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FlyJim

FPS slump on approach

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Hi,

 

My P3D V3.2 runs very well. On Ground I have average 60fps. Everything is wonderful in flight. But I have an extreme FPS slump on approach and landing. I have an average of 15fps whatever airport or aircraft. It starts at 12.000ft.

I have my settings already turned down, with the same result.

My System:

Windows 7 64bit Intel Core i5 4690k @ 4,40GHz, Gigabyte Gtx 970 4GB OC, 12GB RAM.

Can someone help me?

Greetings from Germany

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Hi,

 

My P3D V3.2 runs very well. On Ground I have average 60fps. Everything is wonderful in flight. But I have an extreme FPS slump on approach and landing. I have an average of 15fps whatever airport or aircraft. It starts at 12.000ft.

I have my settings already turned down, with the same result.

My System:

Windows 7 64bit Intel Core i5 4690k @ 4,40GHz, Gigabyte Gtx 970 4GB OC, 12GB RAM.

Can someone help me?

Greetings from Germany

 

+1 and I have read several people complaining about the same. Unfortunately it seems to be a limitation/bad optimization of this build (?)

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+1 and I have read several people complaining about the same. Unfortunately it seems to be a limitation/bad optimization of this build (?)

+1

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Yeah I have 0 stutters until I start my descent to the destination then its stutters for say like 10-20 sec.    Then its ok again. 

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Strange problem, wondering if there is an add on that you all have causing this. 

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I have encountered it too, 5-7 seconds on descent nearing destination and then gone. I've tried everything, shutting off ai, shutting off GSX, playing with sliders, nothing fixes it so my guess is that it is an LM problem that has arisen only since V3.2 I have a feeling they will observe it and correct it in a future update.

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Strange problem, wondering if there is an add on that you all have causing this. 

 

I assume you are not suffering from this issue? Can you share what ad-dons are you using?

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I assume you are not suffering from this issue? Can you share what ad-dons are you using?

 

737 NGX. Active Sky, Soft Clouds, Rex texture Direct, Pro ATC X, GSX, Orbx Trees, EZdok, RAAS Professional, Traffic Optimizer, My Traffic 6, FS 2 Crew, UTX USA, Europe  Canada and Caribbean. 

 

Three year old Dell Desktop  i5 3.1 Ghz, GTX 750 TI, 6GB ram. Zero add on airports. 

 

P3D 3.2   No tweaks. 

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Zero add on airports

 

I never though about that before. It's probably something to do with addon airports.

I quite FS because I could not fix this issue. I exclusively flew from addon airport to addon

airport. Never bothered with default airports. I would encourage anyone to try an approach and landing

at a default airport (somewhere big like CYVR or CYYZ) and report back. :smile:

 

It would be great if we could pin this either on the P3D's or LM. Then we would know who to wag our finger at! :P

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737 NGX. Active Sky, Soft Clouds, Rex texture Direct, Pro ATC X, GSX, Orbx Trees, EZdok, RAAS Professional, Traffic Optimizer, My Traffic 6, FS 2 Crew, UTX USA, Europe  Canada and Caribbean. 

 

Three year old Dell Desktop  i5 3.1 Ghz, GTX 750 TI, 6GB ram. Zero add on airports. 

 

P3D 3.2   No tweaks. 

Makes sense thats pretty close to bare bones considering no ORBX regions and default airports only.

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I recently was descending to a non-addon airport and it still occurred so don't think that is the culprit. 

 

Seems to mainly occur in the PMDG 737NGX.  Aerosoft airbus, Majestic, etc don't seem to stutter on descent.  Not sure why because I get great 30fps with the PMDG. 

 

Another possible culprit from what I hear may be Orbx Vector, even though I have everything turned off except primary roads. 

 

ASN may be the other since I don't have Prevent weather injection on approach checked off which means it can inject weather during descent. 

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You know i saw this for the first time on approach to KSFO HD from Flightbeam. I had also installed UTX USA.

 

I can see you also use UTX USA. I wonder if this is the problem.

 

I dont have time to test at the moment but i'll disable UTX USA when i get a chance and check it out.

 

Unless you can do it sooner.

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I've tried it with ASN off, no difference, so it's not that.

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737 NGX. Active Sky, Soft Clouds, Rex texture Direct, Pro ATC X, GSX, Orbx Trees, EZdok, RAAS Professional, Traffic Optimizer, My Traffic 6, FS 2 Crew, UTX USA, Europe  Canada and Caribbean. 

 

Three year old Dell Desktop  i5 3.1 Ghz, GTX 750 TI, 6GB ram. Zero add on airports. 

 

P3D 3.2   No tweaks. 

 

With Aerosoft Buses A3xx, FTX Global, FTX Vector, FTX LC EU & NA, Pilots FS2010 Mesh, REX TD+Soft Clouds, ASN, EZCA, GSX, Traffic Optimizer, My Traffic 6, Pro ATC X and dozens of add ons airports with not a single Prepar3D tweak except (RSP). And I have the FPS Slump On Approach... so who knows which culprit might be. :Frustrated:

 

I recently was descending to a non-addon airport and it still occurred so don't think that is the culprit. 

 

Seems to mainly occur in the PMDG 737NGX.  Aerosoft airbus, Majestic, etc don't seem to stutter on descent.  Not sure why because I get great 30fps with the PMDG. 

 

Another possible culprit from what I hear may be Orbx Vector, even though I have everything turned off except primary roads. 

 

ASN may be the other since I don't have Prevent weather injection on approach checked off which means it can inject weather during descent. 

 

I don't own NGX's (yet) but have Aerosoft Buses and Majestic Q400 (Still don't know how to fly it so I really cant tell anything as I don't fly this aircraft just yet) but the issue is there with the airbus.

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Make sure to disable jetways animation in MT6 and others, it helped me immensely with the problem. Just an idea.

 

Dirk.

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