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XP to Win 7 - Lost night image

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I have an odd thing. I have now tried my model on a Windows 7 system with Nvidia video card, where previously I had the model on a Windows XP system with Radeon video card.On the XP:All day and night images of gauges look correct for my model and default models.On the Win 7:All day and night images look correct for all default models.Day gauges look correct for my model.Night gauges have the correct gauges and background, but there is an additonal overlay of the FSX splash screen on each panel.Any idea what is wrong here ?XP version - all fine (I know it needs some work to look professionally lit)...xpnightxenon.jpgWin 7 - notice the gauges and background are there, but each panel also has a splash screen overlay ???7nightxenon.jpg

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I have an odd thing. I have now tried my model on a Windows 7 system with Nvidia video card, where previously I had the model on a Windows XP system with Radeon video card.On the XP:All day and night images of gauges look correct for my model and default models.On the Win 7:All day and night images look correct for all default models.Day gauges look correct for my model.Night gauges have the correct gauges and background, but there is an additonal overlay of the FSX splash screen on each panel.Any idea what is wrong here ?XP version - all fine (I know it needs some work to look professionally lit)...xpnightxenon.jpgWin 7 - notice the gauges and background are there, but each panel also has a splash screen overlay ???7nightxenon.jpg
Yep ... Cant tell the exact problem but FSX Uses the splash screen when there is a missing textureCheck your folders etc , there may be something left in the FS\Textures folder that needs referencing perhaps.Hope this snippet helps ?

IIRC there is a desktop feature that is in Win Vista/7 (I have XP)...Some kind of transparency type deal where programs can be semi transparent... Turn it off. It looks like the material for the VC @ night is triggering the transparency.Roman

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  • Author

Thanks for the hint, BUT that is what has me really baffled as all the textures and gauges are there, WITH the extra overlay of the splash screen. I'll keep checking. Maybe I'll try deleting the splash screen file. Does anyone know the name of the splash screen file (or is it embeded in the fsx.exe) ?

  • Commercial Member

I wouldn't do that. Seriously.The splash screen isn't the problem and removing it's texture isn't the solution. Your approach is like someone who's horse has thrown a shoe and they cut the horse's leg off to solve the problem.

Ed Wilson

Mindstar Aviation
My Playland - I69

  • Author

Thanks. I'll check into that transparency issue you spoke of in Win7 / Vista. Since the panels consist of a single texture (which is visible) and a single $pan, for each (total of 3 textures - 3 $pan) of the 3 panels, I was hoping to temporarily eliminate the problem by deleting the splash screen, which then would allow the analysis of the situation, and maybe uncover the final resolve. ....moments later......I see that this system does not have Aero active, so no transparencies are in play......still pondering......Ok so what is unique about Night time in FSX ? As you can see I have not added any other textures, in fact I don't have a *_night.bmp at all in the VCockpit section. By the way the 2D panels look fine at night.

  • Moderator

Right-click on your FSX Shortcut.Open the Properties Tab and set:Disable desktop compositionDisable visual themesSet the "Run as administrator" option.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author
Right-click on your FSX Shortcut.Open the Properties Tab and set:Disable desktop compositionDisable visual themesSet the "Run as administrator" option.
Hi Bill;Tried that under the "Compatability" tab,...no luck. Additionally tried those settings under the "Change settings for all users", apply > OK,....no luck. Tried also checking "Run this program in compatiblity mode" > Windows XP (Service Pack 3),....no luck.Any other ideas ???
  • Moderator

Make certain that you do NOT have "DX10 Preview" selected. Most a/c are not compatible with "DX10 Preview" mode at all

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author

BINGO....Thanks Bill... It was having the Preview DirectX 10 checked that caused the problem....But but but, now what...you mean that super new feature is not useable ??? Is there someway around my situation ?Thanks

  • Author

I just built this model this year and I have only had FSX SP2/Acceleration SDK ?

  • Commercial Member

Bill would have a better answer... but I'm certain you did not use the FSX SP2/Acceleration SDK for your model if it's not DX10 compliant. Hopefully he'll wander by and explain it all. :(

Ed Wilson

Mindstar Aviation
My Playland - I69

  • Moderator
I just built this model this year and I have only had FSX SP2/Acceleration SDK ?
Did you use FSX Materials and follow the SDK's "recipies" for the different types of usage? What modeling program? Max? GMax? FSDS v3.x?

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator
  • Author

Hi Bill;Yes - Did you use FSX Materials Yes - and follow the SDK's "recipies" for the different types of usage? Gmax - What modeling program? Max? GMax? FSDS v3.x?Having no knowledge of previously how to do things, I used the multiple tutorials on FSX modeling.I'm going to go back and I'm going to guess that something having to do with the $pan texture, which was copied from $pan1 for $pan2 through $pan4, just because of the way that the "splash screen" seems to be sized.I'll try and find how a $pan texture should be configured.

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