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Any1 buy this yet? is it good and does it work?

Featured Replies

TABURET - XPORBIT FOR X-PLANE 10:

A complete XPlane 10 scenery coverage for the whole World.

This package is designed to Overcome Xplane 10 Visibility distance Limitations when fly at altitude.

It completely rebuild the Higher Xplane 10 Scenery Lod - to achieve its goal. It is designed from real world data - what you see it is the real thing - shorelines - rivers - lakes - etc etc.

After installation of this package you will be able to see scenery till eye can see.

It is compatible with any addons available freeware or payware. Coverage : the whole World.

We DO NOT Reccomend this package to those who like to fly over 300.000 ft altitude- as the textures resolution has been raised considerably compare to default stock scenery - but very much ideal for any kind

of aircrafts flights. 64 Bit Xplane 10 is an advantage but not essential.

have a nice view !! http://secure.simmarket.com/taburet-xporbit-for-x-plane-10.phtml

  • 2 weeks later...

ok I bought it and it's Awesome, it works as advertised :good: . Thank you for all the replies :lol:

Hi there :) Could you show us some screenies?

not much to show, it looks like the pics on Simmarket, the view distance just looks incredible, it's a big download over 2gb of textures and it shows(gets rid of the ugly blurry far away textures), maybe i'll post pics later or 2morrow after my hangover :lol: :lazy: :Sleepy: i'm starting off 2013 in "Lazy Mode" :lol:

Hi there :) Could you show us some screenies?

 

 

it was alittle cloudy in my pics but you get the idea on what xp-orbit does: no more blurries very far away. Pic was taken with: very high texture resolution, 100% cloud puffs and no HDR on. 1920x1080

Edited by FIVE-BY-FIVE
Images removed. Far exceed 400KB limit.

ok I bought it and it's Awesome, it works as advertised :good: . Thank you for all the replies :lol:

 

Thank you for the test and your feedback !

What happens if XP changes the code and breaks it?

 

Bob

Officially retired

 

What happens if XP changes the code and breaks it?

 

Bob

during my update to beta 10, it overwrote some files but I recopied back the textures. The 2gb download purchase is a zip file which you copy into the "Resources/Bitmaps/Earth orbit folders". This download has better textures than the LR Dev team......2gb of Textures :good:

during my update to beta 10, it overwrote some files but I recopied back the textures. The 2gb download purchase is a zip file which you copy into the "Resources/Bitmaps/Earth orbit folders". This download has better textures than the LR Dev team......2gb of Textures :good:

 

I think this is rather odd. I remember reading some commentary from LR regarding this issue and it sounded like it was the most complicated thing in the world to solve. Yet, here is a solution that also looks rather nice. I think it's rather embarrasing that LR hasn't fixed this a long time ago because it looks absolutely horrendous.

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

I think this is rather odd. I remember reading some commentary from LR regarding this issue and it sounded like it was the most complicated thing in the world to solve. Yet, here is a solution that also looks rather nice. I think it's rather embarrasing that LR hasn't fixed this a long time ago because it looks absolutely horrendous.

I think LR didn't want to fix the visibility blurry textures because they new this addon was being developed, does LR get $$$$ from the sale of this payware addon?

 

check out how bad the blurries look here:

I think LR didn't want to fix the visibility blurry textures because they new this addon was being developed, does LR get $$$$ from the sale of this payware addon?

 

check out how bad the blurries look here:

 

Yeah... I've seen that one. It's absolutely horrendous. One of the reasons why I almost exclusively fly at night (apart from the gorgeous night lighting..) if I'm going above like 20000 feet.

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

Yeah... I've seen that one. It's absolutely horrendous. One of the reasons why I almost exclusively fly at night (apart from the gorgeous night lighting..) if I'm going above like 20000 feet.

now daytime blurries have been fixed by payware, like you said before: Why couldn't Austin and LR fix this months ago or before release :angry: oh well!

now daytime blurries have been fixed by payware, like you said before: Why couldn't Austin and LR fix this months ago or before release oh well!

 

See why I, eventualy, got really mad about xp10 being, in some such basic aspects, so "unsuported" by LR after all... There are a few other simple fixes that should have made their way through right on the 1st beta, IMHO!

 

Of course the team is ridiculously small when compared to the Aces Studios + all of the 3pds for a platform like MSFS, but regarding DCS World, not that much smaller...

 

And I do believe that it is good for 3pds to be able to offer their products to overcome the limitations of the core sim...

 

And, this way, you and me and many others might be able to get our seasons textures :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

 

And, this way, you and me and many others might be able to get our seasons textures :-)

we will get seasonal textures with a $40 addon payware :lol: at least Austin added snow falling from sky and blowing around on runway :good:
we will get seasonal textures with a $40 addon payware :lol: at least Austin added snow falling from sky and blowing around on runway :good:

 

I would probably get that addon.. Flying around in Sweden with green textures this time of year is... Not great.. ;-)

 

Skickat från min GT-I9300 via Tapatalk 2

 

 

Richard

7950x3d   |   32Gb 6000mHz RAM   |   8Tb NVme   |   RTX 4090    |    MSFS    |    P3D    |      XP12  

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