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n4gix

Interesting Job Openings...

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The following two job openings have come to my attention. I choose at this time not to speculate on what they might portend for the future, but thought others here might wish to do so... :( The first opening is with Microsoft Canada, Aces Game Studio...http://www.microsoft-entertainment-jobs.co...al)-Job/693676/The second opening is with Microsoft USA, Microsoft Games Studio, Flight Live teamhttp://www.microsoft-entertainment-jobs.co...MGS-Job/653341/

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Hmmm...Now that is very interesting, very interesting indeed...Stephen

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The following two job openings have come to my attention. I choose at this time not to speculate on what they might portend for the future, but thought others here might wish to do so... :( The first opening is with Microsoft Canada, Aces Game Studio...http://www.microsoft-entertainment-jobs.co...al)-Job/693676/The second opening is with Microsoft USA, Microsoft Games Studio, Flight Live teamhttp://www.microsoft-entertainment-jobs.co...MGS-Job/653341/
The first position is for a working team lead supervising 2-3 developers. I'll speculate that this amounts to "See if you can make anything from the old FS code base" -- a low-cost low-commitment experiment.The second is for an Xbox-based online service -- golly gee whillikers, a game rather than a simulation.xxxxxxxxxxxxxxxxxxxxIt's over, folks. Get used to it. Except for addons, what you own is what you get. Elvis has not left the building, he is dead.

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The first position is for a working team lead supervising 2-3 developers. I'll speculate that this amounts to "See if you can make anything from the old FS code base" -- a low-cost low-commitment experiment.The second is for an Xbox-based online service -- golly gee whillikers, a game rather than a simulation.xxxxxxxxxxxxxxxxxxxxIt's over, folks. Get used to it. Except for addons, what you own is what you get. Elvis has not left the building, he is dead.
Let me clarify ...1 - It's a near certainty that they're going to build something in the online aircraft-related game area, and that this does in fact involve some of the people who had been on the FS team. They may even salvage some of the FS code for this effort.2 - The chances of your being interested in the result are very low. If you were going to be interested, you'd be spending your time on the gaming boards instead of the simulation boards.Thus spake Mikeythustra.

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The Vancouver location is really intriguing.MS only recently opened a studio in Vancouver.It must be less than 2 years old; but, I haven

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The Vancouver location is really intriguing.
Danny, it's the one I'm keeping an eye on. I really think that in fairness MS should add something like the following to all their job announcements..."Must be quick and agile enough to recover quickly from the vissicitudes of these positions and the indecision of senior management. Hint: don't buy a house...":(

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Danny, it's the one I'm keeping an eye on. I really think that in fairness MS should add something like the following to all their job announcements..."Must be quick and agile enough to recover quickly from the vissicitudes of these positions and the indecision of senior management. Hint: don't buy a house...":(
I have a gut feeling this has more to do with ESP than MSFS. I could be wrong however.

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hmm..well, there are a few discrepancies in the two listings.I did considered they may not be for the same title.But, still IMO both listings are for the FlightLive project...just written by different managers.It makes no sense to have a tech director 100 miles away...there must be a good reason.We do know, ACES had folks that worked remotely.It may just come down to someone

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hmm..well, there are a few discrepancies in the two listings.I did considered they may not be for the same title.But, still IMO both listings are for the FlightLive project...just written by different managers.It makes no sense to have a tech director 100 miles away...there must be a good reason.We do know, ACES had folks that worked remotely.It may just come down to someone

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I guess :) ?My impression is licenses don

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They NEVER walked away from Halo, they now have Halo Wars, Halo ODST, and the upcoming Halo Reach... they haven't walked away from halo, they have just put Master Chief on hold...

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They NEVER walked away from Halo, they now have Halo Wars, Halo ODST, and the upcoming Halo Reach... they haven't walked away from halo, they have just put Master Chief on hold...
Speaking of the Master Chief, from reading the novella "Halo," it's very clear that the author knows absolutely nothing about the military, especially rank courtesies...In one scene he has naval officers saluting the "Master Chief," calling him "Sir," and him bossing them around for crying out loud!

