February 15, 201214 yr Hi. can anyone tell me why i have two options in the graphics card section on the display setting of fsx. The first being gtx 460 the drop down gives me an alternate of gtx 460.1. The .1 option seems to give me smoother crisper graphics with less blurred textures. Thanks Steve
February 16, 201214 yr Delete your FSX.CFG. Launch FSX and do a quick 2 second test flight.Exit FSX.THEN, run your FSX.CFG through HERE. Edited February 16, 201214 yr by benorg
February 16, 201214 yr Author Hello. yes im using two screens. I do already use bojotes cfg thanks. I recently re installed fsx on my drive and since then i have found i have more blurred textures than i ever used too. using the 460.1 settings improve this. But on my approach into ymml yesterday the papi lights were still very blurred until almost at the threshold i did not experience this before. Thanks Edited February 16, 201214 yr by Randalicous
February 16, 201214 yr Hello.yes im using two screens. I do already use bojotes cfg thanks. I recently re installed fsx on my drive and since then i have found i have more blurred textures than i ever used too. using the 460.1 settings improve this. But on my approach into ymml yesterday the papi lights were still very blurred until almost at the threshold i did not experience this before.ThanksUse an FPS limiter to lock your FPS.
February 16, 201214 yr Author HiYes i use the nvidia inspector frame lock at 30 and set it too unlimited in fsx. Thanks
February 16, 201214 yr HiYes i use the nvidia inspector frame lock at 30 and set it too unlimited in fsx. ThanksSeems bizarre that you would be experiencing blurry textures with an FPS limiter.Anyone else have this issue?
February 16, 201214 yr The .0 is for your main screen options and your .1 is for your secondary screen options. Look at the two and make your .0 the same as your .1 options, except for the screen resolutions if the 2 monitors run at different resolutions.
February 16, 201214 yr Using the frames limiter and setting unlimited on FSX gives me blurries too. The only way the system can load textures fast enough is if I set the Frames limit in FSX. Edited February 16, 201214 yr by Manny Manny Beta tester for SIMStarter
February 17, 201214 yr Computer specs? Often blurries are a function of an overloaded/too-slow system that can't keep up with texture loading. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
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