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luojie

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  1. [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [一般]标题 = 准备3d 风景描述 = 准备3d 风景区数据清理 _ 出口 = TRUE [Area.001] Title=Default Terrain Texture_ID=1 Local=Scenery\World Layer=1 Active=TRUE Required=TRUE [ Area. 001] Title = 默认地形纹理 _ id = 1 Local = Scenery World Layer = 1 Active = TRUE Required = TRUE [Area.002] Title=Default Scenery Local=Scenery\BASE Layer=2 Active=TRUE Required=TRUE [ Area. 002] Title = 默认风景本地 = 风景基础层 = 2 Active = TRUE Required = TRUE [Area.003] Title=0000 Base Local=Scenery\0000 Layer=3 Active=TRUE Required=FALSE [区域. 003] Title = 0000 Base Local = Scenery 000 Layer = 3 Active = TRUE Required = FALSE [Area.004] Title=0001 Base Local=Scenery\0001 Layer=4 Active=TRUE Required=FALSE [ Area. 004] Title = 0001 Base Local = scenes 0001 Layer = 4 Active = TRUE Required = FALSE [Area.005] Title=0002 Base Local=Scenery\0002 Layer=5 Active=TRUE Required=FALSE [区域. 005] Title = 0002 Base Local = scenes 0002 Layer = 5 Active = TRUE Required = FALSE [Area.006] Title=0003 Base Local=Scenery\0003 Layer=6 Active=TRUE Required=FALSE [区域. 006] Title = 0003 Base Local = scenes 0003 Layer = 6 Active = TRUE Required = FALSE [Area.007] Title=0004 Base Local=Scenery\0004 Layer=7 Active=TRUE Required=FALSE [ Area. 007] Title = 0004 Base Local = Scenery 004 Layer = 7 Active = TRUE Required = FALSE [Area.008] Title=0005 Base Local=Scenery\0005 Layer=8 Active=TRUE Required=TRUE [面积. 008] Title = 0005 Base Local = scenes 0005 Layer = 8 Active = TRUE Required = TRUE [Area.009] Title=0006 Base Local=Scenery\0006 Layer=9 Active=TRUE Required=FALSE [区域. 009] Title = 0006 Base Local = Scenery 006 Layer = 9 Active = TRUE Required = FALSE [Area.010] Title=0007 Base Local=Scenery\0007 Layer=10 Active=TRUE Required=FALSE [面积. 010] Title = 0007 Base Local = scenes 0007 Layer = 10 Active = TRUE Required = FALSE [Area.011] Title=0100 Base Local=Scenery\0100 Layer=11 Active=TRUE Required=FALSE [ Area. 011] Title = 0100 Base Local = Scenery 0100 Layer = 11 Active = TRUE Required = FALSE [Area.012] Title=0101 Base Local=Scenery\0101 Layer=12 Active=TRUE Required=FALSE [ Area. 012] Title = 0101 Base Local = Scenery 0101 Layer = 12 Active = TRUE Required = FALSE [Area.013] Title=0102 Base Local=Scenery\0102 Layer=13 Active=TRUE Required=FALSE [ Area. 013] Title = 0102 Base Local = Scenery 0102 Layer = 13 Active = TRUE Required = FALSE [Area.014] Title=0103 Base Local=Scenery\0103 Layer=14 Active=TRUE Required=FALSE [ Area. 014] Title = 0103 Base Local = Scenery 0103 Layer = 14 Active = TRUE Required = FALSE [Area.015] Title=0104 Base Local=Scenery\0104 Layer=15 Active=TRUE Required=FALSE [ Area. 015] Title = 0104 Base Local = Scenery 0104 Layer = 15 Active = TRUE Required = FALSE [Area.016] Title=0105 Base Local=Scenery\0105 Layer=16 Active=TRUE Required=FALSE [ Area. 016] Title = 0105 Base Local = Scenery 0105 Layer = 16 Active = TRUE Required = FALSE [Area.017] Title=0106 Base Local=Scenery\0106 Layer=17 Active=TRUE Required=FALSE [ Area. 017] Title = 0106 Base Local = Scenery 0106 Layer = 17 Active = TRUE Required = FALSE [Area.018] Title=0107 Base Local=Scenery\0107 Layer=18 Active=TRUE Required=FALSE [ Area. 018] Title = 0107 Base Local = Scenery 0107 Layer = 18 Active = TRUE Required = FALSE [Area.019] Title=0200 Base Local=Scenery\0200 Layer=19 Active=TRUE Required=FALSE [面积. 019] Title = 0200 Base Local = Scenery 0200 Layer = 19 Active = TRUE Required = FALSE [Area.020] Title=0201 Base Local=Scenery\0201 Layer=20 Active=TRUE Required=FALSE [面积. 020] Title = 0201 Base Local = Scenery 0201 Layer = 20 Active = TRUE Required = FALSE [Area.021] Title=0202 Base Local=Scenery\0202 Layer=21 Active=TRUE Required=FALSE [面积. 021] Title = 0202 Base Local = Scenery 0202 Layer = 21 Active = TRUE Required = FALSE [Area.022] Title=0203 Base Local=Scenery\0203 Layer=22 Active=TRUE Required=FALSE [面积. 022] Title = 0203 Base Local = Scenery 0203 Layer = 22 Active = TRUE Required = FALSE [Area.023] Title=0204 Base Local=Scenery\0204 Layer=23 Active=TRUE Required=FALSE [面积. 023] Title = 0204 Base Local = Scenery 0204 Layer = 23 Active = TRUE Required = FALSE [Area.024] Title=0205 Base Local=Scenery\0205 Layer=24 Active=TRUE Required=FALSE [面积. 024] Title = 0205 Base Local = Scenery 0205 Layer = 24 Active = TRUE Required = FALSE [Area.025] Title=0206 Base Local=Scenery\0206 Layer=25 Active=TRUE Required=FALSE [面积. 025] Title = 0206 Base Local = Scenery 0206 Layer = 25 Active = TRUE Required = FALSE [Area.026] Title=0207 Base Local=Scenery\0207 Layer=26 Active=TRUE Required=FALSE [面积. 026] Title = 0207 Base Local = Scenery 0207 Layer = 26 Active = TRUE Required = FALSE [Area.027] Title=0300 Base Local=Scenery\0300 Layer=27 Active=TRUE Required=FALSE [面积. 027] Title = 0300 Base Local = Scenery 0300 Layer = 27 Active = TRUE Required = FALSE [Area.028] Title=0301 Base Local=Scenery\0301 Layer=28 Active=TRUE Required=FALSE [面积. 028] Title = 0301 Base Local = Scenery 0301 Layer = 28 Active = TRUE Required = FALSE [Area.029] Title=0302 Base Local=Scenery\0302 Layer=29 Active=TRUE Required=FALSE [面积. 029] Title = 0302 Base Local = Scenery 0302 Layer = 29 Active = TRUE Required = FALSE [Area.030] Title=0303 Base Local=Scenery\0303 Layer=30 Active=TRUE Required=FALSE [ Area. 030] Title = 0303 Base Local = Scenery 0303 Layer = 30 Active = TRUE Required = FALSE [Area.031] Title=0304 Base Local=Scenery\0304 Layer=31 Active=TRUE Required=FALSE [ Area. 031] Title = 0304 Base Local = Scenery 0304 Layer = 31 Active = TRUE Required = FALSE [Area.032] Title=0305 Base Local=Scenery\0305 Layer=32 Active=TRUE Required=FALSE [面积. 032] Title = 0305 Base Local = Scenery 0305 Layer = 32 Active = TRUE Required = FALSE [Area.033] Title=0306 Base Local=Scenery\0306 Layer=33 Active=TRUE Required=FALSE [ Area. 033] Title = 0306 Base Local = Scenery 0306 Layer = 33 Active = TRUE Required = FALSE [Area.034] Title=0307 Base Local=Scenery\0307 Layer=34 Active=TRUE Required=FALSE [ Area. 034] Title = 0307 Base Local = Scenery 0307 Layer = 34 Active = TRUE Required = FALSE [Area.035] Title=0400 Base Local=Scenery\0400 Layer=35 Active=TRUE Required=FALSE [ Area. 035] Title = 0400 Base Local = Scenery 0400 Layer = 35 Active = TRUE Required = FALSE [Area.036] Title=0401 Base Local=Scenery\0401 Layer=36 Active=TRUE Required=FALSE [ Area. 036] Title = 0401 Base Local = Scenery 0401 Layer = 36 Active = TRUE Required = FALSE [Area.037] Title=0402 Base Local=Scenery\0402 Layer=37 Active=TRUE Required=FALSE [ Area. 037] Title = 0402 Base Local = Scenery 0402 Layer = 37 Active = TRUE Required = FALSE [Area.038] Title=0403 Base Local=Scenery\0403 Layer=38 Active=TRUE Required=FALSE [ Area. 038] Title = 0403 Base Local = Scenery 0403 Layer = 38 Active = TRUE Required = FALSE [Area.039] Title=0404 Base Local=Scenery\0404 Layer=39 Active=TRUE Required=FALSE [ Area. 039] Title = 0404 Base Local = Scenery 0404 Layer = 39 Active = TRUE Required = FALSE [Area.040] Title=0405 Base Local=Scenery\0405 Layer=40 Active=TRUE Required=FALSE [ Area. 040] Title = 0405 Base Local = Scenery 0405 Layer = 40 Active = TRUE Required = FALSE [Area.041] Title=0406 Base Local=Scenery\0406 Layer=41 Active=TRUE Required=FALSE [ Area. 041] Title = 0406 Base Local = Scenery 0406 Layer = 41 Active = TRUE Required = FALSE [Area.042] Title=0407 Base Local=Scenery\0407 Layer=42 Active=TRUE Required=FALSE [ Area. 042] Title = 0407 Base Local = Scenery 0407 Layer = 42 Active = TRUE Required = FALSE [Area.043] Title=0500 Base Local=Scenery\0500 Layer=43 Active=TRUE Required=FALSE [ Area. 043] Title = 0500 Base Local = Scenery 0500 Layer = 43 Active = TRUE Required = FALSE [Area.044] Title=0501 Base Local=Scenery\0501 Layer=44 Active=TRUE Required=FALSE [ Area. 044] Title = 0501 Base Local = Scenery 0501 Layer = 44 Active = TRUE Required = FALSE [Area.045] Title=0502 Base Local=Scenery\0502 Layer=45 Active=TRUE Required=FALSE [ Area. 045] Title = 0502 Base Local = Scenery 0502 Layer = 45 Active = TRUE Required = FALSE [Area.046] Title=0503 Base Local=Scenery\0503 Layer=46 Active=TRUE Required=FALSE [ Area. 046] Title = 0503 Base Local = Scenery 0503 Layer = 46 Active = TRUE Required = FALSE [Area.047] Title=0504 Base Local=Scenery\0504 Layer=47 Active=TRUE Required=FALSE [ Area. 047] Title = 0504 Base Local = Scenery 0504 Layer = 47 Active = TRUE Required = FALSE [Area.048] Title=0505 Base Local=Scenery\0505 Layer=48 Active=TRUE Required=FALSE [ Area. 048] Title = 0505 Base Local = Scenery 0505 Layer = 48 Active = TRUE Required = FALSE [Area.049] Title=0506 Base Local=Scenery\0506 Layer=49 Active=TRUE Required=FALSE [ Area. 049] Title = 0506 Base Local = Scenery 0506 Layer = 49 Active = TRUE Required = FALSE [Area.050] Title=0507 Base Local=Scenery\0507 Layer=50 Active=TRUE Required=FALSE [ Area. 050] Title = 0507 Base Local = Scenery 0507 Layer = 50 Active = TRUE Required = FALSE [Area.051] Title=0600 Base Local=Scenery\0600 Layer=51 Active=TRUE Required=FALSE [ Area. 051] Title = 0600 Base Local = Scenery 0600 Layer = 51 Active = TRUE Required = FALSE [Area.052] Title=0601 Base Local=Scenery\0601 Layer=52 Active=TRUE Required=FALSE [面积. 052] Title = 0601 Base Local = Scenery 0601 Layer = 52 Active = TRUE Required = FALSE [Area.053] Title=0602 Base Local=Scenery\0602 Layer=53 Active=TRUE Required=FALSE [面积. 053] Title = 0602 Base Local = Scenery 0602 Layer = 53 Active = TRUE Required = FALSE [Area.054] Title=0603 Base Local=Scenery\0603 Layer=54 Active=TRUE Required=FALSE [ Area. 054] Title = 0603 Base Local = Scenery 0603 Layer = 54 Active = TRUE Required = FALSE [Area.055] Title=0604 Base Local=Scenery\0604 Layer=55 Active=TRUE Required=FALSE [ Area. 055] Title = 0604 Base Local = Scenery 0604 Layer = 55 Active = TRUE Required = FALSE [Area.056] Title=0605 Base Local=Scenery\0605 Layer=56 Active=TRUE Required=FALSE [面积. 056] Title = 0605 Base Local = Scenery 0605 Layer = 56 Active = TRUE Required = FALSE [Area.057] Title=0606 Base Local=Scenery\0606 Layer=57 Active=TRUE Required=FALSE [面积. 057] Title = 0606 Base Local = Scenery 0606 Layer = 57 Active = TRUE Required = FALSE [Area.058] Title=0607 Base Local=Scenery\0607 Layer=58 Active=TRUE Required=FALSE [面积. 058] Title = 0607 Base Local = Scenery 0607 Layer = 58 Active = TRUE Required = FALSE [Area.059] Title=0700 Base Local=Scenery\0700 Layer=59 Active=TRUE Required=FALSE [ Area. 059] Title = 0700 Base Local = Scenery 0700 Layer = 59 Active = TRUE Required = FALSE [Area.060] Title=0701 Base Local=Scenery\0701 Layer=60 Active=TRUE Required=FALSE [ Area. 060] Title = 0701 Base Local = Scenery 0701 Layer = 60 Active = TRUE Required = FALSE [Area.061] Title=0702 Base Local=Scenery\0702 Layer=61 Active=TRUE Required=FALSE [ Area. 061] Title = 0702 Base Local = Scenery 0702 Layer = 61 Active = TRUE Required = FALSE [Area.062] Title=0703 Base Local=Scenery\0703 Layer=62 Active=TRUE Required=FALSE [面积. 062] Title = 0703 Base Local = Scenery 0703 Layer = 62 Active = TRUE Required = FALSE [Area.063] Title=0704 Base Local=Scenery\0704 Layer=63 Active=TRUE Required=FALSE [ Area. 063] Title = 0704 Base Local = Scenery 0704 Layer = 63 Active = TRUE Required = FALSE [Area.064] Title=0705 Base Local=Scenery\0705 Layer=64 Active=TRUE Required=FALSE [ Area. 064] Title = 0705 Base Local = Scenery 0705 Layer = 64 Active = TRUE Required = FALSE [Area.065] Title=0706 Base Local=Scenery\0706 Layer=65 Active=TRUE Required=FALSE [ Area. 065] Title = 0706 Base Local = Scenery 0706 Layer = 65 Active = TRUE Required = FALSE [Area.066] Title=0707 Base Local=Scenery\0707 Layer=66 Active=TRUE Required=FALSE [面积. 066] Title = 0707 Base Local = Scenery 0707 Layer = 66 Active = TRUE Required = FALSE [Area.067] Title=0800 Base Local=Scenery\0800 Layer=67 Active=TRUE Required=FALSE [面积. 067] Title = 0800 Base Local = Scenery 0800 Layer = 67 Active = TRUE Required = FALSE [Area.068] Title=0801 Base Local=Scenery\0801 Layer=68 Active=TRUE Required=FALSE [ Area. 068] Title = 0801 Base Local = Scenery 0801 Layer = 68 Active = TRUE Required = FALSE [Area.069] Title=0802 Base Local=Scenery\0802 Layer=69 Active=TRUE Required=FALSE [面积. 069] Title = 0802 Base Local = Scenery 0802 Layer = 69 Active = TRUE Required = FALSE [Area.070] Title=0803 Base Local=Scenery\0803 Layer=70 Active=TRUE Required=FALSE [ Area. 070] Title = 0803 Base Local = Scenery 0803 Layer = 70 Active = TRUE Required = FALSE [Area.071] Title=0804 Base Local=Scenery\0804 Layer=71 Active=TRUE Required=FALSE [ Area. 071] Title = 0804 Base Local = Scenery 0804 Layer = 71 Active = TRUE Required = FALSE [Area.072] Title=0805 Base Local=Scenery\0805 Layer=72 Active=TRUE Required=FALSE [面积. 072] Title = 0805 Base Local = Scenery 0805 Layer = 72 Active = TRUE Required = FALSE [Area.073] Title=0806 Base Local=Scenery\0806 Layer=73 Active=TRUE Required=FALSE [ Area. 073] Title = 0806 Base Local = Scenery 0806 Layer = 73 Active = TRUE Required = FALSE [Area.074] Title=0807 Base Local=Scenery\0807 Layer=74 Active=TRUE Required=FALSE [ Area. 074] Title = 0807 Base Local = Scenery 0807 Layer = 74 Active = TRUE Required = FALSE [Area.075] Title=0900 Base Local=Scenery\0900 Layer=75 Active=TRUE Required=FALSE [ Area. 075] Title = 0900 Base Local = Scenery 0900 Layer = 75 Active = TRUE Required = FALSE [Area.076] Title=0901 Base Local=Scenery\0901 Layer=76 Active=TRUE Required=FALSE [ Area. 076] Title = 0901 Base Local = Scenery 0901 Layer = 76 Active = TRUE Required = FALSE [Area.077] Title=0902 Base Local=Scenery\0902 Layer=77 Active=TRUE Required=FALSE [面积. 077] Title = 0902 Base Local = Scenery 0902 Layer = 77 Active = TRUE Required = FALSE [Area.078] Title=0903 Base Local=Scenery\0903 Layer=78 Active=TRUE Required=FALSE [ Area. 078] Title = 0903 Base Local = Scenery 0903 Layer = 78 Active = TRUE Required = FALSE [Area.079] Title=0904 Base Local=Scenery\0904 Layer=79 Active=TRUE Required=FALSE [ Area. 079] Title = 0904 Base Local = Scenery 0904 Layer = 79 Active = TRUE Required = FALSE [Area.080] Title=0905 Base Local=Scenery\0905 Layer=80 Active=TRUE Required=FALSE [面积. 080] Title = 0905 Base Local = Scenery 0905 Layer = 80 Active = TRUE Required = FALSE [Area.081] Title=0906 Base Local=Scenery\0906 Layer=81 Active=TRUE Required=FALSE [ Area. 081] Title = 0906 Base Local = Scenery 0906 Layer = 81 Active = TRUE Required = FALSE [Area.082] Title=0907 Base Local=Scenery\0907 Layer=82 Active=TRUE