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UHDT - It doesn't get any better then this!

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  • Commercial Member
People shouldn't hate, it's so negative! :( It depends on where you go, and which crowd 'you hang with'.I'd say we are not hated, we do pretty alright : http://www.mcphatstudios.net/index.php?opt...&Itemid=116http://www.mcphatstudios.net/index.php?opt...&Itemid=106Yeah, some people 'hate' us. We know who they are, cause it are the same people every single time, making it their life goal to tell everybody how 'everybody hates us', and how much we 'suck'. We try not to waste time on people that hate and focus on the people that appreciate our work. People that don't like us, or our textures, should just not download our textures and focus on the things they DO like..
This is wrong on so many levels...If you guys could take constructive criticism you wouldn't feel the need to be so defensive about the "hate" or whatever you want to call it.If you link to your forum people will suck up to you, it's that way everywhere. For me personally, I can't understand the obsessive, overly dirty and worn look of McPhat repaints.Your comment about making it peoples life long goal to bash you guys is comical to say the least.
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  • Commercial Member

Agreed, I believe last year at some point I had registered on the McPhat forum because I was interested in the group and their paints. I remember making a topic giving out very polite and constructive criticism about their paints in general - how they were (at least at the time) extremely dirty and worn compared to looking at recent photos of the same registrations online.I return to view any possible replies the next day and wah-lah, I had been banned. Here's an example though - I wish the skills were put more towards the accuracy and maybe making the things stick out like windows, and the rivets (like how they are already done) and leaving out the excess wear and really following photos to find the patterns in the dirt and replicating them as best as possible.I'm not sure where the idea came about to make the titles so faded and all of the dirt everywhere like in the paint, but this is as recent of a photo as I could find of N566AA and it's pretty clean, especially for an MD-80.I also just noticed that the eagle in the tail logo is backwards - it's just simple things like these that prevent you guys from becoming so much better:Well I'd post a link but apparently I'm not even allowed to do that, so you guys know where to find photos at.

Best Regards,
Kyle Schurb
Developer of Virtual Cockpits, Sceneries, and Liveries.
Instrument-Rated Commercial Pilot AMEL, CFI/CFII/MEI

I'm not sure where the idea came about to make the titles so faded and all of the dirt everywhere like in the paint, but this is as recent of a photo as I could find of N566AA and it's pretty clean, especially for an MD-80.
It's what McPhat do, a bit like Ford make Fords and GM make Chevrolets. If you dont like the look of the textures, don't use them. Simple really. No need to harp on about how you don't like them or how they dont represent a certain aircraft in a certain photograph at a certain time.
I also just noticed that the eagle in the tail logo is backwards - it's just simple things like these that prevent you guys from becoming so much better:
As a repainter I know things like this are an easy mistake to make. When you spend hours/days/weeks repainting an aircraft, sometimes you become 'blind' to what you are doing, and while everything looks right, when you publish it out into the wider community, you're guaranteed to get an e-mail or forum comment saying such things like "the eagle on the tail is backwards, did you realise?". Texture repainters are human, just like you, and as such are suceptible to mistakes, just like you. No need to be snide about it.

Carl Hudson

Intel i3 550 @ 4.20GHZ on Air with Arctic Freezer Pro 7 / Arctic Silver 5 - 4Gb Corsair XMS 3 - GIgabyte H55M-UD2H Motherboard - Asus GeForce GTX280OC 1Gb

