Jump to content

darth_damian_000

Frozen-Inactivity
  • Content Count

    123
  • Donations

    $0.00 
  • Joined

  • Last visited

Everything posted by darth_damian_000

  1. Anything special I need to do to have it work on p3d V4? I have the latest installer for it but still no official v4 support.
  2. Do we have any news regarding installers for ESSA and YMML airports, to make it compatible with v4?
  3. Just went over to Drzewiecki's website. A statement has been released regarding the V4 upgrade: "Several days ago a new flight simulation platform has been released - Lockheed Martin Prepar3D v4. The main change is a 64-bit architecture. We are currently working on providing you upgraded installers compatible with the new sim asap. New installers will be provided for free!" http://drzewiecki-design.net/forum/viewtopic.php?t=394 This is a good addition to the comprehensive list OP has created.
  4. Will I be missing out on much if I don't upgrade to windows 10 from windows 7, AND, if I do end up upgrading to windows 10 somewhere down the line, will I have to uninstall my sim as well as add-ons and reinstall? My sim is on a dedicated SSD.
  5. I have been flying with ASN, ORBX global base, vector, and openlc europe and NA along with REX textures and softclouds. But I am not looking to enhance the visuals. I need to know what is the next step to achieving more realistic views. I've seen screenshots, and had I not known this is a flightsim forum, I wouldn't be able to tell whether the pictures I see are from a simulator or real life. I have heard terms like "ultimate realism pack" and "p3d shader pack" and I don't really know what they are. Is it software? Or are they some .cfg file modifications created by particular users? I also heard that it is not recommended to tweak the .cfg files, but from what I read, people are changing settings around and are much happier with what they see. In any case, I am looking to make things more realistic, and I need to know where to start. If you could link me to some forum posts that explain these things, that would be great. I have read the tweak guide, and I have somewhat of a clearer understanding of playing around with graphical settings. I have core i7 4790k OCd to 4.7 ghz with a gtx 1070 gpu, if it helps. Thanks in advance.
  6. Hey guys. I am getting a new SSD, and I figured it would be easier to ask if there are any add-on developers that would NOT honor a second installation of their product(s) on another SSD. So far I know: PMDG and ORBX have license information saved in the registry FSDT has an in-game unlicensing Aerosoft, DD, and FlyTampa have no licensing issues. Are there notable add-on developers that would force me to make another purchase when installing P3D to a new SSD? Does anyone know the verdict on LatinVFR and TropicalSim regarding the matter? Thank you.
  7. From the posts I've read, it seems that the FSLabs A320 seems to be superior to Aerosoft's Airbus 320 series, in terms of how you control the plane. This is rather a debatable topic, especially now that the FSLabs product has only been out for such a short time. I haven't done much research on BBS airbus, but it nonetheless seems like a valid contender among the three. My question is about the widebodies. Aerosoft is deep in their A330 project, BBS's widebodies are also getting better by the day, and I read somewhere that FSLabs hinted and making a widebody series, but I could not find any info on that. In any case, the argument is that once the A320 series has been designed, it will be a smaller hurdle to jump over to make the subequent 330/340 widebodies, as the foundation has been laid. The question I would like to ask is, which developer should I wait for to complete their widebody project before I buy? But as these products haven't come out yet (we don't even know if they will come out), which developer would you prefer if you were to buy a widebody plane, and why? I would appreciate your opinions based on your experiences flying the a320 products, and what do you expect from them. All the best!
  8. How are cities with notable skylines depicted (New York, Chicago, Dallas, Los Angeles)? Are all the buildings there?
  9. Have you contacted HiFi regarding this matter? Would you be so kind as to share what they have said? PMDG stresses that uninstalling and reinstalling the software doesn't necessarily fix problems, and may even make them worse. Another question I have is...have you tried running ASN while flying other, non-PMDG add-on airplanes? What was the result?
  10. Hello. Although I don't see any issues, I have read about something about placing ORBX sceneries on the bottom of some list. Can anyone explain this whole thing about scenery items, what difference does it make if they're in different positions, how to change their positions, and what are the downsides of a misconfigured lists? Thanks.
  11. Is steam mostly the reason why younger people got into simming?
  12. Hey guys. I wonder, is the flight sim community expanding? shrinking? or is it stable? I spoke about this topic with a friend, who has been simming for way longer than I have. He says that the number of people simming around the world is in the "hundreds of thousands" area, out of an approximate (and seriously this is just an estimate) of 2 billion people (out of 7 billion) in the world who play games. This topic came up as a result of prices of add-ons. The prices, in my opinion, are in the medium range, with many add-on airports costing somewhere between $20 and $40, add-on aircraft between $50 and $150, and large scale ground scenery $40 - $100. Obviously the higher end of these ranges being the higher quality products. What does that say about supply and demand of such products? In any case, I do understand that these require tons of work and resources, so I would say most of the costs of products are.....reasonable. How would you assess the status of the flight simming community? I am looking for both facts and opinions.