Required=FALSE [面积. 082] Title = 0907 Base Local = Scenery 0907 Layer = 82 Active = TRUE Required = FALSE [Area.083] Title=1000 Base Local=Scenery\1000 Layer=83 Active=TRUE Required=FALSE [面积. 083] Title = 1000 Base Local = Scenery 1000 Layer = 83 Active = TRUE Required = FALSE [Area.084] Title=1001 Base Local=Scenery\1001 Layer=84 Active=TRUE Required=FALSE [面积. 084] Title = 1001 Base Local = scenes 1001 Layer = 84 Active = TRUE Required = FALSE [Area.085] Title=1002 Base Local=Scenery\1002 Layer=85 Active=TRUE Required=FALSE [面积. 085] Title = 1002 Base Local = Scenery 1002 Layer = 85 Active = TRUE Required = FALSE [Area.086] Title=1003 Base Local=Scenery\1003 Layer=86 Active=TRUE Required=FALSE [面积. 086] Title = 1003 Base Local = Scenery 1003 Layer = 86 Active = TRUE Required = FALSE [Area.087] Title=1004 Base Local=Scenery\1004 Layer=87 Active=TRUE Required=FALSE [面积. 087] Title = 1004 Base Local = Scenery 1004 Layer = 87 Active = TRUE Required = FALSE [Area.088] Title=1005 Base Local=Scenery\1005 Layer=88 Active=TRUE Required=FALSE [面积. 088] Title = 1005 Base Local = Scenery 1005 Layer = 88 Active = TRUE Required = FALSE [Area.089] Title=1006 Base Local=Scenery\1006 Layer=89 Active=TRUE Required=FALSE [面积. 089] Title = 1006 Base Local = scenes 1006 Layer = 89 Active = TRUE Required = FALSE [Area.090] Title=1007 Base Local=Scenery\1007 Layer=90 Active=TRUE Required=FALSE [面积. 090] Title = 1007 Base Local = Scenery 1007 Layer = 90 Active = TRUE Required = FALSE [Area.091] Title=1100 Base Local=Scenery\1100 Layer=91 Active=TRUE Required=FALSE [面积. 091] Title = 1100 Base Local = scenes 1100 Layer = 91 Active = TRUE Required = FALSE [Area.092] Title=1101 Base Local=Scenery\1101 Layer=92 Active=TRUE Required=FALSE [面积. 092] Title = 1101 Base Local = scenes 1101 Layer = 92 Active = TRUE Required = FALSE [Area.093] Title=1102 Base Local=Scenery\1102 Layer=93 Active=TRUE Required=FALSE [面积. 093] Title = 1102 Base Local = scenes 1102 Layer = 93 Active = TRUE Required = FALSE [Area.094] Title=1103 Base Local=Scenery\1103 Layer=94 Active=TRUE Required=FALSE [面积. 094] Title = 1103 Base Local = scenes 1103 Layer = 94 Active = TRUE Required = FALSE [Area.095] Title=1104 Base Local=Scenery\1104 Layer=95 Active=TRUE Required=FALSE [面积. 095] Title = 1104 Base Local = Scenery 1104 Layer = 95 Active = TRUE Required = FALSE [Area.096] Title=1105 Base Local=Scenery\1105 Layer=96 Active=TRUE Required=FALSE [面积. 096] Title = 1105 Base Local = Scenery 1105 Layer = 96 Active = TRUE Required = FALSE [Area.097] Title=1106 Base Local=Scenery\1106 Layer=97 Active=TRUE Required=FALSE [面积. 097] Title = 1106 Base Local = Scenery 1106 Layer = 97 Active = TRUE Required = FALSE [Area.098] Title=1107 Base Local=Scenery\1107 Layer=98 Active=TRUE Required=FALSE [面积. 098] Title = 1107 Base Local = Scenery 1107 Layer = 98 Active = TRUE Required = FALSE [Area.099] Title=Africa Local=Scenery\AFRI Layer=99 Active=TRUE Required=FALSE [ Area. 099] Title = Africa Local = Scenery AFRI Layer = 99 Active = TRUE Required = FALSE [Area.100] Title=Asia Local=Scenery\ASIA Layer=100 Active=TRUE Required=FALSE [面积. 100]标题 = 亚洲当地风景亚洲图层 = 100活动 = 正确要求 = 错误 [Area.101] Title=Australia Local=Scenery\AUST Layer=101 Active=TRUE Required=FALSE [面积. 101]标题 = 澳大利亚当地 = 景色 AUST 层 = 101活动 = 正确要求 = 错误 [Area.102] Title=Eastern Europe Local=Scenery\EURE Layer=102 Active=TRUE Required=FALSE [面积. 102] Title = 东欧当地风景 EURE 图层 = 102 Active = TRUE Required = FALSE [Area.103] Title=Western Europe Local=Scenery\EURW Layer=103 Active=TRUE Required=FALSE [面积. 103] Title = 西欧当地 = 景色 EURW Layer = 103 Active = TRUE Required = FALSE [Area.104] Title=Central North America Local=Scenery\NAMC Layer=104 Active=TRUE Required=FALSE [面积. 104] Title = Central North America Local = Scenery NAMC Layer = 104 Active = TRUE Required = FALSE [Area.105] Title=Eastern North America Local=Scenery\NAME Layer=105 Active=TRUE Required=FALSE [面积. 105]标题 = 北美东部地区风景名称层数 = 105活动 = 正确要求 = 错误 [Area.106] Title=Western North America Local=Scenery\NAMW Layer=106 Active=TRUE Required=FALSE [面积. 106]标题 = 北美西部当地风景 = 美国南威尔士州图层 = 106活动 = 正确所需 = 假 [Area.107] Title=Oceania Local=Scenery\OCEN Layer=107 Active=TRUE Required=FALSE [面积. 107] Title = Oceania Local = scenes ogen Layer = 107 Active = TRUE Required = FALSE [Area.108] Title=South America Local=Scenery\SAME Layer=108 Active=TRUE Required=FALSE [面积. 108] Title = 南美当地 = 风景同层 = 108 Active = TRUE Required = FALSE [Area.109] Title=Oshkosh Local=Scenery\Cities\Oshkosh Layer=109 Active=TRUE Required=FALSE [面积. 109] Title = Oshkosh Local = Scenery Cities Oshkosh Layer = 109 Active = TRUE Required = FALSE [Area.110] Title=St. Maarten Local=Scenery\Cities\StMaarten Layer=110 Active=TRUE Required=FALSE [面积. 110] Title = st. Maarten Local = Scenery Cities StMaarten Layer = 110 Active = TRUE