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dho112

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Everything posted by dho112

  1. Still down for me. No updater, no website, nothing...
  2. Of course it had to happen! LoL! I made the KLAX - KSFO flight just now in the same A320, and HOPING it would start slowing down when I arrived so I could try the easy, shiny new fix 🙂 But it held rock solid 60 FPS the entire time from cold and start to at the gate and cold and dark LoL! The System probably knew exactly what I wanted it to do and did the opposite. Ah Well, I'll keep flying routes with the fix in mind and report back at the next slowdown if the fix indeed works as people say. Thanks everyone! and happy flying!
  3. Turn live traffic on and off and that alleviates the problem?! Thank you! I'm going to do another of the exact flight and try that right now! *Fingers Crossed* because that is a totally painless, non-immersion breaking fix! Good news. Apologies for calling it a memory leak. I was focusing more on the frustration, then the terminology. I realize its important to call a thing by it's proper name, but my confusion as to what the heck is responsible contributes to my confusion overall, and I just used a general term which a lot of people associate with "computer program not working right"; kind of analogous to saying you're taking a "Pain Reliever" when it's actually a, "Oxygenase Inhibitor", or "COx Antagonist" 🙂 I've even read several bug update fixes over the years for games where the developer said it found a "Memory Leak" in the program that might lead to a CTD or "Diminishing Performance". I was also just thinking about the aspect of my trouble that involved the decreasing video card temperature as well... And assuming it might have something to do directly with the card itself. In many sim titles, the graphics card is the bottleneck in the system and the CPU waits on the frames being drawn. Maybe if the trouble is calculation or programmatically based, the graphics card is slow and "cooler" because it is waiting now on the CPU which is getting bogged down or delayed by something else? and the Video card is running cooler and pushing fewer frames not because it is bogged, but because it's "waiting"?
  4. Has anyone else noticed this program behavior? I can fly any of the aircraft from the small commuter planes up to the dreamliner and A320, and the longer the flight, the more my system bogs down (reduces framerate) It's more severe with the longer range aircraft, but it appears to have to do with how long the flight lasts rather than the distance covered. Which leads me to suspect it's some kind of system resource that is not being released as the plane session goes on, and that leads to slower and slower performance over time. Either more and more memory is being used and not released, or more and more system tasks are being created and not stopped when they are no longer needed. I can take off from KSFO and be hitting around an easy 50-60 FPS with all settings pegged at Ultra (except ambient occlusion and motion blur which I set to zero) and by the time I land at KLAX and am taxiing, It's chugging along at 30-35 FPS. If I save the flight during taxi at KLAX, and restart the program and reload the save, I reappear at the same location and am running at 50-60 FPS again (I typically wait a minute or two for all the generated aircraft to reappear at the airport before measuring) Thinking it might be the scenery at that particular location, I will start the flight from LAX, again with a solid 50-60 FPS at taxi and takeoff, fly to KSFO, land, taxi and be getting around 30-35 FPS. Again I will save at SFO during the taxi, restart, reload and then get 50-60 FPS again. Here is the absolutely confounding kicker to the whole thing. My video card (all aspects of my system are in my signature) is running very warm (for me) at about 68-72 Celsius when I start, and then when I land and am taxiing, it runs very cool (around 53-55 Celsius) even at the busy graphically intensive airport. I don't get it... It only makes some sense in that when it is running hot, I'm getting the high frame rate and when it is reading much cooler after I land, it's when my framerates suck, So it's as though the video card itself is just deciding not to work as hard for some reason. Could the problem be with how the video card itself is handling FS2020? Instructions somehow piling up in the stack that the card handles and then bogging down the rest of the system to a slower framrate and thus a lower v-card temp? It's extremely frustrating at this point to have a decent system only to have it revert itself to acting like a 10 year old system during every flight. Does this happen to anyone else?
