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BAck to MS FLIGHT :-) - I Love this SIM, but I want it to get even better!

Featured Replies

Ok, so, I re-installed MS FLIGHT, using my original gamertag. I also bought the "deal of the day" from Steam as a gift for my friend who was using my account. I hope he can get through the Steam/GFWL download/install process without problems...

 

After flying a mission (I was really missing the great Alaska environment...),, I started back a few tests... Yesterday while driving back to my home town I diverted to an aerodrome where a Caravan, a few agricultural aircraft and also a Pilatus Porter are used for various "jobs". It's also the aerodrome where I have logged most of my glider flights. I talked to a fw pilots, a Pawnee operator, the Porter pilot and also the guy who operates the Caravan. My questions had to do with the prop effects on those aircraft, under high power climbs and iddle/near iddle descents - what are the main effects on the aircraft under such flight regimes/configurations? Is it yaw or bank, or a mix of the two that is felt as a consequence of the slipstream, torque and p-factor, as well as gyro effects altogether?

 

The responses were unanimous - YAW ONLY!!!! Their aircraft, unlike those we are acostumed to "fly" in MSFS9 or X, Xplane9 or 10, MS FLIGHT, and many others, yaw left (*) when climbing at high power, or when power is used on a go-around or touch & go. Bank is unperceptible. The ball on the turn coordinator clearly shows what is required (right foot to counteract), and the control column/manche stays put, with no aileron input other than the required to counter any inballance or turbulence effects. When will we have a simulator, other than ELITE, that correctly models this????

 

When I performed my tests with the Maule, the RV6, and the Stearman, there was that evident but rather unrealistic bank, with the ball almost centered all of the time unless one uses the aileron to level wings - only then the ball drifts right asking for right foot.

 

Back to the quirks with the prop/reciprocating model in MS FLIGHT, which is clearly different from the one we had in MSFS previous versions, I found yet another irritating bug - there is no Fuel Flow variation with Prop RPM variation, unless one really retards the Prop lever... Most of it's course from the firewalled position to almost 15% RPM leaves the FF unchanged - something we can check only in the Maule and Stearman, there being no FF gauge in the RV6 (correct?)

 

Appart from the disapointment with yet another innacuracy in MS FLIGHT's reciprocating/prop engine model (and NO, I am not going to uninstall it again, simply because there is yet no alternative to the unique sensation it gives me when it comes to the environment and looking like it's the real thing you're flying...), appart from that as I was saying, there is at least some positive aspect - maybe when we get a PT-6 like turbine model DLC MS FLIGHT Team will leave this bug uncorrected and allow - at last! - for proper FF behaviour on a free-running turbine, since in previous versions of MSFS, Fuel Flow varied with RPM, something that should really not happen on a free-running turbine prop... Again xplane (all versions I know of) also fails in this area, **but** ELITE (an also the B1900D on ASA On-Top 9.5) model it correctly!!!!

 

I love MS FLIGHT, I'm glad I have it back. I will email my findings to the dev team, although I believe this is the sort of bug that will go to the very bottom of the list, if it even gets into it...

 

(*) I am restricting this observations to CW rotating props, the opposite applies to CCW models of course...

 

Final Note: From a glider pilot perspective, and based on my experience, I found that different gliders and tug aircraft require different tecniques to be flown during an aerotow. I have found on some of this combinations a real need for aileron input, sometimes rather pronnounced, to counter slipstream effects from the tug, even not flying on it's downwash (translation fails here... sorry...). In the glider we have to use aileron under such circumstances, and rudder only if needed for coordination, contrarily to what is used in a prop aircraft to counteract the slipstream effect, where rudder only, should be used most of the time and yaw is mostly what is felt....

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

That's strange, because I have no bank problems with climbs at max rate at all ( using mostly the Maule) . Of course if a plane yaws, and you don't put in the correct amount of rudder, then it will bank to the left, or right depending on engine rotation.

 

 

 

  • Author

That's strange, because I have no bank problems with climbs at max rate at all ( using mostly the Maule) . Of course if a plane yaws, and you don't put in the correct amount of rudder, then it will bank to the left, or right depending on engine rotation.

 

Bob, are you using the mouse as control? That is the only way I can feel the bank not so evident, probably due to the auto-triming, other than that the moment you get airborne your left wing starts "going down", and, should the ball indicate the need for right rudder input, or even the drift in heading to the left, I would certainly have used rudder to counteract...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Bob, are you using the mouse as control? That is the only way I can feel the bank not so evident, probably due to the auto-triming, other than that the moment you get airborne your left wing starts "going down", and, should the ball indicate the need for right rudder input, or even the drift in heading to the left, I would certainly have used rudder to counteract...

