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FS2Night (NEU) ***Close-up preview***

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[h2] NEU Close-ups [/h2]:)Try to copy these and view them against a black background, you may not think so, but you are missing out on a-lot of detail against the white.These shots were taken near KCVGhttp://forums.avsim.net/user_files/50804.jpghttp://forums.avsim.net/user_files/50805.jpghttp://forums.avsim.net/user_files/50806.jpghttp://forums.avsim.net/user_files/50807.jpghttp://forums.avsim.net/user_files/50808.jpg

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WOW :-eek I just places them on a black background and they look superb...Those textures are sooooo realistic :9ThanksMark

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I like them !I especially appreciate this reddish glow too - one does see this stuff as well.Chris - I saw your post about airport lights. Could you describe in a sentence or two how you managed to enhance airport/runway lights. I thought the default was sort of sufficient. Thanks.Michael J.

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Hi Michael,The default runway lights were, actually, nearly sufficient this time around. :)What I did was to brighten the source (light-bulb) and darken the glow. This gives them a much cleaner, almost 3 dimensional look. I also spent many hours adjusting the color emanations to match real world output. It would be far better than my explanation if you would give them a try. They can currently be found in my AEU MX release. :) Enjoy!

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I can't wait! Between finally getting strobes un-synched and these, night flying will be great!sg

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Thanks SG! :) Getting what strobes un-synched? Do you mean on the Cessna?

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Okay, okay, okay, what's everyone getting excited about?WHAT AM I TALKING ABOUT!?!! Those look great, can't wait to fly around at night with those new textures!Good Work!

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AI aircraft strobes - they all used to blink in unison until I made some modifications to fx_strobe.fx and fx_stobeh.fx (a search of the forums with that file as a keyword will bring up the thread) - now planes identification strobes blink randomly. Much more realistic.

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Thanks Lobaeux! :-lol And thanks for the tip Gridley, I didn't know that. :)

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Gridley come on tell us exactly how to alter the fx_ files! Cheers

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Thank you Steve, I appreciate that. It appears that things are also going well for you and the team at FSD. Glad to see it. You've all really set the standard in product design. :)

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I take it these are for FS9,excuse my ignorance here guy's, but where do I get these files from as they look fantastic,and can the person that made adjustments for the Landing Lights / Approach Lights possible put that notepad alterations completed up for download please, for all of us that are not experianced in the tweaking side of things.thank's guy's,it ALL looks fantasticSteve.W

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Hi Chris,can we please have a notepad file with just the adjusted items for the runway lights / approach lights in a notepad format so we can copy and paste them into FS9 .cfg please, with a few instructions would be great,thank youSteve,

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My apologies to Chris. The screen shots at the top of the page have nothing - repeat **NOTHING** - to do with the edits I've described to make AI aircraft stobes blink asynchronously.Please, use this threadhttp://forums.avsim.net/dcboard.php?az=sho...=5565&mode=fullto comment about ai strobes in the future.Although, this thread has been on page 1 for some time now, Chris!Best,sgPS> I'll upload them tonight! Look for them in the morning...

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Hi Steve,These are FS2Night (night texture) preview shots, the file will be released right around Christmas. :) Gridley will be releasing his strobe fix tomorrow it looks like. Looking forward to it.

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Hi Chris,I can't wait for the new textures,they look draw droppingly great,what I meant in my question was about the alterations you made to the Runway Lights,and Approach Lights that you mentioned, socan we please have a notepad file with just the adjusted items for the runway lights / approach lights in a notepad format so we can copy and paste them into FS9 .cfg please, with a few instructions would be great,thank youSteve,

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