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Instead of talking about Microsoft not developing games to be played on PCs, but live gaming, and game consoles, lets talk about Coca-Cola.Anyone remember Coke Classic? If you were not living then, then listen up. If you were around back then, let me refresh your memory and take you behind the scenes. You see, Coke, make that "Coca-Cola" once apon a time was losing market share big time to Pepsi-Cola who was riding on a wave of success from a massive "taste comparison" advertising campaign that was really gaining traction and taking a big bite out of them. It seems to me that one of the slogans, or at least an unwritten subtext of Pepsi's campaign was "Coke once was the real thing." So here is Coke, losing out to Pepsi and all they could say over and over again is "Coke is The Real Thing, Coke is the Real thing, Coke is the Real Thing." The more they chanted it, the more it sounded desparate, and the more Pepsi grew. The press began to notice and Coca-Cola began to take on an odor of fear and failure.Meanwhile, back at the ranch Coke went to work in its labs to do something they swore they would never do, change their formula. They knew that if they dared anything of the sort, they would no longer even have a slogan. They developed a cola that beat Pepsi in the taste tests but the executives were paralysed with indecision. Finally someone flew all caution to the wind and convinced the board to make the change and bite the bullet. The old saying goes "the best defence is an offense, and Coca-Cola likes old sayings. They put together a huge glitzey marketing campaign designed to out razzle dazzle Pepsi and even beat back 7-up, the un-cola upstart. They gambled the entire company one one role of the dice, without a backup plan, that people would opt for the new Coke that was an even better tasting than "Pepsi." It was called Coca-Cola, the real thing, but with a new and improved taste. It was a carefully kept secret until launch day...it was huge, the talk of every town and countryand it backfired, bigtime!In fact it is one of the greatest backfires in business history, corporate suicide. Pepsi-Cola quickly moved to mock Coke, and Coke drinkers for the most part did'nt like the new taste of Coke, thinking it to be too sweet. Thinks got worse daily. Pepsi had won and Coke had lost, while everyone was watching. Then someone got really really smart, or lucky (The smart usually get lucky). Coke announced that they would bottle both the new Coke and COKE CLASSIC, so Coke drinkers would have a choice. The rest is history, Coke took all of its market share back as well as a good slice of Pepsi's. Eventually they quietly took the new Coke off the market. Hardly anyone noticed. A surprise complete reverse can catch competition entirely by surprise. There is my little business lecture for today. It is up to you to draw possible parralels between Microsoft Computer games being shut down in favor of game consols and/or live gaming, too much competition in game consols, impending failure because of flooded console markets, an absence of games in millions of new computers just as the capacity of computers leapfrog upward, a depression, a recession, a great new operating program for PCs and you have the makings of a massive Microsoft opportunity to do a reverse spin and take back what they lost.Get it?Shock and AweQuite possibleStay tuned.Stephen

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All I can say is.... I KNEW IT!!! There is some life left in some area of flight simulation @ Microsoft still, they have just been very quiet. And well wudda know... this is almost a year after the layoffs (and re-hiring)... By the way, the Halo franchise is developed by Bungie and Gearbox, BUT it is owned by Microsoft, they still have a couple more games being produced, but Microsoft controls when Halo ends because they own Bungie Studios...

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Instead of talking about Microsoft not developing games to be played on PCs, but live gaming, and game consoles, lets talk about Coca-Cola.Anyone remember Coke Classic? If you were not living then, then listen up. If you were around back then, let me refresh your memory and take you behind the scenes. Get it?Shock and AweQuite possibleStay tuned.Stephen
Not at all the same. For the analogy to be valid, Coca-Cola would have had to decide to stop selling Coke in any form.You folks are reasoning like archaeologists -- "I found an arrowhead. Therefore they had bows. Therefore they were mighty hunters. Therefore they were a mighty civilization. But the evidence of the civilization is gone. Therefore they were wiped out by conquerors who were determined to eliminate every trace of them. But there's no evidence of a conquering civilization. Therefore it must be true that the conquerors were wiped out by space aliens, who walk among us this very day."xxxxxxxxxxxxxxxxxxxxI know it's uncomfortable to try to accept that Microsoft abandoned you, a loyal customer, just like that (snaps fingers). Yet that's exactly what happened. Whatever it is that they're up to, they have a future, different body of customers in mind, not you.Read up on the post-WW2 Cargo Cults of the Pacific. While it's true that new ships are being built, the fact is that John Frum is not coming to save you.

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Mike,I think you're getting hell-bent on the idea that microsoft dropped their franchise. The truth is, for the time being, FSX is adequate (or more so) for most people, at the time being.Microsoft is hiring people, what it is exactly they are doing, You have no idea, just as we have no idea.Flight Simulator, is a Multi Million dollar franchise. ESP, which stems off of Flight Simulator, is also, a huge franchise.Where there is money, there is a business executive willing to exploit it. Has development stopped on Flight simulation? Yes it has. Has Microsoft tossed their cards and Left the business entirely? No they haven't, there is still work that's done on ESP, they are hiring "Somebody" for "Something" having to do with flight. Whether it's a game, or simulation, There's little chance that they will leave the flight simulation market. Why?FS2004/FSX did it multiple times better than the competitor. Austin's X-Plane is lack-luster in comparison.What i'm saying:Mike, You have no more information that says that MSFS franchise is GONE, then other people have to say MSFS is on Hold. It's a matter of opinion, because quite simply, You don't know. To put other people down because of that, well I'll say nothing more on that, I figure you can think about it yourself.Halo is not gone, btw. Halo is a horse that's been beaten for years, and there's still Millions, if not billions, to be made off of that franchise.

