December 1, 200322 yr [h2] NEU Close-ups [/h2]:)Try to copy these and view them against a black background, you may not think so, but you are missing out on a-lot of detail against the white.These shots were taken near KCVGhttp://forums.avsim.net/user_files/50804.jpghttp://forums.avsim.net/user_files/50805.jpghttp://forums.avsim.net/user_files/50806.jpghttp://forums.avsim.net/user_files/50807.jpghttp://forums.avsim.net/user_files/50808.jpg
December 1, 200322 yr WOW :-eek I just places them on a black background and they look superb...Those textures are sooooo realistic :9ThanksMark
December 1, 200322 yr I like them !I especially appreciate this reddish glow too - one does see this stuff as well.Chris - I saw your post about airport lights. Could you describe in a sentence or two how you managed to enhance airport/runway lights. I thought the default was sort of sufficient. Thanks.Michael J. Michael J.
December 1, 200322 yr Hi Michael,The default runway lights were, actually, nearly sufficient this time around. :)What I did was to brighten the source (light-bulb) and darken the glow. This gives them a much cleaner, almost 3 dimensional look. I also spent many hours adjusting the color emanations to match real world output. It would be far better than my explanation if you would give them a try. They can currently be found in my AEU MX release. :) Enjoy!
December 1, 200322 yr I can't wait! Between finally getting strobes un-synched and these, night flying will be great!sg [email protected] | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)
December 1, 200322 yr Okay, okay, okay, what's everyone getting excited about?WHAT AM I TALKING ABOUT!?!! Those look great, can't wait to fly around at night with those new textures!Good Work!
December 1, 200322 yr AI aircraft strobes - they all used to blink in unison until I made some modifications to fx_strobe.fx and fx_stobeh.fx (a search of the forums with that file as a keyword will bring up the thread) - now planes identification strobes blink randomly. Much more realistic. [email protected] | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)
December 2, 200322 yr Gridley come on tell us exactly how to alter the fx_ files! Cheers Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
December 2, 200322 yr Very nice, Chris !Good to see you back. It's even better to see you attained your lofty goal. Best,http://www.fsd-international.com/team/Steve_signature.gif
December 2, 200322 yr Thank you Steve, I appreciate that. It appears that things are also going well for you and the team at FSD. Glad to see it. You've all really set the standard in product design. :)
December 2, 200322 yr >Gridley come on tell us exactly how to alter the fx_ files! Posted it here:http://forums.avsim.net/dcboard.php?az=sho...g_id=278&page=1Credit goes to others! Thanks to them!sg [email protected] | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)
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