  5. I have a very much Love/Hate relationship at present with MSFS 2020. It tried VERY hard to manage my expectations before the release; Thinking of what they were trying to accomplish. I also knew leading up that software was $120 so that fell on the side of raising my expectations a bit higher. There are some regions I fly in where things are suitably impressive (GA Aircraft/wilderness, and many others (mainly population centers) where I feel utter frustration. I watched the preview videos and thought that those would of course be the creme-de-la-creme of hardware and maybe a little bit of doctoring distorted by excitement on my part, but, at least initially, the experience has been more on the frustration and disappointment side, then on one of excitement. Admiration is definitely still there for what they have done, but I feel like the "hype" doesn't live up to the product as it exists in my hands on my hardware. I am currently running a i9-10900K that is overclocked to a point where it touches 5.2Mhz briefly at some points and loads, an Asus Maximus XII Extreme Motherboard with 32Gb of Corsair 3600 ram, An EVGA 2080 Ti FTW3 video card, and 4Tb of SSD storage with 2 Samsung Evo SSDs running in RAID0, System is running a 1Tb Samsung 970 Pro NVME drive, Corsair 1,000 Watt P/S to power the whole thing and 9 120mm fans and an NZXT Kraken Z73 CPU Cooler to keep the brain cool. when I run the various 3dMark graphics test on my PC I will consistently get a score that it tells me is "your PC is faster than 98% of other PCs listed" and faster than 99% of other PCs if I do a 2k resolution test. I've been at the PC building game for a LONG time (over 35 years) and am painfully aware that "integration" of lesser components can often be an ace-in-the hole when it comes to performance as opposed to a machine that contains every top-of-the-line part. Often components, no matter how high-end they are, will just not play nicely with each other. However, my rig performs in a stellar way with every, and I mean every, other AAA title; shooters, DCS, Steel Beasts, racing sims, etc etc. The list is literally never ending. In FSX with payware airports, PMDG aircraft, Megascenery, Ultimate Traffic Live, FS2Crew, GSX, REX Textures, Active Sky and more, I was getting 40fps on the ground at payware airports with 100% traffic and max or near max settings at 4k. In the air 60FPS was normal. The "hate" part of the Love/Hate is that I can't run MSFS 2020 in 4k without the sim bogging down relentlessly at large airports. Frame rates which dip so low that you can see the individual frames go by, stutters everywhere, and weird inexplicable behaviors like my GPU actually running HOTTER (75 Celsius) in the menus, than when I'm in the sim... Why? I laughed the other day just because I said to myself, "I better get out of this main menu and flying over a metropolitan center to cool down my GPU!" LoL! Running in 2k at medium/high settings is the only way I can get an "enjoyable" experience 30-35fps and I've tried what I assume is everything to get 4K to run passably; killed live traffic, weather, enabled hardware accelerated GPU scheduling, increased rolling cache to 100Gb (I have a 320Mbit internet connection) When I fly over cities, I don't see these stunning arrays of highly detailed buildings, I see mounds of what look like melted buildings that SLOWLY morph into something more recognizable over time (sometimes a LOT of time) an amount of time which, even in a piper cub have the buildings transform into acceptable clarity only after I have passed and look at them in the rear view. I still have a high level of acceptance and hope though. The program is brand new, I might have crappy integration of my high end PC components (or even a fault) that MSFS2020 is "specifically" sensitive to, the servers used by AZURE might be impossibly overloaded at launch, etc So at this point I can say Love/Hate is an accurate assessment for me. Hate, that $120 has gotten me "this" and Love that I see the history of MSFS and know it's not a false hope that things will firm up. Right now, I am scouring the internet and forums for every tip/trick to hopefully identify why I am getting such horrid performance from a pretty stellar PC, wondering if reviewers are just way too forgiving, or if Microsoft and Asobo were running their demos on a multiple bank of LN2 cooled super computers (especially the shots of multiplayer flight!) Hang in there everyone! David Specs above in the post
  6. I know things like opinions about a UI can be very subjective, and yet their seems to be a heavy leaning toward the negative about Win10. I'm curious about what the initial reactions to Win7 were, and if they were historically similar? For me, wether Win10 and Dx12 is "the future" is a more troubling issue because a FSX install is not anything close to resembling an easy process for me, or the majority of others here who I assume use MANY third party applications with FSX as well; A complex installation instance that I think no one will argue is a very delicate balance that is especially sensitive to even minor changes in the operating system. I don't feel like 0-1 FPS performance increase "maybe" outweighs, "It works perfectly and is stable, now and for the next 5 years" If the performance increase was a confirmed 5-6 FPS, that would be a different story. I realize the change is inevitable, and it will bring certain significant improvements along with the flight sim and gaming communities ideas of "bad", but as is my traditional MO, I won't even look sideways at a new MS operating system until after at least Service Pack 1 Particularly when the change is barely evolutionary, rather than anything resembling revolutionary (despite the marketing hype)