 

I use a Logitech 3D Pro and a set of CH Pro Pedals.

 

 

 

The responses were unanimous - YAW ONLY!!!! Their aircraft, unlike those we are acostumed to "fly" in MSFS9 or X, Xplane9 or 10, MS FLIGHT, and many others, yaw left (*) when climbing at high power, or when power is used on a go-around or touch & go. Bank is unperceptible.

 

As to touch & goes, in the short wing RV6, bank from torque is very possible. Depends on speed, as sometimes it's quite noticeable, and other times not. For my very first touch & go in it, I really noticed. A P-51 Mustang on a full throttle go-around, while slow, will easily roll over from torque.

As to touch & goes, in the short wing RV6, bank from torque is very possible. Depends on speed, as sometimes it's quite noticeable, and other times not. For my very first touch & go in it, I really noticed. A P-51 Mustang on a full throttle go-around, while slow, will easily roll over from torque.

 

A friend of mine flew a P-51 in Miami, Florida, and told me that suddenly firewalling the throttle at low altitude, might be the last thing you do.

 

 

 

  • Author

Ok, of course, but were talking about the Maule, the rv6 (yes, it's not the only UL I've heard can show torque effects when firewalled...these are sometimes very powerful machines...), and even the Stearman... The p-51, the Corsair (the one in MS FLIGHT torque-rolls beautifully under such circumstances), the P-40 are other story, but even the big radial engine pulling the Pawnee I saw yesterday isn't sufficiently powerful to cause those effects... The pilot assured - yaw only....

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

hey jcomm - good to see you back! I've been a "casual observer" of the forums lately, I missed that you had uninstalled Flight. I was busy with my real world BFR and taildragger endorsement, so hadn't "flown" Flight for a while...then I saw the Steam sale on Alaska, so got back into it.

 

I agree with you - there are a lot of unrealistic nuances to Flight that could be irritating - however, for me, it's still the best sim/game to give me the "feel" of flying. What would improve it for me? I can live with all the other stuff - I just want a helicopter!

Ok, of course, but were talking about the Maule, the rv6 (yes, it's not the only UL I've heard can show torque effects when firewalled...these are sometimes very powerful machines...), and even the Stearman... The p-51, the Corsair (the one in MS FLIGHT torque-rolls beautifully under such circumstances), the P-40 are other story, but even the big radial engine pulling the Pawnee I saw yesterday isn't sufficiently powerful to cause those effects... The pilot assured - yaw only....

 

The thing is...... That on almost whatever forum you go to, for whatever flight sim you will find debate over whether (place name of tiny nuance here) is "realistic" or not. Judging from my observations of those discussions, you will eventually end up with knowledgeable people coming down on both sides of the issue; going back and forth until it begins to approach how many angels can dance on the end of a pin territory.........

 

If experienced people on both sides can't come to a timely conclusion, then I am inclined to the "They probably got it just about right, then" side of the argument.

 

But that's just me. :blush:

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
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  • Author

I agree with you - there are a lot of unrealistic nuances to Flight that could be irritating - however, for me, it's still the best sim/game to give me the "feel" of flying. What would improve it for me? I can live with all the other stuff - I just want a helicopter!

 

Thx newthog :-)

 

I agree with you to, and as a matter of fact, with the many on this forum who feel just like you and me... Even with it's quirks, there's something new about MS FLIGHT that is really attracting me.

 

I just finished getting today's aerocache in Alaska. I have used GMap for the first time - Whow!!!! - is all that comes to my mind... Did I have this in FSX? Yes and No... I had a few great add-ons, not so great scenery, and some interesting avionics, but, I could never find the same sensation that MS FLIGHT is giving me.

 

The thing is...... That on almost whatever forum you go to, for whatever flight sim you will find debate over whether (place name of tiny nuance here) is "realistic" or not. Judging from my observations of those discussions, you will eventually end up with knowledgeable people coming down on both sides of the issue; going back and forth until it begins to approach how many angels can dance on the end of a pin territory.........

 

If experienced people on both sides can't come to a timely conclusion, then I am inclined to the "They probably got it just about right, then" side of the argument.

 

 

Very true! And sometimes I feel that spending my time with those endless arguments is just taking me time away from yet another great flight in MS FLIGHT or ELITE or SilentWings, or, in RL :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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