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Mike,I think you're getting hell-bent on the idea that microsoft dropped their franchise. The truth is, for the time being, FSX is adequate (or more so) for most people, at the time being.Microsoft is hiring people, what it is exactly they are doing, You have no idea, just as we have no idea.
Actually, I do have an idea, just as Bill Leaming does, and for the same reason -- a contact within the small group of people who were held over after the dissolution of ACES. I haven't had any contact with him since last spring but the hiring notices cited are completely consistent with what I was told at the time.As for whether FSX is or is not adequate, what on earth does that have to do with Microsoft having walked away from FS? If you'd read my other posts in other threads you'd realize that I'm not predicting the death of the hobby, quite the reverse. But it is going to be a smaller set of people going their own way quite independent of Microsoft, precisely as the Microsoft Train Simulator community has, for the same reasons -- abandonment by Microsoft.The thing you and others have to remember is that what seems like a big deal to you -- a Flight Simulator product and group within a dedicated gaming business unit within Microsoft -- is a nit for them, a rounding error sized business. Last year they rounded down and ACES was closed as a result.I can hear the conversation now, with Ballmer saying "Well then, if (whatever it is) is smaller than $100M per year then by definition it's not part of our core business so get rid of it -- today."xxxxxxxxxxxxxxxxxxxxDo you think they're engaging in Tough Love? Or testing you to see what your level of commitment is to FSX? Or that they're stupid and closed ACES for no good reason but now, after twelve short months, have seen the error of their ways but are only dropping tiny hints about their secret plans to restore the glorious past?You're right -- I shouldn't disparage you and others for wanting to live in a fantasy world. I'll say no more about it.

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Actually, I do have an idea, just as Bill Leaming does, and for the same reason -- a contact within the small group of people who were held over after the dissolution of ACES. I haven't had any contact with him since last spring but the hiring notices cited are completely consistent with what I was told at the time.As for whether FSX is or is not adequate, what on earth does that have to do with Microsoft having walked away from FS? If you'd read my other posts in other threads you'd realize that I'm not predicting the death of the hobby, quite the reverse. But it is going to be a smaller set of people going their own way quite independent of Microsoft, precisely as the Microsoft Train Simulator community has, for the same reasons -- abandonment by Microsoft.The thing you and others have to remember is that what seems like a big deal to you -- a Flight Simulator product and group within a dedicated gaming business unit within Microsoft -- is a nit for them, a rounding error sized business. Last year they rounded down and ACES was closed as a result.I can hear the conversation now, with Ballmer saying "Well then, if (whatever it is) is smaller than $100M per year then by definition it's not part of our core business so get rid of it -- today."
In the end,it's about your stock holders, Mike. If MSFS makes a profit, to a 'good' extent beyond the costs associated with its development, it is in practice, a good business decision. Growth is what keeps a company strong. When there are economic setbacks, generally a company is forced to make setbacks from its growth. Which doesn't surprise regarding Microsoft's decision on cutting the Aces department. Honestly, I'm set for at least another five years regarding MSFS, at least. Thus, it has no real impact on me for another four years.With that said, just because Aces is gone, does not mean that the MSFS franchise is down and out, as a simulation, or as a game. It all has to do with which way the market sways in that sector. ESP, for example, is just starting to hit a point of "Bloom", while it doesn't directly affect the FS Community (as a commercial FAA Certified training product). It does have an affect on decisions regarding the employment of a simulation team, and the resources to be given to certified training software. In retrospect, this has an indirect impact on the FS community. As it such a situation would open doors(Whether or not those doors are decided to walk through).There are way too many variables that go into the continuation of a franchise, or the abandonment of one, for you (or even Aces team members) to accurately gaudge the future of such a franchise. That's something for the big wigs at Microsoft, not you, nor I. Thus to discredit the ideal that the MSFS franchise would be continued in the future, is just as bad as to credit that it will be continued.You yourself, simply don't know. (And neither do I for that matter)"Do you think they're engaging in Tough Love? Or testing you to see what your level of commitment is to FSX? Or that they're stupid and closed ACES for no good reason but now, after twelve short months, have seen the error of their ways but are only dropping tiny hints about their secret plans to restore the glorious past?You're right -- I shouldn't disparage you and others for wanting to live in a fantasy world. I'll say no more about it. "Those comments are demeaning, childish, and 100% uncalled for.

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The first position is for a working team lead supervising 2-3 developers. I'll speculate that this amounts to "See if you can make anything from the old FS code base" -- a low-cost low-commitment experiment.The second is for an Xbox-based online service -- golly gee whillikers, a game rather than a simulation.xxxxxxxxxxxxxxxxxxxxIt's over, folks. Get used to it. Except for addons, what you own is what you get. Elvis has not left the building, he is dead.
Sometimes you're just ants at a picnic Mike. Nothing wrong with having a little hope.

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In the end, it's about your stock holders, Mike.
Gosh, I didn't know that. Thanks for the education. But that comment was childish, demeaning and 100% uncalled for.
Sometimes you're just ants at a picnic Mike. Nothing wrong with having a little hope.
And nothing wrong with getting a little personal, either, apparently.

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And nothing wrong with getting a little personal, either, apparently.
What are you talking about Mike? My post, or the one above you?

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What are you talking about Mike? My post, or the one above you?
Your post.

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