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It just seems a lot more "real" feeling

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So, I've only about 12 hours in a 152. . .But, Flight seems a lot more difficult and a lot more realistic that FSX in terms of how the planes handle, how wind affects the flight and landing, how IMC conditions truely are bizzare, eerie, and claustrophoic feeling unlike anything experienced in FSX (or any previous version). A specific example is a crosswind landing challenge. It's a lot more dynamic all the way down the glidepath with a lot of bobbing and correcting. In FSX, I would just figure out the right angle and it wasn't much different than a no-wind scenerio.The ILS challenges: I've more than once completely lost control of the plane and died. For whatever reason, in FSX it was super simple. I had always thought that if I somehow found myself in IMC conditions IRL, I could go to my instruments and get down (not prettily, but down none-the-less). Now, with my experience in Flight, I'm certain I'd be a dead man :)Granted, I'm not a RLP, but I do remember in the 152 how much more movement (side-to-side, up/down, etc) there is compared to FSX. In Flight, I'm getting all that - it feels / seems a *LOT* better than FSX and requires a lot more attention and involvement. . .----------On a side note, found myself literally laughing out loud while a group of us were flying together and doing some fun stuff. . .

There were many Real Life Pilots in the Beta, and many of them said the exact same thing.Also many old timers like me, as well as many Hard Core Simmers agreed to that statement. I hope you enjoy it. It grows on you.

Ramón.
Time, is the one thing no one can buy.
ovbe94a9nab0bbc6g.jpg

 

Agree completely! It's the first thing I noticed in Flight, after the balloons and you turn back to land, the approach - the whole feel of it - the speed, how the ground/runway was coming towards me, all the movement of the plane and corrections needed, very, very nice. At Dillingham, there was a nine knot (mostly) crosswind, and the crab need to keep it straight, and keeping that attitude felt very realistic to me. BTW I'm a relatively new Sport Pilot with 45 hours. Doesn't mean much, but to me, approaches and landings feel much more realistic than anything else I've flown on a computer.

Edited by NismoRR

It's good to read this sort of feedback because personally I have neither a clue nor a valid opinion, other than to say it feels very plausible in the way I imagine it might be in real life. My only wish is that we could be more specific with the weather scenarios, as presently for light GA VFR flying, the weather scenarios are not really that inspiring. You can't fly that Icon in a very strong crosswind - there simply isn't the rudder area or sufficient propwash to counter it on the take-off roll.

It's good to read this sort of feedback because personally I have neither a clue nor a valid opinion, other than to say it feels very plausible in the way I imagine it might be in real life. My only wish is that we could be more specific with the weather scenarios, as presently for light GA VFR flying, the weather scenarios are not really that inspiring. You can't fly that Icon in a very strong crosswind - there simply isn't the rudder area or sufficient propwash to counter it on the take-off roll.
You are right about the Icon, and also the RV-6A, but I think that is a real life limitation, I think max crosswind for takeoff is 25 knots.Here is a link:RV-6A N86CGCrosswind Takeoff.Preferred technique is to hold aileron into thewind and use downwind rudder. In severe gusty crosswindconditions, apply the downwind brake intermittently and allow theaircraft to accelerate between applications. The takeoff run can beextended by 50% or more in the presence of a strong crosswind. Forcrosswind components above 10 mph, add 5 mph plus ½ the gustspeed to normal rotation speed and raise the nose more abruptly toachieve a clean lift-off without side-skip.http://www.vansairfo...-6_2/RV-6_2.pdf

Edited by Kabronicus

Ramón.
Time, is the one thing no one can buy.
ovbe94a9nab0bbc6g.jpg

 

I felt the same way. After years of FSX I thought that with the right coaching, I would have at least a small chance of getting a plane down even in mildly rough conditions. But the somehow more "natural feeling" of sudden wind changes in Flight! convinces me that I would probably just be a long smear in the countryside.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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I think the higher frame rate has a lot to do with it. Many get <20 FPS in FSX as well as constant jitters, lurches and an extremely uneven frame rate. Flight often runs at or above the refresh rate of your monitor with makes it feel much smoother and more natural.At an approach speed of, say 150 km/h, you cover a lot of ground in the 1/10th to 1/20th of a second between frame updates in FSX. If you suffer a micro-stutter at the wrong moment, it just gets worse as it completely messes up your perception of speed.

Edited by JimmiG

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Hey all, first FLIGHT post here.I'm a real pilot. I own and fly a J3 Cub. I have to say that FLIGHT is the closest I've felt to FLYING than FSX. I have only flown the Stearman in real life (not the Icon) and think that the game version feels like the real thing. I have to give a big thumb up for FLIGHT.

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