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  1. Tried it; there was a clarity improvement but an immense frame rate penalty
  2. Would I need to change the PrimaryScalingVR, SecondaryScalingVR, and SharpenAmountVR instead?
  3. Does this fix also fix gauge bluriness for VR users?
  4. How are things progressing. Do you think this next update of MSFS 2020 might just give Mindstar Aviation the SDK that they need? aeroedge
  5. So if I were to have a .kml file instead, that could possibly be made to work inside of Little Nav Map?
  6. Hello all, I was directed here by bushdivers.com, which had my attention due to the content for Papua New Guinea. I have a question about uploading maps to Little Nav Map. I have a .gpkg file, it's a map file, and I noticed that all of the map data in Little Nav Maps seems to be .dgml format. Does anyone know how to convert the .gpkg file into a .dgml file format so I can load the map into Little Nav Maps... sorry if I'm resurrecting an old thread! I have an .mbtiles map if need be!
  7. I wish you didn't have to worry about the XBox users (that's me being a selfish pc simmer for the past many years)
  8. I'm looking forward to this Hotfix and the reduced P-factor, not necessarily b/c it will be easier to fly, but hopefully more true to the real handling of the airplane. I use this airplane in MSFS 2020 with a program called FSEconomy. The configuration tool that is used to load the airplane seems to be a bit wonky. If A320_SX ALX member has any familiarity with such programs (FSEconomy.net), it would be appreciated to have the loading tool that uses SimConnect to be able to load the Kodiak without having the CG go out of bounds (usually aft with a big passenger load and fuller tanks)!
  9. What simulator is this video shot in? I enjoyed the video, great graphics!
  10. Looks like you have to turn on the second Reality XP 430 from the 2D popup window, but once you do, all of the buttons on the lower GPS work with the Reality XP gauge. Bert, sorry to show my ignorance, but what do you mean by the toggle line? If it's an improvement, by all means add it to what I've done!
  11. If you have the Reality XP 430 in the Seneca already, an extra trick that was discovered is to make the lower GNS a Reality XP 430 equivalent also, using the same gauge that is already in the plane. If you’re up for some somewhat simple editing of a text file, you’ll be crossfilling in no time! Step 1 is to copy and paste the “panel” folder in the Seneca’s root FSX simobjects folder, making the new folder named, “panel.xp”. Next, open up your Reality XP GNS WAAS Config X program and open up the newly named panel folder for the Seneca, “panel.xp,” and if you have the unlimited pack from Reality XP, select two Reality XP 430’s to place in the cockpit (with crossfill enabled for both of the units). Now comes the text editing. Open up the panel.cfg file in the new “panel.xp” folder with notepad, and scroll down to the [Vcockpit02] section of the file. Now, paste the following into the file, copying over the “gauge01=CarenadoG430_3D_PA34V!GNS430_nc2, 0,257,512,256” part of the file: //gauge01=CarenadoG430_3D_PA34V!GNS430_nc2, 0,257,512,256 gauge01=rxpgns!GNS430_2, 0,257,512,240 So just to clarify, the entire [Vcockpit02] section should look like this when you’re finished editing: [Vcockpit02] Background_color=0,0,0 size_mm=512,512 visible=0 pixel_size=513,513 texture=$Panel_2 gauge00=rxpGNS!GNS430, 0, 0,512,256 //gauge01=CarenadoG430_3D_PA34V!GNS430_nc2, 0,257,512,256 gauge01=rxpgns!GNS430_2, 0,257,512,240 gauge02=PA34V!ToggleCAR430, 64,0, 256, 32 Now, go back to the aircraft.cfg file in the Carenado PA34_Seneca_V folder, and select what livery you want to have the dual Reality XP 430 setup in. Where it says “panel=” under that specific livery you want to have the dual Reality XP 430 setup enabled in, simply type in “xp” after the = sign, so it should look like this: “panel=xp” . You should be good to go now!
  12. Thank you for the info! Good to know!
  13. Thanks Bert, I started out that route (editing the panel.cfg file), and then decided to try re-installing the plane, and re-setup the Reality XP 430 integration. That fixed the screen problem. On a second note though, on the bottom 430, the one from Carenado, I strangely was missing the com and nav demarcations on the screen... I couldn't figure it out... I turned the unit off and on and the screen's com and nav demarcations came back. Weird. So both problems solved it seems. Thanks!
  14. I noticed that when you first load up the aircraft, the default position of the fuel selector is "Left On," but when I scroll my mouse over the gauge it says, "Fuel Selector (All)." Then when I click on the fuel selector, the mouse-over caption changes to "Fuel Selector (Left)," or if I click the opposite button on my mouse, it reads, "Fuel Selector (Right)," which changes fuel tanks (going through the "Off" position of course). Is there a way to get back to "Fuel Selector (All)" or should I just leave the fuel selector alone when I first load up the aircraft to keep it on "(All)." Is there supposed to be a "Fuel Selector (All)" position on this aircraft, or is it just left/right (and "off" of course)?
  15. I don't know if it's just me (because I did run the Reality XP GNS WAAS Config X program for the PA 34, in order to get a new resizable popup window installed into the aircraft), but the on-screen display of the 430 in the virtual cockpit itself seems to be a little cut off on the bottom, for instance, I can hardly see the GPS/VLOC entry, and the windows tabs below are also cut off. Is there a way to resize this window in a config file so that the whole screen fits on the Reality XP 430 display on the panel in the virtual cockpit?
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