  7. Tried it with Sound Quality set to 1, then with Ultimate traffic 2 off, then with ASN off, Then with all of them off, no change, momentary freezes. Once they start, they occur at what seems almost exactly 2 min 30 sec intervals and when it freezes it lasts about 3 seconds. Oh well... Here's to hoping that the changes in SP1 will do something to help even though I don't think this issue was ever officially acknowledged as a bug? Till then 777 grounded like a 787... but NGX flies flawlessly
  8. I'm going to try a few more tests right now with ASN not running and then with UT2 turned off and see what that does. I'm hesitant to run in DX9 because it took a few weeks to tweak it to get it running right and I'm afraid that if I go back to DX9 and then back to 10 I'll upset the mojo and have to hunt down some more things LoL! Addendum... Actually I'm going to try that sound quality change from 2 to 1 in the config file first to see if that does anything since its a simple change
  9. Hi VLJ, I was in a rush to finish my post because I had a 3pm appointment to get to, so I wasn't able to put all the detail into my description, but I have the latest version of FSUIPC 3.93 I think? and I double and triple checked that the save feature was not checked. The really strange thing is that when I first installed the T777 I don't remember it having the freezes (it did stutter though noticeably) but it definitely freezes now. I also run all SSD drives and one of the things I was thinking is some kind of disk activity was causing the freeze, but at the times it happens, there is no disk activity (or at least the disk activity light is not on) I've even tried to set my CPU back down to 3.33Mhz (default speed) and eliminated any vestiges of overclocking completely but even that didn't ahve an effect. It's kind of maddening actually and I'm wondering if in an ironic twist, its something that plagues only the fastest machines while leaving the less fast machines alone Kind of in the same way that the top athletes can often be more susceptible to colds and flu compared to just average Joes
  10. I've run about a dozen sessions to test this, just to make sure its repeatable. I'm not sure it helps anything but it might reduce a variable or two. I run a sequence where I start at the same gate at the same airport KLAX, same time of day (historic weather for ASN), I load the same flight plan, run thru the startup procedure and taxi to the active. Ultimate Traffic 2 is set to 75% traffic. First with the 737-800 NGX and then with the T777. I run an Intel I7-980x extreme overclocked to 4.5 Mhz with 12gig of DDR1600 and it is stable for countless hours running Prime. Video card is NVidia 590 GTX (2x580 GTX) I run FSX at 2560x1440 with all settings at max with DX10 except water is 2.0 low. At KLAX I average 25-30FPS limited to 30FPS with Nvidia inspector. With the NGX I have NO freezes or stutters, with the T777 using the same taxiways and weather and location and settings I get stutters and a freeze of about 3-4 seconds every 2 minutes plus or minus a few seconds. To recap. WIth NGX no stutters no freezes (doing anything and flying everywhere actually) and with the T777 I get the freeze every 2-3 minutes all the time. I don't think this proves anything conclusively that T777 causes the freeze, but it is repeatable (for me) constantly, and maybe its just that a third party program "reacts" to the presence of T777 differently, not that the T777 is actually "causing" it...
  11. If it were me, I think I would have gone the April Fools route by saying that 3d modelled flight attendants were being added to the aircraft and that we could choose their measurements and hair and eye color via a new LSK choice on the FMC, and have the drill down choices like Flight Attendant 1: 1/12 <-- Female <-- Male <-- Single <-- Married <-- 35 <-- 24 <-- 33
  12. Kind of a stinging April Fool 's joke I think if SP1 was on the books already, a lot more people would be laughing and laughing harder Right now I think I hear a lot more nervous, hesitant laughter Still, this isn't nearly as bad as the joke where a coworker changed the numbers on the lotto posting on the breakroom bulletin board to match the numbers of another coworkers lottery ticket he kept on his desk, and then waited all day until he told him. That was bad. I would have swung at someone for that
