April 6, 201214 yr Well, I am very happy with the NGX, this is actually the first product I bought from PMDG and I am highly aticipating the 777. At this point I want to say thank you to the PMDG team and everyone who was involved in this tremendous project. Thank you! Now to my "comlains" - I always wanted to open the windows in the cockpit, like in the Airbus X. This is a feature I am realy missing since it adds some kind of "feel" to the whole simulation. I hope this can be added in SP2, but I wouldn't mind if you don't consieder adding it. :) I am not a real pilot, but my biggest goal is to become one. A few years ago I had the chance to fly on the jumpseat of a 737-800 (UR-PSD) and to sit on the captains seat after the flight. One thing I noticed is that the 737NG cockpit is very narrow. You don't have much space to move around like in an A320 for instance. Also the windows seem to be pretty narrow and small. When I'm flying the NGX from the VC, it feels very spacious and the windows are really big. No doubt that PMDG did measure all the components of the real 737NG cockpit right but I think FSX messed this up somehow. I highly doubt that PMDG is going to make a new model for the VC but I just wanted this to be said :P regards With kind regards, Bogdan Misko.
April 6, 201214 yr On your first thought, there's a limit to how many animations can be used hard coded in fsx & they've already reached that. Opening windows or raindrops on the glass would mean giving up something else. On the second, I'm pretty sure that's just a limitation of rendering a 3d world on a 2d screen. The farther from straight ahead you get the more the angles/perspective gets skewed. Kenneth Weir My Saitek yoke mod i7 2600k @ 4.7 8GB Gskill CAS7 2x GTX580 SLI Surround + GT520 Accessory Win7x64
April 6, 201214 yr Author On your first thought, there's a limit to how many animations can be used hard coded in fsx & they've already reached that. Opening windows or raindrops on the glass would mean giving up something else. On the second, I'm pretty sure that's just a limitation of rendering a 3d world on a 2d screen. The farther from straight ahead you get the more the angles/perspective gets skewed. Ok, I didn't know that. Thx. for the answer! ;) With kind regards, Bogdan Misko.
April 6, 201214 yr Change to a VC zoom setting of 1.0, default is 0.6 I believe. You will then likely get the same feel. * Orest Orest Skrypuch President & CEO, UVA www.united-virtual.com
April 6, 201214 yr Change to a VC zoom setting of 1.0, default is 0.6 I believe. You will then likely get the same feel. * Orest +1 That's what I do when I want the full experience :) or at least a bigger part of the full experience since it gives you that cramped feeling, but without the peripheral vision you would normally have in real life... David Obando Home Airport KSFO System: Windows 11 Pro x64 22H2, Intel I9-13900KS Watercooled, Asus Maximus Z690 Extreme Motherboard, 32 Gb Corsair Dominator Platinum DDR5 5600, ASUS RTX 4090 OC Edition, 4Tb NVME m.2 Array (2Tb x 2), Aorus FV43U 43" Display (144Mhz), Corsair Ax1600i powersupply, Marvel AQC107 10Gb Network adaptor, Comcast 1Gb Internet Service, Corsair 7000D Airflow Case 7x140mm, 4x120mm cooling fans.
April 6, 201214 yr The missing peripheral vision is one of the the main lacks of flight simming by using a normal PC. However, in some cases it works even the other way round. After sitting a couple of times in a real C172 I got the feeling that the view being shown in FS is somehow better than in the real thing. I really felt cramped there (okey, I'm 1.92 m). Regards,Axel
April 7, 201214 yr Indeed, the 737 has a very narrow cockpit. Especially on long flights I would rather prefere to sit in an Airbus cockpit. It's very uncomfortable to eat in a Boeing cockpit. However, the 737 is a pleasure to handfly. I bought the NGX a couple of days ago and I'm stunned how far the simulator developed. All the systems work as they should, there are only some minor errors with the hydraulics but that is not essential. It is a big step for me (from a simmers perspective) from FS2004 and the wilco 737 to FSX and the NGX! Dmitrij Shpilchevskij
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