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FlyingGoose

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About FlyingGoose

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  1. Are you really comparing a joystick that is designed to be used in a game with a hardware controller that is designed to be used in professional software like video editors or DAWs? If yes, then I guess there’s nothing left to say.
  2. 5800x3D is an amazing upgrade for the AM4 platform. Will only cost you $300 or so, and you can sell your 5950X for that much and get it practically "free". Or you could wait for the 7000-series X3D chip, but then you need a new motherboard and RAM on top of the CPU.. that price delta is a LOT more. As ever, depends on your budget. I'm running a 5800x3D with a 3090Ti and it runs great at 4K ultra. I'll switch my platform late in 2023/early 2024 when price and availability has increased.
  3. That doesn't make sense - Windows recognizes many thousands of hardware devices, but why would MSFS recognize (and map) every single hardware device that Windows does? There are many specialized hardware controllers - should MSFS natively recognize every MIDI controller in the world and allow you to map that into MSFS? MIDI controllers are just one example. How about this - https://www.blackmagicdesign.com/products/davinciresolve/techspecs/W-DRE-13 Should that big wheel be mapped natively into MSFS? How would that work? Or, what about this - https://www.blackmagicdesign.com/products/davinciresolve/techspecs/W-DRE-06 Why would a flight sim recognize random specialized hardware controllers and map their inputs into the sim? There's specialized software like AxisAndOhs for that.
  4. Yeah it doesn’t make sense for a company the size of Laminar to try and incorporate all these features that require payments (live traffic, streamed ortho, multiplayer etc) natively into the sim. It would simply cost too much - and if they tried to make some features “subscription only”, that would lead to a massive outcry. Multiplayer is perhaps the exception here. It might be possible to add that in without a lot of investment (servers and hosting costs) but only Laminar knows for sure. It would definitely be cheaper than licensing live traffic or streaming satellite data. The way it is now, it is possible to have live traffic (payware and freeware options exist) so those who want live traffic can get it. Similar with ortho - if you want it, you can make it happen. At the end of the day, the reality is that the other sim is backed by a Trillion dollar company that also owns the second largest cloud service in the world along with a satellite mapping and ortho generating division. Laminar cannot and should not compete on things like that. Rather, keep the focus on flight model and so forth and serve the target market. It’s nice to have a sim that is self contained (no online required) and cross platform. Also, while some here don’t seem to be able to do it, it IS possible to run both sims on the same computer (not at the same time obviously!!).
  5. This is key - the fact that MSFS is letting other devs continue to modify first party features is really great. I wouldn't be surprised to see all these features added in by some other developer(s) within a few months (after AAU is live).
  6. And yes, the ingame flight planner will work soon, so that solves your issue. you can even use simbrief - just download the plan (using the SB downloader) and load it inside MSFS.
  7. This isn’t a technical issue, it’s a legal one. Technically it’s easy, legally is another matter entirely. Technical solutions (two versions) aren’t the answer. let’s wait and see.
  8. flight planner thing is a bug and will be fixed. Already fixed for the CJ4. Simbrief import may come - the A310 has it, after all. Charts won’t unless navigraph creates a plug-in, which they have said they are working on. AAU is still in beta, give it some time.
  9. Yeah I think you really need to be a real world 747 pilot to fully appreciate these. Still, glad to know it’s there!
  10. It does. What you don’t get is the impact of the rain on the windscreen/ camera. So if you’re in chase camera mode, you’ll see your plane in front of you, you’ll see the rain falling down - but you won’t see the drops on the “screen” as if it was a real camera in the rain. this is fine, but OP was asking because he flies a home cockpit, so he’s sitting inside a real cockpit, using one of the views that’s removes the HUD and everything else - and even though he has a real windscreen in front of him, the rain falls straight down and breaks immersion.
  11. Thanks for posting. This look’s interesting. I don’t own PSX - is it really as amazing as it’s supposed to be?
  12. Yes performance went down through the beta-RC process. I can only assume that the dev teams ( Laminar and third parties) will optimize over the next few months. right now, if you are certain that your settings are appropriate for your hardware, nothing much to do but wait. I have a 5800x3D and a 3090Ti and performance is not great. It’s not the hardware.
  13. You'll be fine. The day to day download isn't that much. I just checked my settings, and I have used 2.12 GB of data in ~18 hours of flying this month. I don't use the Rolling Cache at all, but most of these flights were in the same general area (west coast USA) so it's possible that there may be some other type of cache. But in general, you aren't looking at downloading dozens of GBs of data every time you fly.
  14. Same here. The HUD isn't showing up, just the forward camera.
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