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Everything posted by art5869
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FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Too complicate: Need ADE, Need Fsx SDK... Hope someone someday raise the Airport elevation, and pubblish the bgl file. -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Maybe trying to create a "micromesh" for that area? I know is a problem in FSX, because all Airport are flat like a pancake, but there must be a solution... -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
The last patches is not 1.5, but 1.6 -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
I uninstall the scenery from Aerosoft and I made some test with the default scenery. As you can see the problem still remain, so it's a Mesh Europe problem in that area. Maybe Daniel Moser should give a check and resolve this when find some time in a future patch for Europe. host image free image hosting -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Again: LFPG is also disable in Vector Airport correction. So yes, is the first thing to do after install Orbx Vector and before start FSX. -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Could both be more clear please? And what is the solution? I only installed the scenery LFPG, and there is not much to do. I mean the flatten polygon are in 5 bgl files in Aerosoft/LFPG: cvxCDG_FLATTEN1.BGL cvxCDG_FLATTEN2.BGL cvxCDG_FLATTEN3.BGL cvxCDG_FLATTEN4.BGL cvxCDG_FLATTEN5.BGL The thing is that if I disable Free mesh Europe, is ok. I don't have other scenery that can affect ground polygon there. Yes I have FTX Global and Orbx Vector Global, but non of them dosen't contain mesh Orbx products have only teture, like GEX Europe, and LFPG is also disable in Vector Airport correction. So remain priority. But I read here, that the mesh priority is not important for other scenery. I still belive is a mesh problem. What is the solution? -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Oh yes, you're right! How did I not even think that there is a bunch of idiots (in you're genius ideea) that pay 26 euros for a horror scenery like that! Good clue genius, you're the man!!! -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Please take a look at LFPG Scenery from Aerosoft, gate M11 Cargo. It seems there is an error with Mesh Europe: upload image hosting url immagine -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
It wasn' t about orbx, it was about performance in FSX using Vector. -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Not because I'm an Expert. Simply because I read something like "Nick FSX bible" before talking ;-). And I also have orbx global Vector installed in FSX with my i5 good old pc near tons off addon Airport and pmdg and aerosoft birds and still doing smooth Flight At 20 to 50 fps... -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Let's be serious! Don't make me laugh!!! Losing fps in FSX 99% is a bad configuration if FSX.cfg, slider, or PC configuration. Orbx Vector Can cause 1% fps imoact but no more. -
FreeMesh X Global 1.0 - Release Announcement
art5869 replied to AviatorMoser's topic in FreeMeshX Global Support Forum
Is there a map with the region covered? I like to know where Middle East is. I fly a lot in Dubai and wan' t to know What region is Africa or Asia? -
Just One question: I have also FS2crew for 737. Does the two addon are compatibile? I mean the panel.cfg doesn't mess up After installation? Thanks again.
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Ok thanks.
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Hi. I am intresteed to buy this product, but I see that requires the SP1d for pmdg 737 ngx. My question is very simple: why? First off all I have FSX boxed edition, and everybody know that the sp1d ngx is ONLY for FSX steam edition!!! So why should I install something that I don't Need? Even that, I look on my pmdg operation center, and under 737 ngx product update, with sp1c it say that I use the last version, wich off course confirme What I Just say: no need for my FSX version to install sp1d. So I Need to know: Can I install this product only with sp1c, because if not this no use for me. Thanks
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Yes is going in autoland, but as I say, At 50 ft I disconected the autopilot and autothrottle. Anyway I solve the problem by pressing 5 on numeric kb. with numlock off right After landing. Thanks.
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Rudder axis Ok I Can try, but What do you mean " find a work around"? Sorry the english is not my native language.
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So please tell me: how do you steer the nose of a plane in FSX withouth pedals or nothing else if you have only the yoke? If I deselect that option, every plane go right forward!So What is the solution on how do I steer the nose withouth autorudder? And Just to be clear, with 737NGX everything work fine with autorudder enable.
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Autorudder enable Yes.( If not I don't have a clue on hiw to steer the nose😵) I didn't check, but I Will and let you know. I wan't to try the 5 Press on numeric keyboard withouth numlock also. Till now, I allways had the numlock on. And Yes I have disconected the autopilot, but not the autothrottle. Does both must be disconected?
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Every time I land a 747, it remains block with rudder trimm to right or left and there is no way to bring it back in middle, so the nose pull to left or right. This make me impossible to taxi, and is very frustating. I try with the default keyboard command from FSx (SHIFT+0(TN) but it doesn't work. I don't have any peddal or axis wich control the rudder. What is the solution to control the rudder trim?
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How do you guys pick your landing runway in FSX?
art5869 replied to andreadebiase's topic in PMDG 737NGX | 737NGXu
You are right. That's why I double check the weather report at 50 miles from airport. -
How do you guys pick your landing runway in FSX?
art5869 replied to andreadebiase's topic in PMDG 737NGX | 737NGXu
I use OPUSfsi and around 200 miles or so from destination airport, it tells you what rwy are in use for landing or departure. Of course you have to put the destination first in opus weather. -
Why don't you load it on avsim so everybody can download it?😉
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Well I don't have ezdok, but with OPUSfsi you have the effect you want to as close as real. Take a look at my video I've made some time ago with A319 : https://m.youtube.com/watch?v=rRxtArium-c
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Landing Lights and Taxi Lights procedure.
art5869 replied to Bobsk8's topic in PMDG 737NGX | 737NGXu
If you look closer, you will see that you have 6 lights, not 4: 2 on nose, and 4 on the wings. 2 from nose and 2 from wings are going on with 4 landing switches, then near on the right,are "runaway turn" switches, which are for the other 2 pair of lights from wings. Just give it a try and you will see the difference.