If you link to your forum people will suck up to you, it's that way everywhere.
First of all, I did not link to our forum. I linked to pages on our website, where we gathered what reviewers, developers, company owners, fellow artists thought of us, and our work. But let's, for the sake of argument link OTHER forums, see what people think of us (so not our forum, OTHER forums) : FSWFSWFSWFSWFSWFlightsim.comREXREXREXIVAOCoolskyLike I said, the hate or love depends on the forum you go to, or the crew hang out with. We know the majority of the Posky painters/members/visitors think we suck/that our paints are too dirty/that they can do better. We know you, we know Kyle and how he copies our work for fun and sends it around to his MSN buddies so they can all have a laugh, we now Jacob and how he claims he can paint better with his shitstains (that is a quote), we know Demetris who leaves no forum untouched telling people how we do not know how to paint, we know Ron Waite, we know Nick Wilkinson. But you know what is sad Emilio? I don't know your work, your sounds, that is not what I know you for. I know you, cause you always complain.
Your comment about making it peoples life long goal to bash you guys is comical to say the least.
You are one of those people Emilio. If I do a search on your own forum, you will leave no chance to say something about 'pulling a McPhat', or making jokes, or stating how you don't like our repaints. You do it here, you do it on your own forum. It's okay though. Like I said : We know who those haters are. It are always the same people. Let it go...We have our style, people like it. Most people like it. But the most important : WE like it. Out of all the comments we've had on the American Airlines, only 2 people had something to complain about the level of dirt: You, and a Coolsky BETA tester, from whom we KNOW he does not like our style. Still, you think you are important enough for us to 'listen to your constructive critism' and change what 98% of our users DO like?Posky does what Posky wants. I'd like Posky to give us FSX, DXT10 ready planes, sporting specs and bumps. I don't get that either? Why? Cause Posky don't want to. Posky wants to make FS9 planes. I could go around, -over and over and over- telling people how much I think Posky is wrong for not following my 'well meant constructive critism' about not building FSX planes.But I don't. You know why?It's Poksy's choice, so I respect that. Now... let it go Emilio. I know you don't like the way we paint. You've said so on many occasion. Thanks, but if you don't mind : We like the way we paint, and so do many other people. Perhaps YOU can respect that as well.
  • Author
Soya, these shots are absolutely spectacular!!!!!! (but I'm sure you've heard that before lol)I'm just curious about your computer. Tweaking FSX really works wonders, but I have noticed the processor is very important as well. Are you running a newer Intel? My AMD Athlon fx 60 was THE gaming processor of it's time (feels like just yesterday) but it doesn't seem to love FSX (or FS9 for that matter).
Thank you 737best, I am pleased these shots where enjoyed by you and I always appreciate a compliment no matter how many times I hear it. It makes the time and effort I put into making & posting these shots worth it. Now as for my PC, I use an Intel E8600 @4Ghz, 4GB oc'd RAM, 500Gb HD with Vista 64 & FSX installed using regular Defrags to keep file loading to max, ATI 4870x2, ATIs are not as good as Nvidia when it comes to FSX, mainly due to poor heavy cloud handling but ATI does have better mip mapping, I find the texture quality a little better then Nvidia, esp when it comes to REX & UHDT 4096 textures. All in all, CPU power is what is key in FSX, alas FSX is poorly optimised and it makes no real use of multicore processors, so owning the more expensive I7 at lets say the same 4Ghz as mine, won't make any difference. So your best bet is to find the cheapest CPU that you can highly overclock, the higher the Ghz, the more you can do in FSX.
I didn't mean FSX settings specifically - I was more interested in settings in REX, what clouds/sky textures.And also your hardware. I am thinking about that GTX285, and would like to know how your FSX really performs.Fact is, if FPS are relatively low for a real flight, there would be no point for me. I am not going to invest 300€ only to have nice picture - I can have that with 8800GT too.
