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FNAL

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  1. I just tried inputting this into mine and I can get it working but the legs page seems to be bugged out. It's only doing it with KDAB in there. Your route is a little funky since some of those fixes are already on airways. You could rewrite it like this: KDAB OMN V3 SAV V185 BEANS KAGS
  2. CRS 2 is bugged/not implemented by Asobo and it's on our lsit. Weights page needs to be changed and updated correctly with what is on the sim W&B menu. -Did you have a landing runway in there? It currently crashes when there is no runway heading when it calculates the wind components, we will fix it.
  3. Something doesn't seem right here. I haven't had any problems with climbing and you should be around 1500-2000fpm climbing at 240 kts in the 20s. Expect 1000 or less when you get into the high 30s. I will fly out of JAC and check performance.
  4. Hmm, I think that is a bug. I wouldn't trust the fuel readout from the SYS page buttons at this time. The SYS readout on the UPR MENU should be correct. I think ITT is bugged, I'd like to fix it in the future.
  5. I will look into the trim issue. As far as that P1D pic, we don't have the course needle present for the ROSE or ARC pages yet, it's on our list.
  6. Icing in MSFS is so over the top that it is ridiculous. We haven't changed anything in that regard but it'll be on our list. Bearing Pointers are also on our list but not implemented yet.
  7. We are pleased to publish the 0.4.0 version, there's all sorts of goodies in this one that I think you will enjoy. Discord link: https://discord.gg/xRXSSaH. This will be used to publish any announcements, latest version checks, feature previews/sneak peeks, discussions, but we are going to keep the internal development channels private as they could easily get out of hand. Demo Video: https://www.youtube.com/watch?v=MJDJRzbuFW4 Mod Download Link: https://github.com/Working-Title-MSFS-Mods/fspackages/releases/tag/cj4-v0.4.0 Scroll down to the bottom where it says assets, download the workingtitle-cj4-v0.4.0.zip Installation Installation is easy, simply copy the workingtitle-aircraft-cj4 folder inside the zip file to your MSFS Community folder. Important: We recommend that you fully delete the previous workingtitle-aircraft-cj4 folder before copying this release. Key Features New custom engine fuel consumption model code based on FJ44 curves and pilot input Overhauled LEGS page for more flexibility and real unit functions (WIP) Many FPLN page bug fixes A few quality of life and critical bug fixes Overhaul of DEP/ARR pages and working STAR approaches (thanks @tscharlii) Added functional options in the UPR MENU Engine Model Engine fuel consumption model has been custom coded and replaces the sim fuel consumption. Fuel consumption, especially at cruise, should be much, much closer to published. Expect 1800-1850pph per side at ISA full power at sea level and 500-800pph per side at cruise, depending on altitude, mach, and power settings. Thrust now scales exponentially with N1 instead of linearly. Power settings should feel much more accurate. Flight Model Added gear drag (Was non-existent before) Greatly reduced spoiler drag & pitch down moment (You shouldn't be losing airspeed in a 30 degree nose down dive with the speedbrakes out) Reduced flap drag LEGS Page Added ability to insert a new fix Added ability to remove whole segments by pressing LSK of one fix and then LSK of another Added ability to to direct-to a leg by pressing LSK of the fix and then dropping onto the magenta line Added ability to delete individual fixes Magenta fix distance updates distance to go as aircraft moves Fixed issue where unable to delete with a departure active Made the WORKING prompt more consistent Added feature to show runway where possible Disabled the ability to adjust approach fixes due to simulator limitations Each waypoint now shows the distance to the next fix instead of the cumulative flight plan distance. Blue waypoint is the FROM waypoint Magenta waypoint is the current TO waypoint Only fixes with an altitude or speed restriction will populate on the right side in green. (It does not show cruise altitude anymore) FPLN Page Fixed issue where adding via airway would not add all fixes along airway to flight plan Fixed issue where a blank line was not always provided to add a fix Condensed display to only show airway entry and exit as per the real unit Fixed issue where VIA was not displayed on page 2+ Fixed issue where attempting to delete the first fix on page 1 would insert CLRIC Fixed issue where unable to delete with a departure active DEP/ARR Pages Proper formatting and flow of DEP/ARR pages (thanks @tscharlii) Fixed scrolling through procedures and runways (thanks @tscharlii) STAR approaches should now work properly (thanks @tscharlii) FUEL MGMT Page Total fuel used now initialized to its starting point when the FMC loads TUNE Page Page now updates and syncs back radio changes made from other instruments or the simulator PFD/MFD Fixed issue where ILS localizers reporting DME distance as strings would crash the displays Show animated radar bug MFD Checklists have been added Pax Brief Menu has been added (Unfortunately, no