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New Screenshots

Featured Replies

Most look good (I like the helicopter cockpit overlooking KSEA).Not sure what was up with some of the roadways being pretty screwed up in their placement. Quirk of the new system?They should crank up the AA in these shots.

As we are getting closer to the release, the new shots seem to keep showing situations where the new technology work really well, and some where it falls a bit short.For example, Robinson R22 Beta II_40 is an amazing night time shot. At the same time though, the lights in Robinson R22 Beta II_30 seems "twinklely" for a lack of a better (real?) word. Lights in real life do not look like giant orbs. Lights in real life look like tiny, precise dots of light while illuminating the area around them. While the big lights at airports do appear larger, their "orb" is still not quite as massive as the ones in the second shot. What is interesting about these two pictures though is that the first one has these tiny dot-like lights, while the second does not, and they are both created with the same simulator.

Daniel Miller

  • Author
  • Commercial Member
As we are getting closer to the release, the new shots seem to keep showing situations where the new technology work really well, and some where it falls a bit short.For example, Robinson R22 Beta II_40 is an amazing night time shot. At the same time though, the lights in Robinson R22 Beta II_30 seems "twinklely" for a lack of a better (real?) word. Lights in real life do not look like giant orbs. Lights in real life look like tiny, precise dots of light while illuminating the area around them. While the big lights at airports do appear larger, their "orb" is still not quite as massive as the ones in the second shot. What is interesting about these two pictures though is that the first one has these tiny dot-like lights, while the second does not, and they are both created with the same simulator.
The great thing about this sim is from what I understand, much of it can be changed and tweaked.

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REX AccuSeason Developer

REX Simulations

Can someone post these somewhere else... FLKR does not work...

Here a screenshot over Vancouver Island, quite pretty and very fluid... once you getsome settings figured out..

Bert

I like what they've done with the water at altitude. It looks correct compared to FSX.

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