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manual reversion

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Is the increased control handling forces experienced during a manual reversion also felt on a force feedback joystick or controller ? that would be based on speed, as speed get higher so do forces and vice versa.

B h a s k a r - K r i s h n a

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Bozhan-If it interests you: We are quality checking the simulation against the same process that the manufacturer and customer airlines use to verify every system and operation of the airplane before it gets flown the first time, and before it gets put into revenue service with an airline.The engine spool times in the NGX meet the minimum acceptance standards for the airplane's type certificate. Just barely- which is a shame- but it DOES meet them.We have tried every trick imaginable to convince FSX to let us control the engine acceleration rates, but unfortunately that part of FSX is locked down pretty tight...For those of you who were interested in manual reversion: I've flown a few approaches with the airplane in reversion and I promise that you will feel quite proud of yourself for having landed the airplane safely in manual reversion! It takes a significant amount of time and effort to get the airplane to the bank/pitch position you desire when you are using nothing by brute force... This mode is a significant challenge!On the topic of "how to fly with broken stuff:" How many of you know that the NGX has three different flap deployment speeds? Not many, I'm guessing- but the real airplane does... and so does the NGX. :( Anyone care to hazard a guess as to how you would see them? I'll give you the first one: Normal operations.Okay: discuss!(I've always wanted to say that... LOL)
pff ...wild guess is it during heavyweight return to land situations ?Eric

Eric van Dorp

My guesses for the three different flaps actuating speeds: normal ops, electric motor flap actuation when alternate flap extension used, and partial hydraulic pressure loss with normal flap actuation (not electric).Alternatively, the third one could be: during flap load relief system operation.Tero

PPL(A)

Skipping back a little to the "fly-by-wire" principles of the 737 NGX, what gives the best response regarding yoke-assignment? Is it better to put the FSX control settings off and callibrate with FSUIPC? Or is your programming based on FSX control settings alone?When it can be more realistic by your product, I'd like to fly it that realistic!The more I see about this bird, the more it's getting obvious that this "something else"!Greetings,Ype Reitsma

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