  13. I think you might be in exactly the same phase in your FSX level of experience before I started using ground instructions and following the taxiway signs and ditched the progressive taxi command. I think that the progressive taxi feature in FSX is a cheat that makes one complacent and not realize that yes, getting to the right runway by the proper route can actually be part of the fun, immersiveness, and actually a skill that getting comfortable with may actually translate into real world awareness one day Once you understand the nomenclature of the signs, they are easy to read. I find that if I get confused at a taxiway intersection, I'll just slow to a crawl, or stop, and use the zoom to look at signs farther out and to my left and right and get my bearings or validate my position. Using my ipad and an airport chart makes things even simpler, and the most powerful tool of all? Being very familiar with the airport I fly out of LAX, SFO, JFK, and ATL very often, and those airports are so familiar to me that I can very often be at a particular gate, Have ground tell me to taxi to the active runway and I can recite the route to get there in my head and visualize what it looks like before ground says it. It's just like you knowing your neighborhood streets like the back of your hand and being able to drive to your local supermarket with you eyes closed Once you get confident that airports are typically clearly marked for taxiways, and how to read them, you can make your way about even unfamiliar airports relatively easily, and use the airport chart if you get lost instead of the progressive taxi cheat... If its any consolation, I was listening to LiveATC.net and a ground controller was talking to another pilot about how a southwest jet pilot aouldn't find his gate, was hopelessly lost, and "All screwed up" so it can happen to anyone I guess
  14. I have no experience in the care and maintenance of any kind of aircraft, and I defer completely to others expertise in the fact that the equipment hatch on a 737 never gets opened 99.5% of the time during normal flight operations, but I have to say from what I saw with my own eyes I saw the hatch opened and a maintenance person, actually two, poke their heads up into the space, with a cart next to them and they did "something" in there All while the plane was sitting at the gate. I've always been fascinated by large jets and so I actually watched them the entire time while the wife was off buying coffee. When they were finished (about 15 minutes) they actually had some trouble closing the door. It looked like they worked at it for another 2 or 3 minutes scratching their heads until I guess they finally closed it. Most of the time I just saw their legs and lower bodies. They gave the other ground crew a thumbs up, and spoke to the pilot on the link for a long time after that... The funny part? After they were all done and had left for about 10 minutes, one of the maintenance guys came running back, crouched down while he looked up at the underside of the plane, ran his hand over something, and then ran back out with another thumbs up. I guess what I saw was the .05% occurence, but then again, aren't all fatal air crashes that .01% or combination thereof of unlikely, "never usually happens" events? I think I saw an Air DIsasters episode where two senior pilots, both with thousands of hours on the plane type they were flying, and they both overlooked the fact that the flaps were up at take off. The comedy of errors that would lead to the equipment hatch being open and taking off that way doesn't seem so completely implausible with that as a comparison :( Particularly since everyone on that plane died :(
  15. It really is fun James! I have several friends who fly for VA airlines and I've noticed that many of them are all about how many flights and how many hours and flight miles they can accumulate in the shortest amount of time. They start flights from the active and end them at wheels stop at the end of the runway. There is nothing wrong with this of course, but for me, that connects you mainly with the flying , whereas using all of the add-ons for ambience and aircraft detail, you become connected more not only with flying, but with the aircraft itself. For me specifically, that makes the experience far more real and engaging. Listening to the first officer rustling thru paperwork in the cockpit as I'm programming the FMC, Having the flight attendant knock on the door and ask if its ok for the agents to start boarding the plane, hearing the people actually getting on the plane, Hearing the "beep beep beep" outside of the ground equipment moving around the plane. It just kind of does it for me LoL! At every step of the flight, there's ambience that makes it more of an "adventure" from start to end, and makes one feel more like a real part of the flight then just a actor monitoring instruments until hand flying the descent. It's almost like a flightplan within a flightplan as well as you try to keep in mind the particular steps that happen on the ground before and after you're actually in the air. WIth GSX Ground Environment you have a Marshall guiding you into the gate position, and hilariously enough, some of the most anxious ridden moments of the "flight" are waiting for the crossed sticks at the end of the taxi and hoping the marshall doesn't inform you that that wasn't a very good parking job LoL! As the plane is deboarding, I also get a kick out of the little kid that says suddenly "bye bye!!!" One thing that FS2Crew definitely has to fix though is an awareness of day and night flights. Listening to the flight attendant making an announcement that the inflight entertainment is about to start and it would help for people to close their window shades for better viewing by all, in the middle of a redeye flight, just kind of kills it LoL!
