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yorkfield23

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  1. I'm currently also starting to learn the 737 NGX... Some say it's easy to learn but that also depends on the level of realism you want to have in your sim... The systems might not be the most complex ones but still there is quite a lot behind many buttons of that aircraft and as a pilot you should be aware of whats going on behind the curtains. (And it also contributes massively to the immersion of flight simming) I mean if you just follow the normal checklists all the time there's pretty much nothing that can go wrong. But what if you enable system failures and start to fly according to the performance charts: It gets much more tricky to handle. The same goes for the 777: Everything very automated that reduces workload for the pilot. But in unusual operations you should be aware of all the sophisticated technology... In former times I also flew with complex aircraft just leaving 90% of all the buttons on "AUTO" all the time... Of course it works but what if a "low pressure" light goes off?? I would have been lost So finally my suggestion is to start with the 737 NGX as ist a "basic" plane and there is a LOT of documentation and helpful videos/advice on the internet...probably as much as for no other plane. I also tried the videos from Angle Of Attack and they're very helpful! The for a next plane I'd go for the 777 or 747 by PMDG. The transition should not be too difficult as you stay within the Boeing cockpit philosophy....
  2. Yeah it's amazing how time flies by...but of course the 737NGX will be amongst the best addon aircraft for many years to come. Especially with the upcoming SP2. I hope it has not been cancelled ? :( :unsure:
  3. Nice trailer...defenately going to check it out! Thanks man!! Mat
  4. An airbus A330 would be fantastic... But I also doubt that Airbus is even considered. Did they once expulse of doing Airbus or not ?
  5. I'm also planning to switch to P3D in the future... But I'm quite confused about the difference of the licenses. For example "Professional" and "Academic" (certeinly one of these should be the right option for the home simmer). As far as I know there are basically NO differences when it comes to using it as a home-simmer...so then I simply go for "Academic"...logical to me..?! If LM really wants to restrict the use of their product to people involved in aviation(as a profession)or aviatic students then they should implement a verification system. And why should they even bother whether some virtual hobby pilots use their product or not... On their homepage they also exclaim that many add-ons for FSX now are well implemented in P3D as well. This appears to be highly encouriging to people to shift from FSX to P3D and since FSX was a product with a stamp "GAME" on it, this strategy implies that P3D can be used in a similar way
  6. Overdrive was simply a huge package of additional textures for REX3 (Essential). I think this is the downside of REX4 Texture direct...you don't have the choice between so many texture sets. Whether the quality of the textures is better for REX Essentials + Overdrive or REX4 Texture Direct I can't tell.
  7. I think OOM's will more and more become a big issue with heavy loaded FSX...ASN, Flightsim Commander, REX, PMDG Aircraft and highly complex Orbx scenery all combined is truely massive for the eye but with only 4 GB of RAM unfortunately difficult to handle for ANY system... As it doesn't matter whether you have 32 GB of RAM or only 4-5. Hopefully we get a stable 64-bit sim-platform soon! P3D already confirmed that they're working on a 64-bit version but the time of release could still be years away...
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