  13. Very well put dehowie. Thank you. A quick search gave me a quick response, not as elaborate as the ones I see here.
  14. I'd like to hear opinions of users as well as from the developers themselves. After being a member of the community for a relatively short time, I noticed that people like various planes, whether or not they're obsolete. But how was it decided that some old propeller airplane will be the plane that PMDG would dedicate it's time and resources to it? Needless to say, PMDG does not half-&@($* anything. Despite not owning the DC-6 nor X plane, I can say with confidence that the product is very precise. But why the antique?
  15. Actually, I ask because I don't know the extent of the features. Of course to me at the moment it all sounds too good to be true, to have exact cloud locations, but I just don't understand what's going on. Either AS16 + ASCA are so awesome ... or ... they are only minor improvements to what we already have. AS16 is a weather engine with some nice bells and whistles...okay, I get that. But ASCA....I don't know. I already have softclouds, and people are saying such good things about it that it makes me wonder what is it that I can expect. I know they seem to "work well together" but I don't want to go redundant with my add-ons.
  16. What is it that ASCA can do that Softclouds cannot? What is it that Softclouds does that ASCA cannot? Also...it seems to me that ASCA has a "live mode" which portrays the clouds the way they look at the present moment. Now...if I use historical mode on AS16, will the clouds also look the same as they did at a given time and location? I am looking at screenshots and reading your replies (greatly appreciated), but still confused as to what each component brings to the table.
  17. I read over the product description of AS16 and ASCA and I must say that the terminology used is so specific that I have no idea what it means. I presently own ASN, a weather engine, and it does a fine job. How does AS16 and ASCA amplify the experience? Furthermore, I do have REX Softclouds....is this product still useful for me? Thank you.
  18. Thanks for all of your input guys. The reason I am considering the upgrade is because it is free, I assume this "free" deal is off the table if I have to do a clean install. I do understand the benefits of a clean install. After reading through these posts, it seems like it is the best thing to do. I just hear rumors of a 64 bit P3D, perhaps optimized for DX12 (not available on windows 7), and I figured this is a golden opportunity. Though I figured that I don't really feel sound knowing how all my system files will be merely migrated from an old OS onto a new one. Last night I was so ready to upgrade, but the fine insight I received here makes me think that I should wait for another PC upgrade that I will do sometime in the near future, which is when I will buy a fresh copy of Win10 and install it. Thanks again for the responses. I would still like to hear more of course
  19. I am currently running Windows 7 on my system. I am satisfied with it, and for the hardware that I have, my P3D runs smoothly. I have zero OOMs under my belt after flying for about a year. The Windows 10 Free Upgrade offer is expiring in a month, and I am leaning toward upgrading. Windows 10 is the future, and all future upgrades will be made for that environment, so I am thinking I will take the plunge. My situation is that I have P3D V3.3 and I have...A LOT of add-ons, mostly airport sceneries and some PMDG and aerosoft planes, as well as the whole ORBX FTX enchilada (global, vector, open lc europe and alaska/canada). All of these are installed somewhere in C:\Lockheed Martin. 1) Do I simply upgrade to windows 10, and things remain as is? Do I have to uninstall and install my P3D and all of their add-ons? 2) For those of you who upgraded, are you regretting it? How was the transition for you? Thanks!
  20. I am relatively new to flight simulation, and at this point, I have, unfortunately, sunk into a standard of "high expectations" from the add-ons that sometimes can be pricey. That is not to say the add-ons aren't worth the price, but their quality sometimes generates hype about upcoming projects. I would like to know why do developers keep everything a secret, and why do they update us, their customers, so rarely? It's like you have to look for updates on wikileaks, or perhaps find your way to a vault where only a country's top officials know the code! Is it some business tactic? Is it a conservative approach, making sure they dont release any products / information prematurely? Or is it because they don't work on these projects as long and frequently as I THINK they do? Is this some illusion that I have, as in, certain products take a very long time to develop when I expect them to be finished quicker? In the end, I do appreciate the work they do. By the quality of some add-ons that I tried, I can certainly understand why they would take so long.
  21. What if we are going to be thrown a shocker and PMDG picked up Next Level Simulations's A380!!!??? :-O
  22. Jack I used to have a similar approach to PMDGs next project, rationalizing why something would or would not get created by them but after they announced they're working on the DC-6 I am back to "anything is possible" because the Douglas planes are the last things I would expect from them. But who cares, because PMDG is happy to know that they generate great hype, and they are enjoying the publicity. After they've done such an amazing job on the 737 and 747, they've earned themselves the respect.
  23. I don't speak French at all...but I can most certainly say this: 747 ... oui mais pour MD-11 ... le jeu est fait
×
×
  • Create New...