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Sino

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  1. Just curious as I did not follow the development of this aircraft... Does anybody have some kind of feature list for this aircraft? What I am trying to figure it out is... what will make it worth to purchase for someone (like me but almost everyone..) who already owns the Aerosoft Airbus? Will they have realistical failures? Considering also that Aerosoft will probably come out with A330 begin 2017 and follow that with a last service pack to the 320 for a last significan improvement...
  2. I think in the p3d control settings one key / axis must be mapped to the speedbrakes (called "spoilers"), very likely if you have Saitek hardware.
  3. I am not familiar with the airport but I had a look at my charts. Relevant aspects to know: 1) Which FMS data are you using 2) Which scenery are you using. To me it sounds like there is a discrepancy between the real ILS data and the scenery ILS. You should check that using ILS inspector http://www.aero.sors.fr/navaids.html
  4. My 2 cents: I would look to check if it is something related to your ground scenery; when you pitch down for the approach the ground area that you are looking to is really big and demanding compared to other flight phases (i.e. in climb you are looking to the sky - not much to load for the system) For this reason I would try to lower all the "scenery" settings (Level of detail, tesselation, mesh&texture resolution, scenery complexity, autogens... and shadows as well). See if it changes and then start to increase the settings accordingly to required performance.
  5. The line you mentioned tells p3d how many and which cores to use. It should look like that [JOBSCHEDULER] AffinityMask=244 You can delete both lines to cancel, the entry does not exists by default on the p3d.cfg file. Read more about Affinity Mask: http://www.avsim.com/topic/444793-one-tweak-to-rule-them-all-how-to-set-affinity-mask-correctly/ --- As for your original problem, just try to think if you did some mod or updated drivers and if the problem started after that, try to revert to the situation you had before. Otherwise, backing up and deleting the p3d.cfg to get a fresh one might help as a starting point.
  6. Hello, what does it mean it does not work? To make it simple, try to reinstall Ezdok. Then, if still not loading up, try to manually start Ezdok after starting P3D (is normally located C:\Program Files (x86)\EZCA\EZCA.exe If it is still not working we have to go deeper and have a look at Simconnect, or at exe.xml file, otherwise to start it via FSUIPC (FSUIPC.ini) file
  7. Thanks to everybody for the precious answers. In regard of performance I have to say after a lot of tweaking I am running quite smoothly between 25 and 30fps (I use "aiming to 30") Some updates -I downloaded and installed FreeMeshX. -I bought the "FTX Trio", with the may sale was 99$. -I installed FTX Global and Vector: as you suggested I tried first to complete a flight with global only and I then added the vector and did the same procedure. In both cases I noticed a great improvement at almost zero performance cost. I am downloading now the OpenLC (I have an average of 1.3MB/sec from the servers so it takes quite long). In regard of airports, do you have any "must have", freeware scenery for Europe? Do you have any "one fit all" settings for REX 4? Is there a thread where we can share settings? I am triying some generic setting and the mode where it creates the preset from the weather. ASN is absolutely amazing, what impresses me is that in flight it is transitioning quite smoothly from one loaded weather situation to the other.
  8. Hello guys, I am switching from X-Plane to Prepar3d these days, since I find it better for my purpose, at the moment. I am new to this world and I already noticed is quite different from X-Plane system (I never used any FS version nor P3D before..). I am doing my best with research but sometimes I can only find outdated infos (especially now that v3 is not out since a long time...), so I had the idea to create this thread where I can ask about. A bit of background is of course useful: I use the simulator for a single purpose: fly an Airbus A320 (Aerosoft), mainly IFR, across Europe, offline, on VATSIM and IVAO. HARDWARE Asus X87 Motherboard Intel i7-k4770 3.50 GHz 16GB RAM DDR3 nVidia GEForce GTX770 with 4GB DDR5 For a single 27" display -Trusthmaster T.16000 as a sidestick -2x Saitek USB Throttle Quadrant (Spoilers, Thrust Levers, Flaps) -1x Saitek Rudder Pedals SOFTWARE At the moment I am quite satisfied with the way I was able to set up the sim. I followed the advice of many so I bought Active Sky Next as a weather engine, and REX 4 Texture + Soft Clouds for some visual improvement. I also bought and set up EZ Camera to have a view management more similar to the one in X-Plane. I am considering some more purchases and here we come to the first QUESTIONS! -FSUIPC: I downloaded the software and I am currently using the free version. I have trouble to fully understand this software - everybody says is a must have.. why? I understand is some kind of software to talk to external apps. I know most of these app can install and use the features of the free versions. On the other hand I see many addons have their own (ASN use ASConnect, EZ Camera uses SimConnect, ...) I can't find proper documentation, all I found across the web looks really outdated. My question is... Is there any reason to buy the payware version, with my configuration? I heard one reason is to map the controls. However, at the moment I am satisfied with the default P3D control options, I was able to map everything I need. Will FSUIPC bring a huge, money-worth improvement? -SCENERY: I read some review about the ORBX FTX stuff. It really looks amazing and I am considering a purchase since they have almost 40% off this month! However, the whole package (Base + Vector + OpenCL) is quite a lot of money and I have the impression that for my purpose the Base would be enough, just to give a different look to the textures. (since I am not flying low altitude except for departures and approaches, and I almost all cases I am not flying and navigating in reference to terrain, I think I don't need Vector for the moment). What is your opinion? That's it for the moment! Thanks to everybody who will answer

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