Ah i see Word Not Allowed, well I often tend to randomise both my sky & cloud settings in REX, so everytime I load up FSX, I get to see something a little different. However, I do tend to have a few favorite settings, I like using dark blue skies for day use, I find it give better clarity on taking cloud shots, skies like blueberry, high flyer, True Blue, Supercell thunderstorm etc, as for clouds, I do like most of the Thunderstorm clouds. However, I recently spend some time going through all their HD clouds, and depending on what angle you view it from, they are all spectacular.As for hardware, you can see in the above reply my PC specs and a few comments on what, in my experience, makes FSX run well. FSX itself is rather old now, and until the recent REX, UHDT and several highly detailed photoreal sceneries, the GFX card you had did not play a big role in making FSX run better, it is mainly down to CPU power. However, now that we are seeing higher and better detailed textures and more complex models, the reason for having a better GFX does indeed make a difference in FSX. Now as you may or may not know, FPS is pretty irrelevant in FSX, as is the FPS counter in FSX itself (did you know it gives pretty bogus and inaccurate readouts), it is mainly down to smooth flying. For instance, most people using FSX will find their FPS often being very very inconsistent, they may get @100fps at some stage but often get stutters then bring it down to @5-10 FPS, this is often true for multicore GFX cards or Sli/Crossfire. There are many many reasons why FSX may stutter, even with a awesome PC. When I build my PC, I decide to take the best GFX card at the time, the ATI 4870x2, alas unbeknown to me, the 4870x2 has got a nasty case of micro stutters in most games. So when I eventually managed to most of FSX sorted and tweaked, I was still left with a slight stutter during flying. What became a god send was a little FPS limiter program, its posted in the link I gave earlier, and what that basically does is 'smooth' out the FPS in FSX (or other games), it is like a FPS evener so flying becomes a lot smoother. What was even more wonderful for me was, the higher and the busier I made FSX run (ie lots of AI and very high settings) the better the results of using that FPS limiter. Of course, I still need to keep average fps @15-20 to keep flying smooth, the FPS limiter cannot work miracles, if the CPU becomes too overloaded and FPS drops <@15fps then flying will no longer be very smooth. Anyways, I highly recommend anyone tries that FPS limiter and see what results they get, btw if you keep your settings low so that the CPU does not get taxed, you may get worse results, so use it only if you are already having trouble flying smoothly.Now as for FSX cards, I use to run FSX on my older PC which has a 8800 GTS and the results, visually, where nearly the same as my new PC with ATI 4870x2. The only difference was FPS, as my older system had just a Q6600 at 2.4Ghz. This was also before REX & other higher detailed scenery and liveries came out, ie UHDT. Now I am only guessing here, but with these addons that display more details will probably do better on more powerful GFX cards. But like you said, I am pretty sure you 8800GT will do a good enough job but you should try to investigate what a newer GTF285 would offer playing FSX especially with most recent high quality addons. My guess would be, you wouldn't know a difference when you flying at high altitude but when landing/taking off or close to the ground (ie your GFX card would have to do a lot more work), there might be a bigger difference in the way the 2 cards handle FSX.Anyways, that was my 2cs, I hope I have given you some food for thought and I wish you luck in improving and getting more out of your FSX. Cheers.EDIT: I forgot to mention, I run my FSX on my Sony KDL40-3000X, which is basically a 40'' HDTV with the ability of 1920x1080 but whats even better, it has an extremely good 100Hz image processor build in. This means it can increase frames by entering an extra frame in between each other frame. So when I watch lets say Bluray, which is 25fps, if I switch on the 100Hz, I can watch it at 50fps, of course I don't cause that makes it look like the movie was shot on a video camera. BUT, when I connect my PC via DVi-HDMI lead and run FSX at 1920x1080, now when I switch on the 100Hz image processor, instead of seeing it at 25fps (which is what I lock the FPS limiter program to), I get to see it at 50fps, so it 'looks' smoother on my HDTV then it would on my Dell 24'' monitor. Of course I have to make sure FPS remains reasonable smooth, once it drops too low (ie at busy airport with full AI and bloom), even the 100Hz will show stuttering. I would recommend anyone who has a decent HDTV with 100hz or 120hz image processor to try it out, you may like the results.
Now, to Soya : I've seen the shots already, but still : Kudos! Although, I must say, I like them better in DXT10. I am not too fond about the way DXT9 handles reflections.
Thanks again Terrence, I personally think your (teams) work is fantastic, I really am looking forward to your TWA release and many others. As for DX10, I will have to try some shots in DX10 with your UHDT livery, just to see the difference. Like I mentioned in the above reply, there are a few reasons I do not use DX10, main reasons are, the FPS limiter program (which really works great for me) only works in DX9, also, the HDR mod program only work in DX9 (I know DX10 has its own HDR but IMO its not as good or as tweakable).As for people not liking McPhat liveries I have 2 things to say; 1) You can please some of the people all of the time. You can please all of the people some of the time. But you cannot please all of the people all of the time. 2) Anyone is entitled to their own opinion BUT if you have nothing positive to say, then it is best to say nothing at all or say it just once and move on.Cheers