Required = FALSE [Area.111] Title=Rio de Janeiro Local=Scenery\Cities\Rio Layer=111 Active=TRUE Required=FALSE [ Area. 111] Title = 里约热内卢当地风景名胜里约热内卢层 = 111 Active = TRUE Required = FALSE [Area.112] Title=Las Vegas Local=Scenery\Cities\LasVegas Layer=112 Active=TRUE Required=FALSE [面积. 112] Title = Las Vegas Local = Scenery Cities LasVegas Layer = 112 Active = TRUE Required = FALSE [Area.113] Title=Global, Generic & Vehicle Libraries Local=Scenery\Global Layer=113 Active=TRUE Required=TRUE [面积. 113] Title = Global,Generic & Vehicle Libraries Local = Scenery Global Layer = 113 Active = TRUE Required = TRUE [Area.114] Title=Reno Local=Scenery\Cities\Reno Layer=114 Active=TRUE Required=TRUE [面积. 114] Title = Reno Local = Scenery Cities Reno Layer = 114 Active = TRUE Required = TRUE [Area.115] Title=Istanbul Local=Scenery\Cities\Istanbul Layer=115 Active=TRUE Required=TRUE [面积. 115] Title = 伊斯坦布尔当地 = 风景城市伊斯坦布尔图层 = 115 Active = TRUE Required = TRUE [Area.116] Title=Longleat Local=Scenery\Cities\Longleat Layer=116 Active=TRUE Required=TRUE [面积. 116] Title = Longleat Local = Scenery Cities Longleat Layer = 116 Active = TRUE Required = TRUE [Area.117] Title=Berlin Local=Scenery\Cities\Berlin Layer=117 Active=TRUE Required=TRUE [地区. 117] Title = Berlin Local = Scenery Cities Berlin Layer = 117 Active = TRUE Required = TRUE [Area.118] Title=Edwards_AFB Local=Scenery\Cities\Edwards_AFB Layer=118 Active=TRUE Required=TRUE [面积. 118] Title = Edwards _ afb Local = Scenery Cities Edwards _ afb Layer = 118 Active = TRUE Required = TRUE [Area.119] Title=Eglin Local=Scenery\Cities\Eglin Layer=119 Active=TRUE Required=FALSE [ Area. 119] Title = Eglin Local = Scenery Cities Eglin Layer = 119 Active = TRUE Required = FALSE [Area.120] Title=KORL Local=Scenery\Cities\KORL_OrlandoExecutive Layer=120 Active=TRUE Required=FALSE [面积. 120] Title = KORL Local = Scenery Cities KORL _ orlandoexecutive Layer = 120 Active = TRUE Required = FALSE [Area.121] Title=Langley_AFB Local=Scenery\Cities\KLFI_Langley_AFB Layer=121 Active=TRUE Required=FALSE [地区. 121] Title = Langley _ afb Local = Scenery Cities KLFI _ Langley _ afb Layer = 121 Active = TRUE Required = FALSE [Area.122] Title=FortRucker Local=Scenery\Cities\FortRucker Layer=122 Active=TRUE Required=FALSE [面积. 122] Title = FortRucker Local = Scenery Cities for trucker Layer = 122 Active = TRUE Required = FALSE [Area.123] Title=Iwakuni Local=Scenery\Cities\Iwakuni Layer=123 Active=TRUE Required=FALSE [面积. 123] Title = Iwakuni Local = Scenery Cities Iwakuni Layer = 123 Active = TRUE Required = FALSE [Area.124] Title=TwentyNine_Palms Local=Scenery\Cities\TwentyNine_Palms Layer=124 Active=TRUE Required=FALSE [面积. 124] Title = twenty nine 棕榈本地 = 风景城市 twenty nine 棕榈层 = 124 Active = TRUE Required = FALSE [Area.125] Title=Washington_DC Local=Scenery\Cities\Washington_DC Layer=125 Active=TRUE Required=FALSE [面积. 125] Title = Washington _ dc Local = Scenery Cities Washington _ dc Layer = 125 Active = TRUE Required = FALSE [Area.126] Title=Rockhampton Local=Scenery\Cities\Rockhampton Layer=126 Active=TRUE Required=FALSE [面积. 126] Title = 罗克汉普顿当地 = 风景城市 rockampton Layer = 126 Active = TRUE Required = FALSE [Area.127] Title=Kennedy_Space_Center Local=Scenery\Cities\Kennedy_Space_Center Layer=127 Active=TRUE Required=FALSE 肯尼迪航天中心当地风景城市肯尼迪航天中心图层127活动 = 真实需求 = 假 [Area.128] Title=Orlando Local=Scenery\Cities\Orlando Layer=128 Active=TRUE Required=FALSE [面积. 128]标题 = 奥兰多当地 = 风景城市奥兰多层 = 128活动 = 正确要求 = 错误 [Area.129] Title=SanDiego Local=Scenery\Cities\SanDiego Layer=129 Active=TRUE Required=FALSE [面积. 129]标题 = 圣地亚哥当地 = 风景城市圣地亚哥层 = 129活动 = 真实需求 = 假 [Area.130] Title=Bathymetry Local=Scenery\Bathymetry Layer=130 Active=TRUE Required=FALSE [面积. 130]标题 = 水深局部 = 风景水深层 = 130实用 = 正确所需 = 假 [Area.131] Title=Sharurah Local=Scenery\Cities\Sharurah Layer=131 Active=TRUE Required=FALSE [面积. 131] Title = Sharurah Local = Scenery Cities Sharurah Layer = 131 Active = TRUE Required = FALSE [Area.132] Title=zuuu_terrain Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\Bridge - ZUUU P3Dv4\data\zuuu_terrain Layer=132 Active=TRUE Required=FALSE [区域132] Title = ZUUU 地形 Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket Bridge-ZUUU data ZUUU 地形 Layer = 132 Active = TRUE Required = FALSE [Area.133] Title=zuuu_airport Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\Bridge - ZUUU P3Dv4\data\zuuu_airport Layer=133 Active=TRUE Required=FALSE [区域133] Title = ZUUU _ airport Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket Bridge-ZUUU 数据 ZUUU _ airport Layer = 133 Active = TRUE Required = FALSE [Area.134] Title=ZGGG V2 BRIDGE P3Dv4 Local=E:\Program Files\Lockheed Martin\Prepar3D v5\SimMarket\ZGGG V2 BRIDGE P3Dv4\data Layer=134 Active=TRUE Required=FALSE [区域134] Title = ZGGG V2 BRIDGE P3Dv4 Local = e: Program Files Lockheed Martin