February 2, 201313 yr Avoid the 3470 CPU, if you're buying a motherboard capable of overclocking then get a CPU that ends in "k" so it's unlocked. Odd that its big and nasty, should look like this if done right John Skibo
February 2, 201313 yr Not to change the subject but what size TV's are those? Ive been thinking about moving my 28" LCDs up to maybe 40"++ TV's. Ive done the projector thing and sold that along with my last cockpit. The tv idea sounds right this time. Ron W
February 2, 201313 yr Not to change the subject but what size TV's are those? Ive been thinking about moving my 28" LCDs up to maybe 40"++ TV's. Ive done the projector thing and sold that along with my last cockpit. The tv idea sounds right this time. 60" Panasonic plasma's. P60U50. Was $764 each from Panasonic direct when they were in stock. Frys had them for $699 yesterday. John Skibo
February 2, 201313 yr Thanks, looks like I'll be going TV soon! What resolution do you end up with? And lastly, I guess with plasma, there is no refresh rate? Ron W
February 2, 201313 yr No refresh issues, clear motion and nice inky blacks. Night flights are beautiful I use three undocked windows to get the view correct without having the fisheye looking side monitors. Excel based program named windowmaker on the mycockpit.org site does the zoom and angle calls for you. Only modify the .flt file, save it as your default and you won't have any issues. If using multiple windows you will need to change your WIDEVIEWASPECT=FALSE. 5786 x 1080 with bezel management John Skibo
February 3, 201313 yr Author Hi guys, I made a mistake yesterday, I hadnt found the bezel adjustment at all, but I have now!..... and I'm getting 6224x1200 on a 3 monitor stretch. It was wierd. No sign of Bezel management until I closed down the nvidia control panel and reopened it. Then the bezel window popped up. Thats why my post was incorrect. Now its better than it was but still quite big, even though it doesnt look like it in the screenshots below, because Ive dragged them to less than 600 pixels. Can I improve it anymore with the gear I have? Its taking alot longer to load the first time a mission is started. I suppose this is normal enough as it has to load onto all 3 yeah? My minimap compass is all stretched too. Can I fix this? Will raising the graphics now help the big look situation? Am I supposed to be in windowed or full screen mode? So to use my pc as normal I have to go back and undo everything yes, or is there a quick way?
February 3, 201313 yr Author Sorry for bein such a newbie pain, but I just cannot seem to post a screenshot. Ive read the help section for it and it says click gallery at top of every page then link but I just cannot find the link button. I have found the gallery with everyone else's pictures in it
February 3, 201313 yr Hi guys, I made a mistake yesterday, I hadnt found the bezel adjustment at all, but I have now!..... and I'm getting 6224x1200 on a 3 monitor stretch. It was wierd. No sign of Bezel management until I closed down the nvidia control panel and reopened it. Then the bezel window popped up. Thats why my post was incorrect. Now its better than it was but still quite big, even though it doesnt look like it in the screenshots below, because Ive dragged them to less than 600 pixels. Can I improve it anymore with the gear I have? Its taking alot longer to load the first time a mission is started. I suppose this is normal enough as it has to load onto all 3 yeah? My minimap compass is all stretched too. Can I fix this? Will raising the graphics now help the big look situation? Am I supposed to be in windowed or full screen mode? So to use my pc as normal I have to go back and undo everything yes, or is there a quick way? Full screen. Did you select te 6224 x 1200 resolution in FSX too? I just leave the PC in that surround mode when using it normal. With the latest Nvidia divers it will put the task bar on just the center screen. Suppose you can change it back if you want, seems like a pain. For screen shots or pictures I post them to photobucket then link the image here, easier than trying to load them to message boards with all the restrictions on size and such they place. John Skibo
February 3, 201313 yr Really would need to aee what your talking about. If done right, nothing in any of the FSX views should be distorted. You will need to zoom back and forth until you get the wide view you like. It seems this is different on every setup. Recall, i mentioned you need to put that resolution into the fsx.cfg file or you will have problems on startup. I dont think you want to go back and forth with monitor setups unlesss you like the aggrivation. Windowed mode for sure. The resolution is not only higher but the sim is loading considerabley more visual material and even though your GPU can easily handle it, your cpu/32bit/small memory combo is going to struggle. Ron W
February 3, 201313 yr The extreme left and right will be distorted with just one large window. Three undocked views on top of that window will remove the distortion but at the cost of FPS. Same thing we use in projector or large multiple screen hardware cockpit setups John Skibo
