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fogboundturtle

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Everything posted by fogboundturtle

  1. Clear2Land v0.17.2 — Release Notes ⚠️ Action Required: Database Sync Due to major improvements in how we process aircraft and airport data, all users must re-run their preferred scanner (either the new Native scanner or LNM) after updating. This one-time step is required to synchronize your library with the new data architecture and classification fixes. ⚡ Performance & Optimization Faster Startup: Significantly reduced application loading times. Smoother Navigation: Improved loading speeds for all table views. Data Reliability: Resolved a race condition to ensure local database settings are saved permanently. 🔍 Aircraft & Airport Scanner New Native Scanner: Added built-in support for MSFS and X-Plane 12. You can now scan your library directly within Clear2Land without needing Little Navmap (LNM). Scanner Logic Fixes: Resolved an issue where the LNM scanner would overwrite Airport Data provider settings. Improved Accuracy: Better detection for third-party aircraft and corrected the Pilatus PC-24 classification to "Business Jet." Global Coverage: Fixed missing airport data for regions in South Korea. ✈️ Job & Flight Operations Smart Generation: Added custom scenery support and refined logic to ensure fixed-wing aircraft are no longer assigned to helipads. Long-Haul Support: Increased the NM range per aircraft type to allow for longer, more realistic flight assignments. AI Crew Logistics: Introduced crew rotation logic to minimize route delays. Enhanced Job Board: Added a new Card View and improved the clarity of workorder delay messaging. ⚖️ Regulations & Compliance Global Standing Reset: Following fixes to the FAA/EASA/TC tracking logic, all pilot standings have been reset to "Good Standing." Regulatory Fixes: Corrected Flight Time Limitation (FTL) bugs and resolved the EASA CAMO requirement fulfillment issue. 🎨 UI & Navigation Collapsible Interface: Both the sidebar and its sub-menu items are now collapsible to maximize your workspace. Refined Settings: Aggregated tabs and moved Language preferences into the main Settings menu for a cleaner layout. Table Improvements: Implemented Sticky Headers for better readability in long lists. Better Visibility: Improved the interface for deleting routes in the HUB and various other management sections. 🐞 Bug Fixes Logbook Refresh: Fixed an issue where the Logbook page would not automatically update upon job completion. Financials: Resolved pilot balance refresh errors and display issues when switching profiles. Schedule Editor: Fixed a bug where the Edit/Save window would close prematurely when creating a new route. Map Tweaks: Improved the precision of the "red dot" landing calculation on runways.
  2. You should give us a try we are 100% free. It's an Early Access - Open Beta but we are not planning on charging for all of the single player experience in it. Clear2Land - MSFS and Xplane 12 Career Addons - Utilities for MSFS | Flightsim.to
  3. Release date is scheduled for tomorrow 3pm EST. The application is entirely free. No subscription. No addons. You get the whole experience for free. It is an early access , so please be mindful, I may not support your favorite addons or you might experience bugs that I haven't fixed yet. We do have a discord on the page so you can report bugs. We will try to fix them as quick as can. Clear2Land - MSFS and Xplane 12 Career Addons - Utilities for MSFS | Flightsim.to CORE FEATURES ✈️ Advanced Flight Tracking & Telemetry Industry Standard Logging: Simultaneous tracking of Hobbs Time, Block Time, and Flight Time. Real-Time HUD: Live telemetry including G-force, vertical speed, and flight phase detection (Taxi ➔ Climb ➔ Cruise ➔ Landed). Post-Flight Analysis: Detailed touchdown reports, hard landing detection, and time-series metric charts. 💼 Pilot Career & Certifications Progression: Rise through the ranks: Student ➔ PPL ➔ CPL ➔ ATPL. Exams: Sit for timed, 60-minute written exams (50–100 questions) covering aerodynamics, regs, and emergency procedures. Medical & Fatigue: Manage your FAA medical certification (24-month renewal) and monitor Crew Rest/Fatigue limits. 📦 Passenger & Cargo Simulation Passenger Anxiety Engine: Passengers react in real-time to your bank angle, pitch, and turbulence. Monitor their comfort via the Cabin Monitor widget. Interactive Cabin: Perform PA announcements and manage seatbelt signs. Cargo Integrity: Fragile and Hazmat loads require smooth handling; extreme G-forces will damage your cargo and slash your payout. 