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I have enjoyed a pretty stable flight-sim experience for quite some time, starting with FSX Gold and moving to Prepar3D V1. And despite being an Orbx fan-boi and owning practically everything, my system was responsive and generally smooth. So, naturally, I thought I would change it and upgrade from my GTX 780 to a GTX 1080. Did the usual, such as wiping the shader files, letting P3D create a new cfg file, etc. Well, things were looking good for exactly two days and then Windows Creator update happened. Never had an issue with Windows 10 before, and I generally accept the updates as part and parcel of keeping current with respect to patches, malware avoidance, etc, etc, etc. Now I get errors all over the place, both within P3D V3.4 and blue screens, and ONLY FOR P3D - nothing else is effected. When I run a test like 3DMark it shows my system is more capable than 93-percent of all tested systems, and I can hear the fans working hard. Yay for me... A summary of blue-screen errors includes: CLOCK_WATCHDOG_TIMEOUT IRQL_NOT_LESS_OR_EQUAL (this seems to be a favorite) DXGI_ERROR_DEVICE_REMOVED (this suggests that the video card driver was "lost" during operation) SYSTEM_SERVICE_EXCEPTION KMODE_EXCEPTION_NOT_HANDLED and a raft of P3D errors. Unhandled exception in .NET menus.dll KERNELBASE.dll g2d.dll NVSVC64.DLL_unloaded NVI2.dll ntdll.dll and everybody's favorite "unknown". Clearly, my system is sick. I think I will just sit this one out for a week or so and move to V4. Running all SSD, so don't have the room for parallel flight sims. Weird how these things happen. I retired as of April 1st, and on my last "commute" home my faithful 67 Mercury Comet decided to be a blue ###### and stranded me a mile from home. Still haven't fully isolated that mess either! Good thing I am retired...
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For reference, I'm referring to this thread that I posted yesterday: Anybody have any bug spray? My first flight: C152 So I finally got all my controls set up the way I wanted, and took my third flight in the sim today. Now I will preface this by saying that ground handling is terrible. I still think the torque factor on initial power application is ridiculous, although once you're airborne p-factor is fine. And the actual in-flight handling of the 152 seems pretty darn good. It's beautifully modeled. I love the prop effect, looks very realistic. But once you touch down again on landing it's right back to being garbage. But that aside, on my setup (stock 8700K, no OC, GTX1080, 16 GB of "whatever" RAM), the sim runs absolutely wonderfully on Ultra settings in 2K. This is with live weather and live traffic. If you look at the screenshots, the colors are spot on for the Caribbean. The inland water is different from the sea. They have accurately included those kind of wavy lines you see across the water at a distance. The vegetation is mostly spot-on, until you get really close in on landing where there are too many trees (and they're not appropriate for the region). The buildings are absolutely fantastic - correct in size and number, the colors accurately represented. The shorelines are just gorgeous, with the water rolling in. There was a cruise liner in St. Barts when I got there, which is sacrilegious, but we'll ignore that. On the whole they've done an absolutely stunning job. Flying in my favorite region, the Caribbean, is going to be an absolute joy for years to come. Below a few screenshots, and then a video of my first landing in SBH. And this is STOCK SCENERY. Edit: I'll add the video later, the upload is taking a while.
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