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Kosta

Suggestion: dawn/dusk textures!

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When testing out the graphics engine of the AS2012, I noticed that most of textures present in the AS2012 for dawn and dusk are kind of similar. The differences are very subtle, and there are hardly some vivid colors.

In comparison, the other graphics engine, gives a much more diversity between the textures.

 

Could you maybe clarify why are AS2012 textures mostly kind of cold to my eye?

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You do know you can edit the existing colours to create your own variations and save them? Just click on the "recolor" button.

 

sky1.jpg


Cheers, Andy.

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ninja'd by Andy! LOL

 

Vic


 

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We used real photographs to create the color variances. The focus was on realism using actual sky colors experienced in our research. In the dawn category I can understand what you are saying that most look sort of cold. That was the idea. In the dusk category there are many variances and vibrant colors available, so I am having trouble understanding "are hardly some vivid colors". Regardless we appreciate the feedback and will work towards creating more "vibrant color variations". Thanks Word Not Allowed!


Damian Clark
HiFi  Simulation Technologies

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Just click on the "recolor" button.

 

Ohhhhhh, purrrrrty. Thx. Will try it asap.

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I think at least the sky textures of AS2012 look more real then the ones of the competitor.

 

Patric

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