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This topic is months old but I just remembered it.I sure hope it will run better, because I think that FS11 will be a major step forward in graphics and flight simulation realism...I hope so anyways. And there's the slightest possibility I might get a 1 GB video card by then.If MS sticks to the 2-3 year schedule, FS11 should be out next year already. Phil Taylor's blog already states that FS11 is under development.FSX uses quad-core for just terrain/scenery rendering. What could FS11 use all 4 cores for besides just that?Thanks,


Regards,

BoeingGuy

 

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I'm not>a member of the part of this community that runs FSX with>sliders maxed out and complain about how bad FSX performs. I>enjoy it with sliders set in the way I wan't with a smooth>flight without blurries.Here Here! The voice of reason. It's really a cryin shame to use MAX RIGHT on ALL SLIDERS as the test of performance adequacy. Those sliders are kind of arbitrary. They could have programmed in 4x that much processing difficulty by adding even more features (no one could run). That's not a fault of the game. It's headroom for hardware to develop into. I'd rather have software that doesn't run fully maxed as it becomes obsolete with your next hardware upgrade. Just a few thoughts . . .Noel


Noel

System:  7800x3D, Thermal Grizzly Kryonaut, Noctua NH-U12A, MSI Pro 650-P WiFi, G.SKILL Ripjaws S5 Series 32GB (2 x 16GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Edge Sync for near zero Frame Time Variance achieving ultra-fluid animation at lower frame rates.

Aircraft used in A Pilot's Life V2:  PMDG 738, Aerosoft CRJ700, FBW A320nx, WT 787X

 

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