March 25, 200620 yr Jim,I would suspect Access would be the preferred method. Meaning the most accessed files would be put where the access times are shortest. This should decrease texture loading times.Hope it helps, Mats JohanssonPMDG Flight Test Dept | Asus Z270-A | Intel i5-7600K @ 4.8 GHz OC/H2O | nVidia Geforce GTX 1070 8GB OC/O2|
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