🏢 Economy & Fleet Management FBO Ownership: Purchase and upgrade hangars, hire AI pilots to fly passive routes, and manage fuel farm logistics. Complex Finance: Credit scores (300–850), aircraft financing, dynamic interest rates, and even Chapter 11/13 Bankruptcy systems. Maintenance: Realistic wear-and-tear requiring 100-hour and Annual inspections. 🌎 A Living World Dynamic Events: Real-world disaster data (GDACS/NHC) integrates hurricanes and storms into your route planning. Competition: 20+ AI competitor airlines react to your market share and reputation. Labor Unions: Negotiate Collective Bargaining Agreements (CBA) with your pilots and mechanics to avoid strikes. SIMULATOR & SOFTWARE COMPATIBILITY Microsoft Flight Simulator 2020/2024: Full SimConnect integration/WASM modules integration X-Plane 12: Via included Clear2Land plugin. External Integrations: SimBrief: Full OFP generation. LittleNavMap: Required for database accuracy. GSX: Boarding/deboarding sync. VATSIM Traffic and ATC LVARS Bridge : supports custom SimVar() for any 3rd party aircraft. (Support is currently limited) CHOOSE YOUR CHALLENGE Casual: Forgiving physics, relaxed time tracking. Hardcore: Strict flight limits, "Cold & Dark" startup requirements, and optional Permadeath. Clear2Land team.
  4. Our application is currently in Alpha. We have been working really hard to provide a career mode for MSFS and Xplane that is affordable for everyone. We've decided a freemium business model where most of the software is free. When I say most, I mean almost all of it is going to be free. It's going to be a full features software without any additional cost. We believe in providing the most value out there for the whole community. Future expansion will be focused on specific features that are not necessary but enhanced the functionality of the software. We will never gate a feature we believe is necessary behind a paywall. If we build a function for an expansion that we believe will benefits the rest of the community, we will integrated it to the main branch. Everything listed below is currently working in our Alpha build. 1. Pilot Management Multi-pilot profiles with instant switching Three difficulty modes: Casual (2x pay, no restrictions) / Intermediate (1.5x pay, simplified FTL) / Hardcore (1.0x pay, full regulations) Persistent pilot data: hours, balance, location, home base Callsign generation and validation 2. Certification & Training Four-level certification path: STUDENT → PPL → CPL → ATPL Written exams with graded questions Medical certificate tracking (Class 1/2/3 with 6/12/24-month validity) 3. Job System (9 Types) Training Flight $1.50/nm Ferry Flight $2.00/nm + speed bonus Cargo Charter $3.00/nm Private Charter $4.00/nm Aerial Survey $5.00/nm Passenger Service $5.00/nm VIP Transport $8.00/nm Medical Evacuation $6.00/nm Military Operations $7.00/nm 15 dynamically generated jobs per airport, 24–48h expiry Eligibility checks: certification, currency, FTL, aircraft type On-time delivery and smooth landing bonuses 4. Flight Time Limitations (FTL) FAA/EASA rules: 14h duty limit, 8h flight limit, 10h rest minimum Rolling windows: 7-day (60h), 28-day (290h), annual (1,000h) WOCL penalty (02:00–06:00 circadian low) Fatigue accumulation with exponential recovery FTL violation penalties (fines, reputation damage) 5. Realistic Time Tracking Three independent timers per aviation standards: Hobbs — engine on → engine off (rental billing) Block — first movement → parked at destination (pilot logbook credit) Flight — wheels up → wheels down (records) Cold & dark validation (Hardcore mode): engines, battery, avionics must all be OFF at session start to prevent hours fraud 6. Aircraft Systems Scanner: Auto-detects MSFS Community/Official folders, parses aircraft.cfg, categorizes 8 types (+ helicopters), filters 1,859 non-aircraft objects using 50+ exclusion patterns Marketplace: Browse and purchase aircraft with dynamic pricing (age/condition/market factors) FBO Rental System: 6 FBOs per major airport, 45+ rental aircraft, hourly Hobbs billing, certification enforcement, late return penalties Airport Restrictions: Heavy jets require CLASS_I / Category A airports; helicopters at heliports only 7. Financial System Full double-entry ledger with: Income: job pay, bonuses, tips, reputation multipliers Costs: rental fees, fuel, maintenance, FTL fines, damage surcharges Ledger viewer with filtering, sorting Finance summary with income/expense breakdown 8. Passenger Simulation Cabin Layout Generator: Aircraft-specific seat maps (ICAO lookup → first/business/economy sections) Passenger Anxiety Engine: Real-time anxiety