November 1, 200619 yr Hellohas someone some feedback on this new release of drivers?especially following the october update of Dx9c.I am using a X850XT.Thank you and regards,Ghiom
November 1, 200619 yr I installed both the latest Dx9c along with the latest Omega drivers, FS9 performs like never before. Of course I've also added the lines, TextureMaxLoad=10 andPoolSize=5000000to my FS9.cfg file to speed things up a bit. I highly recommend the update. :-) FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 1, 200619 yr Author ThanksTo what section you put texturemaxload=10 in fs9.cfg?Thank you.Do you know whether it is MANDATORY to reinstall drivers after Dx9 update?Thank youGhiom
November 1, 200619 yr Greetings All,Dillon can you tell us where the buffer pool goes and do the omega 6.9 drivers take advantage of the Oct update of DirectX ?Thanks for the heads up GhiomBest regardsAndrew
November 1, 200619 yr Hi,These 2 FSX tweaks also did miracles for me. To be entered in the FS9.CFG section: = 1 = 3 Location: Vleuten, The Netherlands, 17.3dme SPL 108.40 | Simulator: FS2024 System: AMD 7800X3D - Gigabyte X670 - RTX 4090 - 64GB DDR5 - 2 x 2TB SSD - 32" 1440p Display - Windows 11 Pro
November 1, 200619 yr Update DX9 to the latest version for sure. The buffer pool entry can go at the end of the list in the FS9.cfg file (last entry). FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
November 1, 200619 yr :D....now...I wish someone would resond about the new drivers. I have an 850XT, and am currently running the 6.2 (or 6.4?) drivers. I have not found the newest ones to be very good performers.
November 2, 200619 yr Author Thank youCan you please precise whether the "<" are required? Usually, FS.cfg entries come without...Thank you.Ghiom
November 2, 200619 yr It's a joke!Jimhttp://www.hifisim.com/Active Sky V6 Development Team Active Sky V6 Proud SupporterHiFi Beta TeamRadar Contact Supporter: http://www.jdtllc.com/AirSource Member: http://www.air-source.us/FSEconomy Member:http://www.fseconomy.com/
November 2, 200619 yr Author Yes, now that I have been awake for 3 hours, I realize it must have been a joke! I initially posted the mail jumping out of bed!It's a good one!!!Thanks.Still, if you had a piece of advice on the best driver for X850XT?
November 2, 200619 yr I guess it's a bit early in the AM for me. I had to read the " = 1; = 3" post a couple of times to "get it".Funny! But I thought that I'd read that the real tweaks noted earlier on actually had no effect on FS9 but the purported improvement in the sim was due to the DX9c update?Ed Lin, D.O.S.
November 2, 200619 yr Greetings All,I updated to direct x Oct release and updated my drivers to omega 6.9 added texturemaxload10 to the config file and with all sliders maxed i am getting 25 fps almost anywhere. Truly amazes me that such a simple step got me more results in 10 mins then all the tweaking i ve done in the past 3 years.This infi is on another thread right hereBest regardsAndrew
November 2, 200619 yr 'PoolSize=5000000'As far as I am aware this tweak only works with FSX.As for the TextureMaxLoad tweak, here is the info that I posted in another thread. This one does work! (N.B. I did not write the following, simply copied and pasted it from another forum)--------------------------------------------------------------------------------NOTE: THIS TWEAK IS NOT ONE FOUND ON FLIGHT SIM SITES. IF YOU DONT KNOW WHAT THE FS9.CFG FILE IS OR WHAT THE CONTENTS MEAN, DON
November 2, 200619 yr Setting texture max load to 10 forces FS to put all your textures except terrain I think....to thier lowest levels. If you like autogen it will become a blurry mess. It sets the slider for global texture settings in the sim to the far left If you put it at 10. My vid card is an X800XL and is easily capable of having it all the way to the right making the cfg setting show a number of 1024 which corresponds to the texture size allowing anything less than that to display at its highest resolution.Some folks dont get the Joke I guess :) Your going to have everyone trying this..sheesh. Doesnt matter what you set the frame rate too you are still going to get very low res textures with that set like that. With my P4 3.6ghz machine I am locked at 35 and its great unless Im in some horredous scenery with lots of AI. Hornit
November 2, 200619 yr Hornit you are mixing up texture_max_load and texturemaxload, they are different options that go in different places
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