February 3, 201313 yr I can send you a pic of mine. There is no distortion on the outside monitors. A lot of folks complain of this, however, with proper setup you can get a perfect non distorted view across all 3 screens. Ron W
February 3, 201313 yr Hard to do these with the cockpit in the way and 165" of horizontal screen to capture. Setup, at KSNA, active runway These are three undocked windows, each 50 degree fields of view, corrected for zoom, alignment and placement running wideaspectview=false (for undocked you must). Zoom is .62 Same setup with one window span, same zoom, back to wide aspect true. This brings the tank on the right back into view, so zoom is now .30 to cover the same area cover by three undocked, tank turns into a blob. As above but Dallas gate C17, first corrected and undocked windows, 150 FOV One window, wideaspectview false, same zoom One window, wideaspectview true, same zoom Zoomed out to .30 to try and get nearly the same field of view as undocked, edges are distorted, look at the tail Yes, if you are willing to use a smaller field of view, you can minimize the distortion at the edges. For making use of all that real estate you have and getting 135 - 180 degree fields of view you should undock, multiple windows, align them, find the proper zoom (use a program like windowmaker) and enjoy what's out to your sides. I always hated the distortion caused by far zoom outs, .60 to .30, and the zooms closer to 1.0 made it look like I was viewing through a tank slit. Had all this real estate but was still missing what was happening on the sides. Your choice, most important thing is you're happy with your choice and enjoy flying, all the rest is personal taste. John Skibo
February 3, 201313 yr Agree. Your setup looks spectacular. I built a full 737 (Flightdeck Solutions) a few years ago and used a single projector. I was never satisfied with the view. Anyway, I have 3 28" LCDs on my King Air setup and while not as big, the hardware and setups are the same. I dumped my Matrox which gave me unfixable distortion and set it up with nvidia surround. My monitor angles are slight less than yours, however, I ended up with a zoom of 30 which normally should give you terrible distortion, however, there is zero. I checked in spot view outside the aircraft windscreen to assure what I was looking at would equal real life conditions and Im dead on. This is all in 6000 X 1080 in window'd mode. Ron W
February 3, 201313 yr Author Really would need to aee what your talking about. If done right, nothing in any of the FSX views should be distorted. You will need to zoom back and forth until you get the wide view you like. It seems this is different on every setup. Recall, i mentioned you need to put that resolution into the fsx.cfg file or you will have problems on startup. I dont think you want to go back and forth with monitor setups unlesss you like the aggrivation. Windowed mode for sure. The resolution is not only higher but the sim is loading considerabley more visual material and even though your GPU can easily handle it, your cpu/32bit/small memory combo is going to struggle. Hi I changed the cfg file to Widescreen aspect false Changed the res in the cfg file and changed it in the game, and although far better than when I started all this and you guys started helping me,the cockpit controls still seem large when zoomed out.I cant get my altitude and speed controls on the screen the same time as getting a good view out the front windscreen
February 3, 201313 yr Nat from FDS does some amazing things with his triple PJ setups. One was running five slices across three projectors and 210 degrees. Amazing work, but since he's doing the commercial installs he has it down to a science. I sold off the PJs when I lost the basement room to the home theater and not enough room in the garage space I have to do it well.....wife was funny about me using all three spaces Not unhappy though as I like the clarity and larger resolution the 60s offer. Will grab two more for full surround in the future. Yeah, I tossed the matrox a few years ago when I first went to dual 275's, then dual 560ti's and now the single 680. Hi I changed the cfg file to Widescreen aspect false Changed the res in the cfg file and changed it in the game, and although far better than when I started all this and you guys started helping me,the cockpit controls still seem large when zoomed out.I cant get my altitude and speed controls on the screen the same time as getting a good view out the front windscreen What aircraft? You'll need a wideaspect instrument panel for some as I recall. I don't fly with software cockpits displays so its been awhile since I touched it. PMDG guys offer one if you're flying NGX and you ask, the old Level D had one available made by a user. Don't use wideaspectview = false unless you're running undocked separate windows. http://www.mycockpit.org/forums/cockpit-outside-visualization/23199-windowmaker-tool-updated.html WIDEVIEWASPECT=TRUE. In this mode, FSX constrains the narrow window dimension. When you use 3 windows, this is vertical, when we want to constrain horizontal. With 6 windows, horizontal becomes shorter, and things line up. To get it to work with 3 windows, just sew WIDEVIEWASPECT=FALSE John Skibo
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