winstonwolf

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  1. Hello, When i try to apply an preset with the PTA 2.61 Tool on my P3Dv4.1 then i become the following errors : Applying preset D:\PTAv4\MattDavies1.3.ini... Applying [Reduce cloud brightness at dawn/dusk/night] to E:\PREPAR3Dv4\ShadersHLSL\Cloud.fx Applying [Clouds shadows extended size] to E:\PREPAR3Dv4\ShadersHLSL\Cloud.fx ERROR applying tweak [Clouds shadows extended size] Problem with patch #0 - Patched block not found. Applying ["No popcorn" modifier] to E:\PREPAR3Dv4\ShadersHLSL\Cloud.fx ERROR applying tweak ["No popcorn" modifier] Problem with patch #0 - Patched block not found. Applying [Turn off clouds directional lighting] to E:\PREPAR3Dv4\ShadersHLSL\Cloud.fx ERROR applying tweak [Turn off clouds directional lighting] Problem with patch #1 - Patched block not found. Applying [Clouds Fog tuning] to E:\PREPAR3Dv4\ShadersHLSL\Cloud.fx Applying [Cirrus lighting] to E:\PREPAR3Dv4\ShadersHLSL\General.fx Applying [Objects lighting] to E:\PREPAR3Dv4\ShadersHLSL\General.fx Applying [Autogen emissive lighting] to E:\PREPAR3Dv4\ShadersHLSL\General.fx Applying [Sky saturation] to E:\PREPAR3Dv4\ShadersHLSL\General.fx Applying [Terrain lighting] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fx Applying [Urban areas lighting at night] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fx Applying [Terrain saturation] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fx Applying [Water surface tuning] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fx Applying [Waves size] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fx Applying [Rayleigh scattering effect] to E:\PREPAR3Dv4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Rayleigh scattering effect] Problem with patch #1 - Patched block not found. Applying [Sky Fog tuning] to E:\PREPAR3Dv4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Sky Fog tuning] Problem with patch #2 - Patched block not found. Applying [Waves speed] to E:\PREPAR3Dv4\ShadersHLSL\GPUTerrain.fxh Applying [Turn off HDR luminance adaptation effect] to E:\PREPAR3Dv4\ShadersHLSL\PostProcess\HDR.hlsl Applying [Alternate tonemap adjustment] to E:\PREPAR3Dv4\ShadersHLSL\PostProcess\HDR.hlsl Applying [FXAA quality] to E:\PREPAR3Dv4\ShadersHLSL\PostProcess\FXAAResolve.hlsl Applying [Tweak main config (prepar3D.cfg)] to Main config file Preset has been applied with errors. See log above Shaders cache cleared Thanks for Help. Michael
  2. Hello , It was my mistake . In the Top Down Sight you can see the PTA Settings . I switch to 3D Cockpit view and then i see the different. Do you now where i can take Settings to become the Ground a little bit darker ? Thanks
  3. If I change in the PTA tool, in my case "Terrain Lightning" and press "Apply" then in P3D happens exactly nothing. Have it tried with the highest and the lowest value. ShaderCache was also cleared. What can be the cause. Here are two screenshots around Munich. Would like to bring the Ground a little bit darker. I wanted to do this with Ambient sunlight ratio and Diffuse sunlight ratio. Am I doing something wrong ? Thanks in advance Befor : After : Thanks for help. Michael
  4. Hello , My Ground looks like this : Is it possible to set the PTA Tool so that the Ground becomes a little bit greener . I dont like the yellow Fields . Is it possible to change the yellow Fields in more green . Thank you Michael
  5. Hello , In my P3Dv3 all looks a little bit too much blue with the PTA2 Tool and the Tophat 1.5 Preset. What Option should i reconfigured for changing this and become an good relationship between green and blue ? Can someone sent me his Settings for "Haze Effect" and "Rayleight scattering effect" Thanks Michael
  6. Hello, I Use REX Softclouds for Low Level Clouds and REX Texture Direct for the High Level Clouds . I use PTA2 Tool for creating shaders . But now my Clouds looks like the Photo . I dont want this small Comic Clouds . What can go wrong for this ? Witch the default PTA.ini it look so : Therefore i think it has to do with my preset . What can be the reason for this "round" clouds from Picture 1 ? Thank you , Michael
  7. Hello , I search an good PTA2 Preset which works good with REX Softclouds ( Low Level Clouds ) & REX Texture Direct ( High Level Clouds ) . I also use ENVTEX for the Rest . As Weather Tool i use AS2016 . Thanks
  8. Hello , Im not sure if i am here right . Im very frustrated . I uses till yesterday ASN + ASCA and PTA . My Clouds till yesterday looks like this : Then i uninstall ASN and install AS2016 . And now my Clouds looks like this . Totally Bad!!! Can PTA help me to solve the Problem ? The ASCA Clouds are the same as under ASN . Thank you Regards Michael
  9. Hello , I use the undock Funktion from FSTramp inside my P3Dv3 with an second Monitor on my Graphic Card ( GTX 970 ) When i open the undocked FSTramp Windos on the Second Monitor the P3Dv3 stutters very bad . When i close the FSTramp Windows on the second Monitor the the P3D runs smooth. Can it be an Graphiccard setting ?! Thanks for Help Michael