Thanks Soya for your detailed answer, it really helped me understand some things.One thing I noticed - I installed FSX again with REX, and tried some settings - no matter what I do, my GPU gets filled with textures. All of my 512mb are filled and at moments when textures try to come to get loaded, CPU will do its job well, but I got a feeling that GPU is simply braking and FPS drops to 5fps.

  • Commercial Member
If you dont like the look of the textures, don't use them. Simple really. Texture repainters are human, just like you, and as such are suceptible to mistakes, just like you. No need to be snide about it.
I don't and I'm explaining why I don't.Sure are, but that's not a difficult mistake. Explain how I was 'snide' about anything...

Best Regards,
Kyle Schurb
Developer of Virtual Cockpits, Sceneries, and Liveries.
Instrument-Rated Commercial Pilot AMEL, CFI/CFII/MEI

I don't think anyone was being particularly 'snide'. Rather they appeared to merely be commenting on a thread which states 'it doesn't get any better than this' with opinions on how it possibly could get better than that. The painters can either take that as constructive criticism, or dismiss it as not relevant since they are going for a particular evocation, but either way, there's little point in getting upset about it if it has been demonstrated some people want that sort of thing. And clearly many people do.As it happens, I tend to think the wear and tear is overdone too, but I did check the appearance against some pictures, just to see if I was being perhaps unfair or ill informed, or if indeed the other people of that opinion were being that way.Specifically, I checked it against some photos of AA aircraft, and a real one in person that was at Manchester when I was there the other day, and the fact is the wear and tear is overdone from what I could see of things. Now if people want an aircraft that looks that way, then great, but I would suggest looking in the May 2009 issue of Airliner World, in which an article celebrating American's 75th anniversary appeared (there is an American Airlines Triple Seven on the cover of the issue). Comparing that repaint's wear and tear with the numerous pictures in that article does confirm that the paintwork simply does not look like that at all, in fact, even in a picture of ex-American DC-10s in open storage in the US desert, they were not looking that weathered.As I say, if people like that look and there is a market for it, then great, but commenting on why someone does not like it is not being 'snide', it's merely an observation regarding the thing the repaint is attempting to emulate.Al