  16. I've incorporated a new step in my departure procedure in FSX; I begin every flight with a particularly detailed flight planning phase, including of course the route, scheduling, fuel loads, weather (with AS2012), notams, metars etc etc... Since I use FS2Crew and GSX Ground Environment software this also includes the boarding of passengers, loading of cargo, fueling trucks, catering service, tow vehicles and more... The new step is a virtual walk-around. I understand that it's the first officer that normally performs this, but with EZdok, walking around the plane outside is easy and very graphically impressive, and adds just another aspect of realism to the whole flying experience While outside, you can hear the motors of the power unit chugging away if connected, the whine of the air conditioning unit, and when planes taxi by while you're outside, you get a visceral rush from the sound of their engines as they pass. You'll hear the roar of a plane taking off in the distance, look over your shoulder and see a Southwest jet climbing into the sky. I realize that this step is nothing more than a additional graphical cue, but If I had done this walkaround prior to the offending flight in the original post, I would have seen the potential problem, or at least had it in mind before it became a problem An actual walk-around incorporated into PMDG or another add-on would be very engaging! They could incorporate service based failures generated in PMDG for things like "Hey! Why is there a puddle of hydraulic fluid under the left undercarriage?!" or "Why are the right flaps partially deployed when the left flaps are stowed?" or "Does the APU normally make that much smoke while it's running? Is it overheating?" My walkaround, and the clearly evil, equipment hatch! The walkaround is also a wonderful way to see all the great detail PMDG puts into its 3D models...
  17. Thanks again for the info guys. I'll have a read about TCAS too, thank you for the link Dave! And thank you for that video Tebin, interesting stuff! I guess my little flyby was nothing then! LoL! I'm assuming that was not on a landing approach given the high altitude contrails So it was just a "howdy! I'm going your way too!" kind of moment
  18. True true, but I was thinking it was a situation where proximity might have been an issue had one of us altered our trajectories. The other aircraft actually had made a course change while in my vicinity, and I was thinking what if it had been a course or speed change that might get us closer together in a matter of seconds? Too soon to react? Instead of the one he made to veer away from me... TCAS in FSX (PMDG) has often given me a first level annunciation "Traffic!" and when I identified the source either visually or on TCAS radar I've often said to myself "Really? He's a danger? That far away?" and in this particular case I was reading logos on the side of the other plane I suppose it must have something to do with closure speed, or if the courses are reciprocal within a certain window... This particular incident did sort of unfold in slow motion, and it was interesting to watch, but the whole time I had my hands on the controls just waiting for him to do something odd
  19. Flight from KMCO to KSEA and I was reading while keeping one eye on the screen, and an aircraft drifted in from the left about a mile distant and above. I watched as it continued to move directly across my nose always above while I checked TCAS, which was on, normal and monitoring. The aircraft clearly appeared in the display but was neither flagged with an audio warning nor red warning color. I was probably doing 20 knots over his speed and catching up very, very slowly... After moving from left to right, it then descended suddenly before making a course change away from me until it disappeared behind. During the entire maneuver our speeds were nearly identical, and there was no danger of collision as long as everything continued as it did. It seemed extremely close though and I was surprised since TCAS is usually VERY good at warning me, or getting my attention when appropriate. Is this particular incident a failure or shortcoming of the simulation, or are planes on nearly the same heading and speed allowed to fly this close without TCAS warning? I would think when you can clearly read the livery on the other plane, it might be too close?
  20. lol! You can't do that on a sportbike, you get this painful digging sensation in your chest as you're laying on the tank and its stabbing you in the sternum
  21. Thank you for all the help and information Kyle, I appreciate it! I've never flown on VATSIM because to be honest, I'm incredibly intimidated at being the the guy on there that's screwing up constantly and destroying the suspension of disbelief for everyone else. I always listen to LiveATC.net and the proper ARTCC in the background while I'm flying the 737 for the ambience, and the information flies by so quickly and sometimes in such a garbled way (to my untrained ear) that I find it overwhelming. I am getting better though at discerning what's being said and how, but very slowly as time passes. I know that from the VATSIM information I've read at the website they say they're welcoming and very helpful to people who are new and I totally believe that, but I just want to make certain before I use it that feel more comfortable with operating the NGX so its not a constant challenge at both ends of the spectrum; flying and communicating Again, thanks for your insights! p.s. Oh! by the way, I think the reason that I open and close the equipment hatch is because of one flight years ago out of Long Beach where the 737 was delayed for mechanical problems and they actually deboarded us and as I was watching from the gate windows a maintenance person came out and opened the equipment hatch (I don't know why) did something, closed it and then we all were able to get back on board and didn't have to switch aircraft. I think that experience just stuck with me for some reason
