January 23, 200818 yr Hello Alli have recently downloaded various FFX 737 models which are very nice but for one thing,the pilot and co-pilot appear as greyed out figures.This is not a particularly serious problem as i don't spend time zoomed in on the crew,but once i had noticed it,it started to annoy me.All the FFX aircraft i have display the crew like this bar one a JET 2 FFX displays the crew correctly,so i thought i could transfer the relevant texture file from the JET 2 aircraft to all the other FFX planes,but i don't know which texture file displays the crew .I cant check them out using MSpicture viewer as it only seems to display the 32bit textures. I tried removing texture files two at a time and reloading the plane to see if i could identify the crew files but no joy there either.Any thoughts or help please cheers Andy
January 23, 200818 yr Hi Andy, I downloaded an internal textures file, but I can't remember where from! I'll e-mail you it if you leave your address.Dave Dave
January 23, 200818 yr I going on memory here, just copy "md_83_t.bmp" from the default MD_83 aircraft, and place in each 737 texture folder. That should give some life to the pilots.Lee
January 23, 200818 yr Author >I going on memory here, just copy "md_83_t.bmp" from the>default MD_83 aircraft, and place in each 737 texture folder. >That should give some life to the pilots.>>LeeThanks Lee I will give your suggestion a try.cheers Andy
January 24, 200818 yr Author >I going on memory here, just copy "md_83_t.bmp" from the>default MD_83 aircraft, and place in each 737 texture folder. >That should give some life to the pilots.>>LeeHello Lee That file was already in some of the models so i tried it in the other ones but no joy i am afraid pilots still grey and spectral.PS I dont think there is a default MD 83 is there?Thanks anywaycheers Andy
January 24, 200818 yr Author >Andy,> Did you miss my reply #1 above?>>Cheers>>DaveApologies to you Dave.I am always a bit wary of posting my e-mail address.Just my suspicious nature i suppose.But if you have a solution i will live dangerously for once and let you have it.:-) PS how do i send it to you?cheers Andy
January 24, 200818 yr I had this exact problem - it's a missing texture in the FFX textures folders. If you download a Kittyhawk 737 (say the -700), then just copy the 737INTERIOR_T.bmp (and the associated _L) file to the FFX plane texture file for whichever livery you want, and a textured cockpit interior will appear.FFX and Kittyhawk both derive from Erick Cantu, which is why they're compatible - same mapping on the models.;)
January 24, 200818 yr Author >I had this exact problem - it's a missing texture in the FFX>textures folders. If you download a Kittyhawk 737 (say the>-700), then just copy the 737INTERIOR_T.bmp (and the>associated _L) file to the FFX plane texture file for>whichever livery you want, and a textured cockpit interior>will appear.>>FFX and Kittyhawk both derive from Erick Cantu, which is why>they're compatible - same mapping on the models.>>;) Thanks to you.I am sure i have tried this by copying the 737Interior L and T from the FFX models i do have that correctly display the pilots but with no joy.I might try getting the most recent model and give that a try.Thanks for your helpI am becoming obsessed with this issue.cheers Andy
January 24, 200818 yr Author >I had this exact problem - it's a missing texture in the FFX>textures folders. If you download a Kittyhawk 737 (say the>-700), then just copy the 737INTERIOR_T.bmp (and the>associated _L) file to the FFX plane texture file for>whichever livery you want, and a textured cockpit interior>will appear.>>FFX and Kittyhawk both derive from Erick Cantu, which is why>they're compatible - same mapping on the models.>>;) Hello there Its not the cabin thats the problem that displays as it should.Its pilot and co pilot who are grey.cheers Andy
January 24, 200818 yr >>Hello there >Its not the cabin thats the problem that displays as it>should.Its pilot and co pilot who are grey.>cheers AndyAndy: Just do what I do. Find the appropriate .bmp, open it in PhotoShop Elements, highlight their faces, delete them and insert picutres of some one else's faces. I did it, and now my step-son and I fly all my planes! :-hah (I need to work on how the head sets look on us, though.) Smooth Skies! -- Chuck B. MACHINE 1:FS2004/WinXP Pro 64, Intel Core 2 Duo E8600 Clocked to 4.35 GHz, Corsair H50, Asus Maximus Formula, 4GB PNY XLR8 DDR2 @1067, ATI 4870 and 4650, WD Raptor 10K RPM 160 GB HD, Seagate 500 mgb 32mgb cache, 2 Analog 2HTGs w/ 3 19" I-INC flat panel monitors 1280x1024x32, and 1 17" at 1280 x 1024, PC Silencer 750 Quad, FSPassengers, FSUPIC, (Payware), WideFS MACHINE 2: Dell Dimension, P4, WideClient, FDC Live Cockpit, Pro Flight Emulator, Active Sky v6.5 MACHINE 3: ASUS u81A Laptop, Windows 7 (what a joke!), WideClient, FlightSim Commander
January 24, 200818 yr Author >Hmmmm...that md_83_t.bmp texture should definitely do the>trick.>>JohnI have done it.John you where right,but i also had to download an up to date 737 from Kitty Hawk and use the Interior texture files from that plus the md_83_t.bmp and it s worked at long last the ring wraith pilots have cleared of.cheers AndyThanks TO ALL who offered advice on this problem,now i can fly it instead of fiddling about with dammed texture files.:-)
January 24, 200818 yr Humble pie time: apologies all - the file I referred to works with the NEW Kittyhawk Classic 737s, not the FFX versions that pre-dated them. The default MD83 file does indeed add textures to the crew - it's the MD_83_t.bmp file from the default AI MD83 (and texture folder within the md_83 sub-folder in the FS9 Aircraft folder).
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