a while.. Its awesome that XP actually simulates icing on the airframe, and the effects of it, but it should not be necessary to fly with anti ice always turned on, in case the weather suddenly changes, and rain appear out of nowhere above FL360.. Now - I know that rain at higher alititudes occur, and if not dealt with properly, could result i disaster (AF 447 anyone?), but i don't occur as often as every flight where there are some rain below 10k;) Hopefully HiFi have solved these issues, that coulid lie within the X-plane weather engine, or in other applications interpretation of the METARs. Anyway you put it: Competition is always a good thing! It drives development. We'll end up with 3 different providers - probably. We used to have one-ish. Thats brilliant!:) I have all the other weather add-ons for XP - why not this one too. I'm in - for the long haul! regards
  9. You could also run this software, to figure out which driver is potentially making your system hang from time to time: http://www.resplendence.com/latencymon I use it often to diagnose audio issues on critical on air radio systems
  10. Love your work @KNOSSOS - it seems to have done the trick! Will do some more testing. Should have read the FAQ I guess..
  11. Sorry for double posting, but the edit box bugged out on me... anyway! I've just updated to the 1.02 version of xVision, and suddenly my performance is shot. I usually sit around 50-60% GPU usage, but now it's glued to 100% more or less. I did a full restore of the original shaders etc before applying 1.02, and I use an unmodified classic for lua recipie/preset that comes with xVision. I did overwerwrite mye 1.01, and have not kept a backup of it, so I can't roll back to see if it solves the problem.. Im using only FXAA in sim, and have a Titan X Pascal @ 2 ghz on a 3440x1440 monitor. Do you have any idea what the problem might be @KNOSSOS Thank you for a great product by the way! I'm sticking with 11.26 until you guys are compatible with 11.30 🙂
  12. Just watched the video on the xVision-page. Looks absolutely amazing! @KNOSSOS did it again! My credit card is ready!
  13. Judging from the pictures taken of the “source” real life MD80 TSS used for recording the sounds, it looks like an MD87? It’s quite a bit shorter than the 81, and the engines are probably a bit more audible from the flight deck? Maybe that is why the engine sounds are more prominent? Have TSS done anything to address the poor quality avionics cooling fan sound, and the pressurization wheel moving sound?
×
×
  • Create New...