Alan Bradbury

Check out my youtube flight sim videos: Here

  • Commercial Member
First of all, I did not link to our forum. I linked to pages on our website, where we gathered what reviewers, developers, company owners, fellow artists thought of us, and our work. But let's, for the sake of argument link OTHER forums, see what people think of us (so not our forum, OTHER forums) : FSWFSWFSWFSWFSWFlightsim.comREXREXREXIVAOCoolskyLike I said, the hate or love depends on the forum you go to, or the crew hang out with. We know the majority of the Posky painters/members/visitors think we suck/that our paints are too dirty/that they can do better. We know you, we know Kyle and how he copies our work for fun and sends it around to his MSN buddies so they can all have a laugh, we now Jacob and how he claims he can paint better with his shitstains (that is a quote), we know Demetris who leaves no forum untouched telling people how we do not know how to paint, we know Ron Waite, we know Nick Wilkinson. But you know what is sad Emilio? I don't know your work, your sounds, that is not what I know you for. I know you, cause you always complain.You are one of those people Emilio. If I do a search on your own forum, you will leave no chance to say something about 'pulling a McPhat', or making jokes, or stating how you don't like our repaints. You do it here, you do it on your own forum. It's okay though. Like I said : We know who those haters are. It are always the same people. Let it go...We have our style, people like it. Most people like it. But the most important : WE like it. Out of all the comments we've had on the American Airlines, only 2 people had something to complain about the level of dirt: You, and a Coolsky BETA tester, from whom we KNOW he does not like our style. Still, you think you are important enough for us to 'listen to your constructive critism' and change what 98% of our users DO like?Posky does what Posky wants. I'd like Posky to give us FSX, DXT10 ready planes, sporting specs and bumps. I don't get that either? Why? Cause Posky don't want to. Posky wants to make FS9 planes. I could go around, -over and over and over- telling people how much I think Posky is wrong for not following my 'well meant constructive critism' about not building FSX planes.But I don't. You know why?It's Poksy's choice, so I respect that. Now... let it go Emilio. I know you don't like the way we paint. You've said so on many occasion. Thanks, but if you don't mind : We like the way we paint, and so do many other people. Perhaps YOU can respect that as well.
My god, if I knew you were such a hot head I think I would have thought twice about hitting the reply button.Also my name is not EMILIO, never has been never will be.I said I liked the paint, but of course you take it the wrong way and go off spewing this nonsense and frankly I have no idea what your talking about. Also why do you feel the need to be so defensive and angry sounding? Seriously pal, you should talk to someone about it.
But you know what is sad Emilio? I don't know your work, your sounds, that is not what I know you for. I know you, cause you always complain.
I think that's funny because I don't know who you are but you sure seem to know me.
...we know Kyle and how he copies our work...
Kyle copying your work? :( I highly doubt he'd want to lower his standards to your level.
You are one of those people Emilio.
Yeah who are you again?
Out of all the comments we've had on the American Airlines, only 2 people had something to complain about the level of dirt: You, and a Coolsky BETA tester, from whom we KNOW he does not like our style. Still, you think you are important enough for us to 'listen to your constructive critism' and change what 98% of our users DO like?
According to you, where did I say I'm so important so bow down and listen to me? Quit putting words in my mouth, I merely offered a suggestion and you went off the deep end with it. End of story.For a professional company your embarrassing yourself and that's putting it politely.Regards,EMIL Serafino
qwsig_Emil02-1.gif

First of all, I don't know why you even mentioned my name. I'm not much of a painter. I'm a model designer.Second of all, you don't know me... you know OF me; which there is a major difference between the two.Third of all, McPhat is the one who ripped off a certain POSKY paintjob on one of our 747's and to this day still hasn't admitted it.Fourth of all, POSKY does make FSX aircraft, just not that many. We have an entire lineup of 737NG made specifically for FSX. The reason we don't make more? Because Hiroshi Igami uses FS9. I think in POSKY, I'm the only model designer who uses FSX (though I mainly use FS9) and I've yet to model anything specifically for the FSX SDK.. however that's not to say I never will. Fifth of all, Kyle Schurb does not need to copy the 'Godlike' textures from McPhat. He is well more than capable of making his own textures from scratch (which he's already done numerous times and still does to this day, as he is also the texture designer for a project we are working on).I suggest you get your facts straight before throwing random names of people who has criticized your work. Personally, I never said your textures were horrible, I said that UHDT is a stupid and uses words that are overused, such as HIGH DEF, I mean come on, there are companies selling 'high def' sunglasses for crying out loud, that a McPhat artist stole POSKY textures before, and a McPhat artist used the texture of the moon for dirt effects. So before you say you know me, you should really get to know me, before you start putting words in my mouth I did not say.

So when I watch lets say Bluray, which is 25fps, if I switch on the 100Hz, I can watch it at 50fps, of course I don't cause that makes it look like the movie was shot on a video camera.
I don't want to derail this but bluray is 24HZ and should be left at that setting, If you set your TV to 50 or 100HZ you will get judder.Just a FYI :(

Totally awesome graphics. :( :(

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Christoph Sebek - Download my files at AVSIM File Library here

Like I said guys : Focus on the things you like, not on the things you don't like!

Dusting off the topic padlock here... :(

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