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Grid Pattern in Water at Night

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Hi,I posted this issue at the REX forums as well, but figured I have more of a chance at a solution by posting here as well. So basically the screenshot says it all. I did not have this issue before installing REX so I hope other people have experienced this, so i can fix it. Thanks!!!


Jeff

Commercial | Instrument | Multi-Engine Land

AMD 5600X, RTX3070, 32MB RAM, 2TB SSD

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I have this as well. I will try to post a pic later.I don't know if it will help much, but I only use REX for my wave animation. My water colors come from FEX.


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I have this as well. I will try to post a pic later.I don't know if it will help much, but I only use REX for my wave animation. My water colors come from FEX.
..and to get rid of the gridlines you probably want to use Bojote's Shader3 mod with WallyDog's (I think) WaterConstants.Xml file with BigMike's REX water settings - the detail of which you can dig up in Bojote's post on the subject. Sorry - off the top of my head I don't know where it is now)Edit:- WallyDog's .Xml file:- Post 672http://forum.avsim.net/topic/283701-bojotes-shader-30-mod-for-fsx/page__st__660and BigMike's REX settings - same page, Post 661 (only the REX settings)


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FWIW I have this in the day with FEX... I think it's just related to the texture pattern... nothing can be done that I know of.


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I had exactly this problem, although only at dusk. I have FEX and FSWC, and finally fixed it by setting the following value in FSWC:Base Texture Colour Intensity: 100%

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