sounds for it yet, next release) Added FMS Text option (this essentially displays the PROG page on the MFD) Added functional PASS BRIEF, CHECKLIST, and SYS buttons on the CCP (Cursor Control Panel) Audio Improved BELT button audio (Currently the chime is non-functional for this. Fix soon) Added SAFETY button chime and announcement and also chime when you turn the SAFETY and BELT buttons off. Increased volume of pilot and co-pilot fan air sounds Known Issues Modifications of the flight plan can be slow at times. The cause for this is Asobo's FacilityLoader which they need to fix. When the FMC shows "Working..." it indicates an operation is in progress. Sometimes when entering an airway and the exit fix, the airway name will change to the shared airway, however the routing is still correct. You cannot currently select Direct-To of a fix on your approach that is not the initial approach fix. This is a limitation of the sim flightplan system at present. We are currently overhauling the flight plan management system to allow for much more flexibility and stability. After using Direct-To, the navigation will not always automatically sequence to the next fix and may enter ROL mode. You can re-activate NAV to navigate to the next fix if you encounter this issue. The aircraft is still using the built-in MSFS autopilot (for now). All the existing limitations of that still apply. It does behave a bit better with the various enhancements applied. Performance pages don't currently have input error handling for wind, temp or QNH. These values must be entered correctly and completly in the proper format for the page to work. Note that valid wind directions are 001 through 360 as of now. FLC stability appears to have regressed with the autopilot aircraft energy calculation changes in 1.9.3. We have attempted tuning the autopilot PIDs but as of right now the behavior of the underlying sim FLC PID itself seems to be at issue. We will continue to investigate.
  8. Yes, tutorial video is still in the near future. I was waiting on the legs page issues to be sorted before I did it because those will be some of the more used features of the FMS and it makes sense to wait for them to be working. There's a lot to cover though and unfortunately, my work schedule will have me gone for pretty much the next 7 days so don't expect any videos from me until at least then.
  9. Max Endurance will be best glide or L/D Max (what that value is....I can't recall off the top of my head, I will have to look it up) Endurance doesn't change with altitude with a jet, fuel flow is simply a factor of indicated airspeed and weight. Best range will probably be (assuming no wind) at 45000 and mach .72 or something like that. From my testing, the fuel flows and TAS match the real world. You should be able to true out at 420-430kts (depending on ISA temps) at FL450 at around 550-600pph per engine fuel flow.
  10. Want to give everyone an update on our progress. Things have slowed a little bit due to real world work, sickness, and complexity of our upcoming tasks. We are aiming to push this next patch 0.4.0 on Friday and I think you will love it as it brings lots of quality of life changes such as: -Ability to enter airways properly in the FPLN page -Legs page changes including adding/deleting/modifying waypoints -Thrust values have been changed so that thrust acts exponential with N1 (the game currently treats it as a linear relationship which is not correct) -The thrust changes have changed several things: Taxiing on the ground should be easier since there is enough thrust at idle to keep momentum, the aircraft flies smoother on approach and the N1 values reflect real world performance (Approach N1 target is ~55%), the overall performance is more accurate to how a turbine engine works -Fuel flows have been completely fixed. We have bypassed the Asobo method and are calculating it based on thrust output (necessary change to exponential from linear) and modified with a mach factor so the values will be correct or very close to real world. -Gear drag has been added (basically non-existent before) -Spoiler drag and negative pitch moment has been greatly reduced (You shouldn't be losing airspeed in a 30 degree nose down dive with the brakes out) -Flaps drag has been reduced -And of course bug fixes (For example: PFD/MFD displays crashing due to DME readouts returning as a string instead of a number) I also had the chance to visit the real CJ4 again between my work trips to get more data and record more audio. We have a complete collection of all the pax brief audio and we will be implementing that in the future. Few teasers: Pax Brief: Turbulence MFD Checklists (Still a WIP) Legs Page:
  11. I was thinking of making a tutorial on how to fly the CJ4 because most of the tutorials shown are for the default aircraft. I might make the video today.
  12. Yes, we will be adjusting the flight model. That unstable thing you are experiencing, I have not. I think that is an issue with MSFS itself because people have reported rapid banks on takeoff and such with the CJ4 and other aircraft. I don't know if it's a hardware issue or software issue but I haven't had an uncommanded bank or pitch with mine.
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