Followers 0

# PMDG MD -11 FLEX data finished.

## 111 posts in this topic

Bryan, you beat me to it... I would also be interested in this information...And once again, Bryan, a BIG thankyou for doing this, and secondly for making it commonly available...Andrew

0

##### Share on other sites
 Help AVSIM continue to serve you!Please donate today!

Hi There,I am getting old but if my memory is still intact the formulas should be:Pa = Alt + 145442.2*(1-(P/29.92126)^0.190261) Pa= Pressure Altitude, a=Altitude, P=pressureDa = ((Pa + 288.5-0.0019812*Pa)/0.0019812)*(1-((288.15-0.0019812*Pa)/(T + 273.15))^0.234969) Da=Density Altitude, Pa=Pressure Altitude, T=TemperatureWould be nice if someone could double check the accuracy of these formulas as I am not home right now to check my old flight school books.Cheers

0

##### Share on other sites

Okay here's a quick summary...The altitude you read on the guage when it's set to the current altimeter setting is INDICATED altitude. PRESSURE altitude is what the instrument reads when it is set to standard pressure (29.92/1013.2). To make the conversion if the pressure is not standard, you have to do a little math. Remember that 1" of pressure is 1000 feet. If the indicated altitude is 300 and the baro is 30.02, simply subtract 29.92, getting .1. So, .1" is equal to 100 feet. Subtract that from your indicated altitude to get a pressure altitude of 200 ft.Converting PRESSURE altitude to DENSITY altitude requires a bit more math, and honestly, I've only ever done it with a flight computer (E6B or CR3). Basically, you're correcting pressure altitude for non-standard temperature, so if the temp is higher than standard, your density altitude goes up and performance goes down. If the temp is less than ISA, density altitude decreases and performance increases.Important to remember is that density and density altitude are different. In other words, higher density is a lower density altitude. It's all in the terms...Here is a great little Density altitude calculator...http://wahiduddin.net/calc/calc_da_em.htmAnd also, to augment my crude explanations, Wiki!!! :)http://en.wikipedia.org/wiki/Density_altitudeMost performance charts I've seen are in Pressure altitude, not density...thats the only reason why I asked the question, as it makes a significant difference...

0

##### Share on other sites
Pa = Alt + 145442.2*(1-(P/29.92126)^0.190261) Pa= Pressure Altitude, a=Altitude, P=pressureDa = ((Pa + 288.5-0.0019812*Pa)/0.0019812)*(1-((288.15-0.0019812*Pa)/(T + 273.15))^0.234969) Da=Density Altitude, Pa=Pressure Altitude, T=Temperature
The altitude you read on the guage when it's set to the current altimeter setting is INDICATED altitude. PRESSURE altitude is what the instrument reads when it is set to standard pressure (29.92/1013.2). To make the conversion if the pressure is not standard, you have to do a little math. Remember that 1" of pressure is 1000 feet. If the indicated altitude is 300 and the baro is 30.02, simply subtract 29.92, getting .1. So, .1" is equal to 100 feet. Subtract that from your indicated altitude to get a pressure altitude of 200 ft.Converting PRESSURE altitude to DENSITY altitude requires a bit more math, and honestly, I've only ever done it with a flight computer (E6B or CR3). Basically, you're correcting pressure altitude for non-standard temperature, so if the temp is higher than standard, your density altitude goes up and performance goes down. If the temp is less than ISA, density altitude decreases and performance increases.Important to remember is that density and density altitude are different. In other words, higher density is a lower density altitude. It's all in the terms...Most performance charts I've seen are in Pressure altitude, not density...thats the only reason why I asked the question, as it makes a significant difference...
Thank you both! I feel like I
0

##### Share on other sites

Cheers all of you... :)No doubt I could throw together a little excel file... You put in Pa and T and get out Da...But that little Da calculator will also do the trick... Cheers Jonathan! :)Andrew

0

##### Share on other sites

Just pull out your good 'ol E6-B and everything you need is right there!Patrick

0

##### Share on other sites

Ok, I would leave mathematics to flight engineers (;You can just use the rule of thumb:118 feet increase in altitude for every 1C increase of temperature.10 feet increase in altitude for every tenth of inch of pressure decrease.So for example: 1 Rwy elv.2000ft 2 Baro 30.023 Oat 18C1=+17C2= -1C3= (18-ISA) +3CAdd them all and you get +19C. Add ISA and you get +34C That

0

##### Share on other sites
Just pull out your good 'ol E6-B and everything you need is right there!Patrick
For a moment I really wondered what Looking Glass had to do with it but then I got it :(. Cool looking gadget, where to get one!?!
You can just use the rule of thumb:
0

##### Share on other sites

Excellent and hard work there... and loads of patience :( I'm going to try a V1 cut at lower ends of runway lengths to see if it works out ok. Can't see why not, brakes are pretty good lol.I admire your dedication there.John E

0

##### Share on other sites

<<Cool looking gadget, where to get one!?>> You can get a E6-B at any pilot shop, they might allow you to use fancy calculators but they shouldn't IMHO. The best pilot shop is Sporty's: www.sportys.com

0

##### Share on other sites

Well, it looks like I

0

##### Share on other sites

Amazing job. Thanks.Matyas Majzik

0

##### Share on other sites

Awesome! :( /Gustav

0

##### Share on other sites

Excellent Bryan and thanks for doing this.Phillipps any chance of making a sticky or at least the opening post before all the hard work gets lost?

0

##### Share on other sites

I would love to see this put in an article in the PMDG Ops wiki section. The articles are not hard to create (I've added two).

0

## Create an account

Register a new account

Followers 0

• Tom Allensworth,
Founder of AVSIM Online

• ### Hot Spots

• Flight Simulation's Premier Resource!

AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!