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PuffinFlight

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  • About Me
    Creator of We Love VFR addon.

About Me

  • About Me
    Creator of We Love VFR addon.

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  1. I can give you first hand news: there is no news. You need to be in the Partners Program to be on the Marketplace. My application is over 2 years old and is still pending. I even suggested to Asobo that I can make it "as cheap as possible" paywere to just get to the XBox users but it went nowhere. I'll try to reach out to them again soon. I'm just a bit busy with top secret experimental project now ๐Ÿ˜‰
  2. Was that suggestion for me? You overestimate my capabilities ๐Ÿ™‚ It's very cool idea but far from easy to implement. If possible at all. Problem is, the lights in MSFS are... useless. Yes, lights that available while creating scenery models don't give that "light orb" effect like you can see at wind turbines or in fact at airports. You can get those "orbs" by "light row" object type that is available only at airports but I don't think there is access to it by world scripts or simvars. I don't have much experience with world scripts and their documentation is almost non-existent. @mamu82 knows a lot more about those than me. Another thing is that you'd need to remove default lights first, so every airport you want these PCLs would need to be edited.
  3. I never said all objects are hand placed ๐Ÿ˜„ Some youtubers and news sites twist my words a little and it ends up a bit confusing. Many people are sure that my add-ons contain wind turbines, for example. I never stated that, but one news outlet made a mistake and now it's very common misconception. Even ChatGPT is sure We Love VFR has wind turbines ๐Ÿ˜„ Still, it's nice of them to feature my add-ons, so I don't complain. 150.000 objects in terms of Region 3 was a rough estimation. I don't really know the exact figures but it should be around that. Just antennas and chimneys are almost 80.000 and we have way over 50k yurts ๐Ÿ˜‰ Most of these objects were placed based on data from OpenStreetMap and other sources combined. But there were A LOT of manually placed/verified objects. For example 2783 cooling towers were manually verified and set to look as close to real life as possible. Same with 2805 chimneys and 3094 antennas. Hundreds of construction sites near airports were verified and sometimes disabled if they were interfering with glideslope. Add to that ALL radar domes and ALL sat dishes and radio telescopes and you will get the final "hand-placed objects" count. Pretty sure it's over 10k. And that's just for the Region 3.
  4. If you're interested in beta, I've just released a new update. Most likely the last one before official release. You'll find it here ยป https://drive.google.com/file/d/19Lbvf-lNN400kmrhLyHOtOKDsEdqI0Og/view Added some POI markers. Fixed missing 60 cooling towers. Added height data for some very tall smokestacks. And some other small tweaks and fixes. Last but not least, there is the new spectacular object type everyone waited for! Over 70.000... YURTS!... What? No one requested it? ๐Ÿ˜„
  5. You're most likely right. We Love VFR will stay free forever. One unlikely exception. I suggested Asobo that I can make it as low price payware as possible to get it to XBox users as there is still no freeware category... after 2 years my application to partner's program is still pending. But I have some ideas for few add-ons. Will they be made? Still many experiments to do, so it's hard to tell. We'll see.
  6. I tried, but it went nowhere. Even before talks about any compensation. Maybe I should try again having global coverage now. You can. Unless, you're from New Zealand, then no. It's not a real country anyway ๐Ÿ˜›
  7. TBH, not really. While testing I usually visit very random places so can't pinpoint any specifics. Perth refinery might be quite cool, but after next update as I will tweak data for it. There is also a refinery at -38.2272, 147.1697 which I have to check out as it may have nice flaming stacks. Oh I know. Latrobe Valley Airport YLTV might be interesting as it has 2 big power plants on either side. And Naval Communication Station Harold E. Holt -21.8213, 114.1663 have some tall transmitters. This region also includes the tallest smokestack in the World. Gres-2 located in Kazakhstan 52.0221, 75.4759 Currently unemployed, working on MSFS add-ons instead of something reasonable... oh, you meant what my add-ons do. Right. They add hundred thousands of mobile, tv, and radio towers and masts, smoke stacks, sat dishes and radio telescopes, radar domes, cooling towers, mountain peak and other large crosses and construction cranes. It's basically extended autogen without using autogen SDK as it is not available. Data for these objects is mainly taken from OpenStreetMaps, but also various other sources like AIPs, wiki, and other national sources. Adding to that thousands of tall objects, dishes, radar domes and cooling towers are manually verified.
  8. Yup, it's here ยป https://drive.google.com/file/d/1dqZTIbWVqyMgV8SbHPo1Rm1zAyZoopUl/view?usp=sharing I didn't upload it to any add-on site as it is an open beta and I had no time to properly test it. I think in a week or two there will be a normal release. If you have any issues or suggestions just drop a feedback at my discord ยป https://discord.gg/mVqJ6qXac9
  9. First of all thank you. I wouldn't call them raging herd. Among those who removed their work were also very rational people who just reacted more firmly than others. And mostly thanks to them FS.to had to revise their tos. I was considering pulling out of FS.to but for now decided not to. Mostly for users convenience. Yeah, you can call me "useful word not allowed". Still waiting for the final form of tos, but it looks like it's going in the right direction. I will however make my add-ons available from other sources and move support from comments at FS.to to discord and email.
  10. That was a sarcastic remark for one of the previous posts that suggested that if it's free it's basically public domain. I absolutely agree that author should have control over their creations, not matter payware or freeware. Is it possible with all shady sites around? No. But it doesn't really matter.
  11. Yeah. If something is available on the internet for free, it's done. No way of controlling it further. I don't know why payware devs are up in arms about all these "piracy" sites. Oh, wait, we're talking about freeware? Btw, I strongly believe that no freeware dev cares much about donations in monetary terms. They are much appreciated and it still amazes and moves me that people decide to share they hard earned money for something available for free. But amount of money compared to the time people spend working on their add-ons is tiny. Iirc all my donations sum up to around $1200. That's over 2 years, hundreds of hours of work and with quite popular add-ons. But yeah I guess having a donation button means greed. Disclaimer: I have absolutely nothing against premium memberships and ads on FS.to or any other sites serving freeware, as long as there is still free download option.
  12. Like this? https://flightsim.to/legal/contact Domain of a website doesn't mean the business have to be registered there. Edit: F737MAX was faster ๐Ÿ™‚
  13. I've just made some experiments and found an interesting behavior. I've switched my second monitor to integrated card as was suggested. It fixed my background youtube video playback, that was switching to lower quality when MSFS was running. Cool. Popups. So I've detached G1000 and as expected, FPS tanked. Moved it to second monitor, nothing. I didn't make it fullscreen but instead just slightly changed its size. Boom, FPS jumped up to normal values. Awesome! Now what's really interesting, when I move popup back to the main monitor, no matter over the sim window or not, it changes nothing. FPS are still happy. This bug is indeed very silly. All in all I now have a method to detach my G1000 without fps loss, which is great. Thank you guys!
  14. Would be awesome if Asobo fixed it. I have ultrawide monitor, but with 1660 Ti I have mediocre performance. With taking part of that screen by G1000 and making main screen smaller it would work way better, but I loose 1/3 of FPS as soon as I popup any screen.
  15. Wind turbines are placed everywhere where OSM had any wind turbine at the time they gathered the data. No matter how big or small. The only exception I can think of are small wind turbines on buildings. Unfortunately for now it is impossible to remove windmills, but it is coming soon according to devs.
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