February 10, 201313 yr hi i use these settings: https://www.dropbox.com/sh/bp0r8nftpr3n9lb/GuiejqcbCf#f:4xSGSS%2B4xS%2BFXAA.jpg And clouds, even with 1024 resolution and DXT5 optimized are killing my gpu and FPS. I can go 30 to 24-25 fps with broken clouds and 20-22 with overcast + some broken layers. And when i am passing IN the clouds i go below 20. But when i am at high altitude they don't affect my fps too much. (except if there are 2 layers of overcast ...) Do you know how to desactivate clouds antialiasing and keep it for other objects ?
February 10, 201313 yr It's normal, you are using a too high sparse grid supersampling. Why did you set Nvidia inspector like that? You have to use some guides for that settings: http://#####...hardware-guide/ or http://forum.avsim.n...f-all-settings/ What GPU you have? Zeljko Budovic
February 10, 201313 yr Post your system and overclock in your Profile at left, please, Talek, and also copy/paste your fsx.cfg here, as "Talek_fsx.txt" and attach it to the post using the "More Reply Options" tab at the bottom rt corner. Any answer without knowing what else is going on is just guesswork. OK? :wink: i7 [email protected] | 32GB RAM | EVGA RTX 3080Ti | Maximus Hero VII | 512GB 860 Pro | 512GB 850 Pro | 256GB 840 Pro | 2TB 860 QVO | 1TB 870 EVO | Seagate 3TB Cloud | EVGA 1000 GQ | Win10 Pro | EK Custom water cooling.
February 10, 201313 yr Try dropping the MultiSamplesPerPixel setting in the fsx.cfg to 4 - that allowed me to keep REX 4096 clouds without the significant drop in performance.
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