prepare 3d v5 SimMarket ZGGG V2 BRIDGE P3Dv4 data Layer = 134 Active = TRUE Required = FALSE [Area.135] Title=Addon Scenery Local=E:\Program Files\Lockheed Martin\Prepar3D v4\Addon Scenery Layer=135 Active=FALSE Required=FALSE [区域135] Title = Addon Scenery Local = e: Program Files Lockheed Martin prepare 3d v4 Addon Scenery Layer = 135 Active = FALSE Required = FALSE [Area.136] Title=AI Scenery Local=E:\Program Files\Lockheed Martin\Prepar3D v4\Scenery\AI Scenery Layer=136 Active=TRUE Required=FALSE [区域136] Title = AI Scenery Local = e: Program Files Lockheed Martin prepare 3d v4 Scenery AI Scenery Layer = 136 Active = TRUE Required = FALSE [Area.137] Title=WFSS-Xian Xianyang Intl ZLXY P3Dv4 Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\WFSS-Xian Xianyang Intl ZLXY P3Dv4\data Layer=137 Active=TRUE Required=FALSE [地区. 137] Title = WFSS-Xian Intl ZLXY P3Dv4 Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket WFSS-Xian Intl ZLXY P3Dv4 data Layer = 137 Active = TRUE Required = FALSE [Area.138] Title=zbad_terrain Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\Bridge - ZBAD P3Dv4\data\zbad_terrain Layer=138 Active=TRUE Required=FALSE [区域138] Title = ZBAD _ terrain Local = e: Program Files Lockheed Martin preparer 3d v4 SimMarket Bridge-ZBAD P3Dv4 data ZBAD _ terrain Layer = 138 Active = TRUE Required = FALSE [Area.139] Title=zbad_airport Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\Bridge - ZBAD P3Dv4\data\zbad_airport Layer=139 Active=TRUE Required=FALSE [区域139] Title = ZBAD _ airport Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket Bridge-ZBAD P3Dv4 data ZBAD _ airport Layer = 139 Active = TRUE Required = FALSE [Area.140] Title=ZBAA-TERRAIN Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\WFSS-Beijing Intl ZBAA P3Dv4\data\ZBAA-TERRAIN Layer=140 Active=TRUE Required=FALSE [面积. 140] Title = ZBAA-TERRAIN Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket WFSS-Beijing Intl ZBAA P3Dv4 data ZBAA-TERRAIN Layer = 140 Active = TRUE Required = FALSE [Area.141] Title=ZBAA Local=E:\Program Files\Lockheed Martin\Prepar3D v4\SimMarket\WFSS-Beijing Intl ZBAA P3Dv4\data\ZBAA Layer=141 Active=TRUE Required=FALSE [区域141] Title = ZBAA Local = e: Program Files Lockheed Martin prepare 3d v4 SimMarket WFSS-Beijing Intl ZBAA P3Dv4 data ZBAA Layer = 141 Active = TRUE Required = FALSE [Area.142] Title=WFSS-ZGSZ P3Dv4 Local=E:\Program Files\Lockheed Martin\Prepar3D v5\SimMarket\WFSS-ZGSZ P3Dv4\data Layer=142 Active=TRUE Required=FALSE [区域142] Title = WFSS-ZGSZ P3Dv4 Local = e: Program Files Lockheed Martin prepare 3d v5 SimMarket WFSS-ZGSZ P3Dv4 data Layer = 142 Active = TRUE Required = FALSE [Area.143] Title=WFSS-Hong Kong Intl P3Dv4 Local=E:\Program Files\Lockheed Martin\Prepar3D v5\SimMarket\WFSS-Hong Kong Intl P3Dv4\data Layer=143 Active=TRUE Required=FALSE [区域143] Title = WFSS-Hong Kong Intl P3Dv4 Local = e: Program Files Lockheed Martin prepare 3d v5 SimMarket WFSS-Hong Kong Intl P3Dv4 data Layer = 143 Active = TRUE Required = FALSE
  2. It couldn't find nearest airport location when you chose ZUUU in Chengdu today.How to deal with it? 你今天在成都选择了上海作用机场,却找不到最近的机场位置,怎么办? ------------------------ INITIALIZATING FS MODULE ------------------------ It's a supported Flight Simulator: [11]... Hooking to the Flight Simulator's MAIN window procedure... Registering CUSTOM windows messages... Reading the INITIALIZATION file... Getting the FSX.CFG (or PREPAR3D.CFG) and CAMERAS.CFG files paths... Reading settings from the FSX.CFG or PREPAR3D.CFG file located here: C:\Users\Administrator\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg The Flight Simulator's frame rate LIMIT is 0 fps... Creating our timer... Current language ID: [409] Current sound pack: US Retrieving UGCX module's version... Running UGCX module's version: Version: 2.0.0.0 Attempting to connect to the Flight Simulator... CONNECTED! to Flight Simulator... Mapping Flight Simulator's events... Setting up data definitions... Registering delayed events... Initializating scenery reader system... Verifying the Flight Simulator's SCENERY configuration... Reading the SCENERY.CFG file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\Scenery.cfg] Reading DE-ACTIVATED scenery area... Reading the ADD-ONS.CFG file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\add-ons.cfg] Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\FsDreamTeam Exclude\add-on.xml] This is a VALID! add-on.xml file... SCENERY component detected!... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\FsDreamTeam Addon Manager\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [D:\Program Files (x86)\12bPilot\SODE\P3Dv4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [E:\Program Files\Lockheed Martin\Prepar3D v4\Aerosoft A318-A319 Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [E:\Program Files\Lockheed Martin\Prepar3D v4\Aerosoft A320-A321 Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [E:\Program Files\Lockheed Martin\Prepar3D v4\Aerosoft A330 Professional\add-on.xml] This is a VALID! add-on.xml file... Reading the ADD-ONS.CFG file, located in: [C:\Users\Administrator\AppData\Roaming\Lockheed Martin\Prepar3D v4\add-ons.cfg] Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\ActiveSkyP4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\Lorby-SI LorbyFlashlight_P3D_V4\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\FSUIPC6\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\Immersion Packages v2\add-on.xml] This is a VALID! add-on.xml file... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\RJAA Tokyo Narita P3D\add-on.xml] This is a VALID! add-on.xml file... SCENERY component detected!... Reading the 'ADD-ON.XML' file, located in: [C:\Users\Administrator\Documents\Prepar3D v4 Add-ons\TECHNOBRAIN FSAC - RJTT INTL 2\add-on.xml] This is a VALID! add-on.xml file... SCENERY component detected!... SCENERY component detected!... Reading the 'SCENERY_ADD-ONS.XML' file, located in: [C:\ProgramData\Lockheed Martin\Prepar3D v4\scenery_add-ons.xml] Unloading the scenery index from memory... Updating the INITIALIZATION file... Creating aircraft's profile FONT... Module's initialization sequence COMPLETED! ------------------------------------------------------------------------------- --------------------------- LOCATION CHANGED --------------------------- --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [E:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 747-8F\B747-8F.air] PMDG model detected: 747 Reading the AIRCRAFT.CFG file's path: [E:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 747-8F\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! --------------------------- LOCATION CHANGED --------------------------- Aircraft's Model Name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] ------------------------------------------------------------------------------- GPS System - Nearest airport's ICAO ID: [U02R]... Checking for updates, contacting FS2Crew server... Updates check COMPLETED!... ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0804 UGCX - CURRENT language's Name: [English ?United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 409... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... Setting the input stream for the SR... Activating the SR engine... Creating the ISpRecoGrammar object... Loading the specified CFG grammar file... An ERROR! ocurred, in the SR engine, error code: 0x80045052 ... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... ERROR!, While trying to START the speech recognition's engine. Error code: 0x80045052 ERROR!, Couldn't start the speech recognition's engine for the CURRENT language's ID: [409] Total number of attempts made: 0 ERROR!, There is *NOT ANY* speech recognition engine available for *ANY* UGCX supported languages... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... The airport [U02R] has been IGNORED because it doesn't have either: RUNWAYS, PARKINGS or TAXIWAYS! Excluded Airport's ID: [ZUUU] Couldn't find ANY airport in the vicinity!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821692 degrees +-> Longitude: 103.95448501 degrees +-> Altitude: 498.981 meters +-> True Heading: 111.846 degrees Unloading scenery index... Triggering CUSTOM event... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ------------------------ SIMULATION STARTED ------------------------ Adding our module's entry to the ADDONS menu entry... Starting the Text-To-Speech engine... Text-To-Speech has been STARTED... --------------------------- LOADED AIRCRAFT INFORMATION --------------------------- CURRENT aircraft's AIR file path: [E:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 747-8F\B747-8F.air] PMDG model detected: 747 Reading the AIRCRAFT.CFG file's path: [E:\Program Files\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\PMDG 747-8F\aircraft.cfg] The AIRCRAFT.CFG file has been read COMPLETELY! Aircraft's Model Name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] ------------------------------------------------------------------------------- ----------------------- REALODING SCENERY DATA ----------------------- ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0804 UGCX - CURRENT language's Name: [English ?United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 409... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... Setting the input stream for the SR... Activating the SR engine... Creating the ISpRecoGrammar object... Loading the specified CFG grammar file... An ERROR! ocurred, in the SR engine, error code: 0x80045052 ... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... ERROR!, While trying to START the speech recognition's engine. Error code: 0x80045052 ERROR!, Couldn't start the speech recognition's engine for the CURRENT language's ID: [409] Total number of attempts made: 0 ERROR!, There is *NOT ANY* speech recognition engine available for *ANY* UGCX supported languages... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... The airport [U02R] has been IGNORED because it doesn't have either: RUNWAYS, PARKINGS or TAXIWAYS! Excluded Airport's ID: [ZUUU] Couldn't find ANY airport in the vicinity!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821623 degrees +-> Longitude: 103.95448701 degrees +-> Altitude: 498.972 meters +-> True Heading: 111.846 degrees Unloading scenery index... Triggering CUSTOM event... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ERROR! - Couldn't find the nearest airport to your current location!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821621 degrees +-> Longitude: 103.95448709 degrees +-> Altitude: 498.972 meters +-> True Heading: 111.846 degrees ----------------------- REALODING SCENERY DATA ----------------------- ----------------------- UGCX API ----------------------- Registering API variables... ----------------------- LOADING LANGUAGE AND SOUND PACK ----------------------- Loading CURRENT Language and Sound Pack... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... Stopping Text-To-Speech... Text-To-Speech has been STOPPED... UGCX - CURRENT language's ID: [409] UGCX - CURRENT sound pack: US WINDOWS - CURRENT language's ID: 0x0804 UGCX - CURRENT language's Name: [English ?United States] Reading all WORDS, SHORT, LONG PHRASES, VISUAL TEXTS, AIRPORT'S AREAS and ALTITUDES from the LANGUAGE initialization file... Reading the REGIONAL sound packs INITIALIZATION file... Loading the language's DEFAULT sounds pack... Loading CURRENT sounds set... Attempting to load the following sound pack files: E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xgs E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xwb E:\Program Files\Lockheed Martin\Prepar3D v4\Ultimate Ground Crew X\SoundSets\US.xsb Sounds set LOADED SUCCESSFULLY!... Creating and initializating the stream... Setting the master volume... Starting the speech recognition's engine... Starting the voice recognition's engine... Language ID: 409... Creating the ISpRecognizer object... Creating the ISpRecoContext object... Defining the SR notification callback... Setting SR event types... Creating the ISpAudio object... Setting the input stream for the SR... Activating the SR engine... Creating the ISpRecoGrammar object... Loading the specified CFG grammar file... An ERROR! ocurred, in the SR engine, error code: 0x80045052 ... Stopping the voice recognition's engine... The voice recognition's engine has been STOPPED... ERROR!, While trying to START the speech recognition's engine. Error code: 0x80045052 ERROR!, Couldn't start the speech recognition's engine for the CURRENT language's ID: [409] Total number of attempts made: 0 ERROR!, There is *NOT ANY* speech recognition engine available for *ANY* UGCX supported languages... ----------------------- LOADING SCENERY AND GRAMMAR ----------------------- Creating and executing the WORKER thread... Starting the WORKER thread... Loading and updating the scenery cache's data... Excluded Airport's ID: [U02R] Excluded Airport's ID: [ZUUU] Couldn't find ANY airport in the vicinity!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821529 degrees +-> Longitude: 103.95448972 degrees +-> Altitude: 498.972 meters +-> True Heading: 111.846 degrees Unloading scenery index... Triggering CUSTOM event... Loading process has been COMPLETED! ------------------------------------------------------------------------------- ERROR! - Couldn't find the nearest airport to your current location!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821527 degrees +-> Longitude: 103.95448978 degrees +-> Altitude: 498.972 meters +-> True Heading: 111.846 degrees ERROR! - Couldn't find the nearest airport to your current location!... USER's aircraft model name: [PMDG 747-8F Air France Cargo (F-BPVX | 2018 | Fictional)] USER's aircraft CURRENT location: +-> Latitude: 30.54821525 degrees +-> Longitude: 103.95448985 degrees +-> Altitude: 498.972 meters +-> True Heading: 111.846 degrees
  3. How long before the 747-8 is released? Every day to see if PMDG BBS news, good to look forward to 748 release.
  4. I haven't seen any new information about 747-8 for a long time. I wonder how far it has been developed.
  5. I haven't seen any new news for a long time. I wonder how far the 747-8 has been developed. When will it be released?
  6. Is there any new information on the 747-8? When will it be released?
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