  22. Kyle, That shows you how little I know about real world flight operations! I'm not a pilot at all and so my laymen's assumption wasn't taking when the clock REALLY starts, into account :( As far as the equipment hatch being open. I always do that as a sort of worst case scenario thing at the gate (that there was something to be checked) and that it was something for me to keep track of as a sort of challenge. I figured that if I could remember many steps, then I could remember fewer, but that didn't work out in this case :( Now that I know when the clock starts, I can breathe a little easier from now on about being on time It's funny because I know quite a bit about the operation of the simulated aircraft and I think that talking in the proper acronyms and terminology about it at times might lull other simmers into a false sense that I'm not a moron about most flight operations, still learning with a lot to learn, and still filled with quite a few misconceptions about how it CAN work in FSX, and how its SUPPOSED to work properly. p.s. James, I was an MSF motorcycle safety instructor for 5 years and trained hundreds of people how to ride safely. I'm much better at that then flying a 737 LoL! Besides, I ride a ZX-10r with a solo seat
  23. Thanks so much everyone for all the great insights! You may all laugh, but I actually feel pretty bad and embarrassed about my error. I might take the sim a little too seriously than I should :( But you may all laugh again because as penance, I've imagined that the review board has slapped me with a pretty harsh reprimand and a notation on my permanent record, and that my airline has bumped me down in seniority and now for the next month or so I'm flying a J41 on the shuttle run back and forth from LAX to SFO. (Another PMDG aircraft, that I don't like as much as the NGX) More specifics of the comedy of errors that I allowed myself to get complacent about. I completely wrote off the idea of any door or hatch being open because on the second phase of the FS2Crew pre-flight checks the FO will bring it to your attention if there is a doorlight on, but only the passenger and cargo doors, not the equipment hatch because he allowed me to continue with checks when he would have said "Hang on, we have a door light, we need to check that" if it had been a passenger or any of the cargo doors. Still not a justification for my not checking, but just another reason why I let things just "go" Also, I actually DID get a master caution light light on the taxi to the active, but it was right in the middle of 1) FS2Crew pre-takeoff checklist (flaps and stabilizer trim) which I was performing while taxiing to save time, and 2) my concern about an Eagle flight that was on a crossing taxiway that I HAD to get in front of or lose even more time :( The master caution light went off, I cancelled it with quick looks over the engine operating stats, the hydraulic pressures, and electrical stats. I did look up quickly at the overhead to check that altitude pressure was set to auto, and inexplicably I must have again not seen the equipment hatch door light. I have no idea how other than to imagine that I was so overloaded with doing things correctly "too" quickly that I saw it but it did not "register" :( So now I have a blemish on my on time record after 60 consecutive on time departures, a permanent blotch on my flying record, and the virtual flight attendant I was going to dinner with this weekend called and she cancelled our date :( *sigh* p.s. My virtual cousin is the virtual Director of Operations with Delta Virtual Airlines who I fly with. Thank God for Virtual family!
  24. With my luck SP1 will be released right in the middle of a long flight from KSFO to LFPG and I'll have an issue 30 seconds before the release that is corrected by the Service pack :lol:
  25. I was at Gate 40 at KSAN and struggling to keep my on time record. I use FS2Crew with the NGX and I typically run thru the entire Pre-flight procedure including listening to the briefings and trying to adhere to all steps. This particular day, I was running 7 minutes behind schedule and not looking forward to a crowd at the departing runway and so in what I recognize as a stupid oversight I was rushing thru the procedures and trying to combine steps in order to save time. at 18 minutes behind schedule I climbed away from San Diego only to almost immediately see the master warning light come on with no indications on the annunciator though. I quickly scanned the overhead and to my horror I noted that the equipment door warning light was on. I could have sworn I scanned the whole overhead for things like this, but now I think in my haste, my mind considered the orange glow as the Altitude and landing pressuruzation setting readouts. I use TrackIR and actually look and manipulate almost all the controls from the left seat eyepoint for realism; including looking at the overhead, which as a consequence is at a fairly sharp angle so that you have to move your head around to see the far side of the overhead. Anyhow, justifications aside, I was also lulled into a false state of readiness because in FS2Crew, part of the voice package clearly has the ground crew say "All hatches and doors are closed ready for pushback, release parking brake" I know ultimately the responsibility is mine, and in this case, I declared an emergency (virtually) and returned to KSAN where I landed successful (though a bit hard) in order to do the taxi of shame back to the gate. All ended well, but I was curious at the time; what would be the real world consequences to me as a pilot if this were a real world event? Suspension? Disciplinary action? Fired? Just curious...
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