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Showing results for tags 'XP-11'.
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So, I'm beginning to get to grips with XP-11 at last. Hadn't been terribly impressed at first but Orbx releasing Meigs got me playing with it a bit more seriously and I'm finding things that I rather like. Still a lot I don't much care for, but I am really enjoying the roads in California. I've always felt the roads in FSX/P3D are one of its biggest letdowns, and as I like to go very low and slow the discovery of some of the roads in XP is a revelation. The freeway system seems to work really well, but haven't had the same joy in the UK scenery I've tried. Anyway, I also discovered the joys of Ortho4XP, and have been experimenting with making my own tiles, and also downloading Forkboy2's US ortho scenery, which is what I've got in these pix. Long way to go yet, but at least (and at last) it feels like a journey worth making for me now. Just a few randoms around LA - enjoy!
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I am new to repainting in X-Plane, but have been repainting in the FS series for years. With many FS and P3d paints, you have a .SPEC file that allows you to apply specular effects. These are very common with many of the Carenado variants. Now, I am trying to do a paint in XP-11 that would, if I was in FS/P3d, use the .spec files for a specific highlight color. How are these effects handled in XP with the .PNG files?