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Double Shoreline Problem UT alaska and Glacier Bay

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If anyone could help...I have searched for solutions to this but can't quite seem to find the answer.I have UT Alaska, FSG 2005 mesh, and I just installed the Glacier Bay scenery from Holger Sandmann and I have double shroelines, I can't figure out how to fix this. The other solutions available don't seem to be for this particular scenery.I have the FSGlobal set up above all the default mesh and below all my addons in the scenery.I have included a pic.Thanks in Advance

If anyone could help...I have searched for solutions to this but can't quite seem to find the answer.I have UT Alaska, FSG 2005 mesh, and I just installed the Glacier Bay scenery from Holger Sandmann and I have double shroelines, I can't figure out how to fix this. The other solutions available don't seem to be for this particular scenery.I have the FSGlobal set up above all the default mesh and below all my addons in the scenery.I have included a pic.Thanks in Advance
where is yr FSG mesh installed? I was having shoreline problems around Bellingham with Victoria + installed and resolved them by moving the FSG mesh from the generic world/scenery folder to its own folder in the Addon Scenery folder and then putting that at the top of the scenery list in FS9 (in other words above all the addon scenery).

I used to have similar issues in all sorts of parts of the world where I had add-on scenery correcting coastlines. Basically, what you are seeing is, I think, the beaches of the default scenery.I cannot remember exactly what I did but I had a fiddle with the scenery settings and suddenly the problem vanished. I'm sorry I can't be more specific, I just can't remember exactly what I changed.If it is any help, scenery settings I don't have at maximum:Terrain detail: Land onlyWater effects: LowKindest regards,John

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as I understand it, mesh priority works differently from the other scenery categories. for things like landclass and airports and so forth, whatever is higher priority in the list (as in closer to the number 1 spot) gets used. But mesh is loaded from the top of the list down, and the highest detail mesh is used. So as long as you don't have two different mesh files of the same resolution, you won't have a problem. I think possibly the holger sceneries have their own mesh that happens to be the same res as the FSG mesh, so if you have the FSG stuff further down the list underneath the holger scenery, FS9 loads the FSG mesh which seems to not work well with the Holger stuff and you end up with the shoreline issues...

First off, mesh and shorelines have nothing to do with each other. Mesh issues will not cause double shorelines. These are the result of having active default and addon shoreline files.If you installed Glacier Bay (version 2 I hope) to it's default location (recommended) then go toStart>Programs>FSAddon>Glacier Bay and select the Glacier Bay v2 Configurator. On this GUI make sure you have a check in the box for Ultimate Terrain. Then select "apply settings and exit".If you have GBv2 installed correctly this should fix your double shorelines. If not may I suggest you visit the Glacier Bay forum and submit your question there. - http://forums.fsaddon.eu/ is the home page.http://forums.fsaddon.eu/viewforum.php?f=10 is the support forum for GBv2.Now about the mesh issue.FS will display the highest LOD mesh available for the local area. Priority in the sim is only an issue where you have more than one mesh of the same LOD for a given area. The earlier post is correct in that mesh priority is reversed in comparison to everything else in the sim. This is why it is recommended by some, including Holger Sandmann, that you place addon global mesh at the top of the Scenery Library.The primary reason for doing this is all mesh is not the same detail even if it is the same LOD. FSGlobal and FSgenesis are good products that cover a wide area. Holger includes in GBv2 his own custom mesh for that specific area that might be the same LOD as one of the other products, but he has spent more time adjusting it to that specific area than the other products.So if your global mesh is lower than GBv2 in the Scenery Library you may not get the benefit of Holger's time and expertise, and in fact may see some anomalies that will degrade the appearance of GBv2.Hope this helps,Joe

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First off, mesh and shorelines have nothing to do with each other. Mesh issues will not cause double shorelines. These are the result of having active default and addon shoreline files.If you installed Glacier Bay (version 2 I hope) to it's default location (recommended) then go toStart>Programs>FSAddon>Glacier Bay and select the Glacier Bay v2 Configurator. On this GUI make sure you have a check in the box for Ultimate Terrain. Then select "apply settings and exit".If you have GBv2 installed correctly this should fix your double shorelines. If not may I suggest you visit the Glacier Bay forum and submit your question there. - http://forums.fsaddon.eu/ is the home page.http://forums.fsaddon.eu/viewforum.php?f=10 is the support forum for GBv2.Now about the mesh issue.FS will display the highest LOD mesh available for the local area. Priority in the sim is only an issue where you have more than one mesh of the same LOD for a given area. The earlier post is correct in that mesh priority is reversed in comparison to everything else in the sim. This is why it is recommended by some, including Holger Sandmann, that you place addon global mesh at the top of the Scenery Library.The primary reason for doing this is all mesh is not the same detail even if it is the same LOD. FSGlobal and FSgenesis are good products that cover a wide area. Holger includes in GBv2 his own custom mesh for that specific area that might be the same LOD as one of the other products, but he has spent more time adjusting it to that specific area than the other products.So if your global mesh is lower than GBv2 in the Scenery Library you may not get the benefit of Holger's time and expertise, and in fact may see some anomalies that will degrade the appearance of GBv2.Hope this helps,Joe
yeah, I didn't think mesh should affect shorelines either, but like I said, I had shoreline problems like this around Bellingham and the only way I could resolve it was by getting the FSG mesh up at the top of the scenery list above the addon sceneries for the area...

did you run the setup program and selected "UT installed?" I've long deleted this setup.exe, but i do remember you had to do this so the program can re-name some of the UT files to avoid this double shoreline problem.-feng

Thanks everyone, that solved it.
just curious, what solved it?
  • Author
just curious, what solved it?
1) I just checked that I had UT in the install program2) I have been having the same problem with FranveVFR and UT europe, so While I fly in France I simple disables UT Europe(not uninstall, just disabled)
1) I just checked that I had UT in the install program2) I have been having the same problem with FranveVFR and UT europe, so While I fly in France I simple disables UT Europe(not uninstall, just disabled)
i used to have problems w/ FranceVFR as well. This is because i always install stuff into a dummy location while renaming my "real" install into Flight Simulator 9xxx (just in case the installer still puts files in there). However, i found out that FranceVFR actually looks for UT Europe during install, and it'll rename some files to get rid of the double-shoreline (thus, it couldn't do so on my empty dummy folder). There is a way around it. If you read the manual, it'll tell you which files are added/renamed. Just manually rename those in UT Europe and all double shorelines are gone (it's only a handfull of files)-feng

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