scoring driven by bank angle, G-force, vertical speed, turbulence, pitch deviation Satisfaction Scoring: 0–100 scale affecting tips and pay modifier (1x–1.5x) Cabin Service Tasks: Timed events (seatbelt sign, beverage service, final check) requiring pilot acknowledgment Cabin Monitor: Live floating window showing seat map, satisfaction gauge, complaints, G-force meter GSX Integration (new): Syncs actual boarded passenger count from GSX addon via LVar bridge; waits for boarding-in-progress to complete before opening cabin (very early alpha. still not working as expected) 9. Simulator Integration MSFS (SimConnect) 30+ telemetry variables Cold & dark state validation W&B Synchronization (very early alpha) X-Plane 12 (RREF UDP) 19 datarefs via UDP socket 10. Maps & Navigation Interactive world map with 71,524 airports Live aircraft position tracking from SimConnect Route visualization for active jobs Great circle distance / heading calculation Little Navmap database integration (runway geometry, approach data) METAR weather integration 12. External Integrations SimBrief-style dispatch: Route calculation, fuel estimation, wind integration. Download latest Simbrief OFP Little Navmap: Runway geometry, approach data, airport facilities METAR weather: Live wind, visibility, altimeter GSX boarding sync: Background LVar poller for exact pax count WASM panel (feature-flagged): In-sim HTML dashboard As you can see, There is a lot of features that we packed in this software. But how does it look ? Main Screen - Map View Job Board Pilot Profile FBO Services Cabin Layout If you want to get involved in testing this software. We will open it to a few selected tester that will work with us. Once we reach Beta status, we will open an Early Access to everyone through out our Patreon (This is only because you want to support us. We are not making any money). Once we reach release candidate, it will be free for everyone to get.
  5. that's more like a dispatch / route generation than a career I guess.
  6. It was a joke. I am working on an addons for MSFS 2020/2024. I just don't want my stuff to break. hence the comments. you can ignore me.
  7. to answer the OP. Disappointment and despair ?
  8. so a Free Flight mode with no career progression path or start at a specific level because that's what you want to do ?
  9. how do you guys feels about career addons like Air Hauler 2, Fly the Line, OnAir, Neofly...etc... What do you like or hate about them ? What feature do they never get right or what does get you hook ? I am just curious.
  10. Nice article on why SASL and other plugins eats frame in Xplane 11 https://www.thresholdx.net/article/pluopt
  11. Video of the performance I am getting
  12. So far. I haven't seen anything in his version that is different than Majestic software except there is a few inop button.
  13. I was able to buy and download it. So it's live
  14. So what should the slider be set at for Ship and ferries with this mod ?
  15. 64 bits is important but not as much as asynchronous shaders. That's the key to next generation Flight Simulator.
  16. From my experience, it's not worth it. Prepar3D needs to be redone with DX12 engine. Twice as many draw calls to generate the stereoscopic view. my CPU was working overtime while my GPU was sitting idle at 41%. I'm going back to elite dangerous.
  17. I'm sorry Melchor but there is too much cons compare to the pro. and yes ATW helps but in this case, you need at least 40fps+ to get a smoother experience.
  18. Prepar3D needs DX12. I ran more test last night. I was CPU bound. My GPU load was barely 41% while my CPU was working overtime. It's really the engine that is at fault here and not my setup.
  19. Also I want to add there isn't enough resolution in the HMD to read most of the dial or panel. Being in the cockpit in 3D is a very cool feeling but that's about it.
  20. I suspect Prepar3D or flysinde is the issue here. Even on the default plane, I can get 90fps when I am not in the rift. I get a maximum of 40fps If i'm lucky. Mostly in the in the 30s. Changing the graphic settings in Prepar3D doesn't seem to impact the result very much.
  21. I5-4670K / 16G Ram / MSI 980TI TwinFrozer / Windows 10
  22. Only to reality has hit me right in the face, I can't get higher than 35 fps in VC view. FlyInsider recommend a minimum of 45 fps to get any smooth movement. So loaded my PMDG 777 and 737 only to find that's it stuttering like crazy. The Oculus ATW cannot keep up with the low frame rate. So I guess I have to go back to space simulator (elite dangerous) for the time being.

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