March 14, 201313 yr This has always been an issue with Flight Simulator, that is, how to avoid excessively visible repetition, whether in ground textures or scenery objects. Colorful objects would stand out and be recognizable, every instace of the object would form a repeat view, amd ultimately this is too distracting. The only way to avoid this is to make the repeating objects such as autogen and buildings in bland colors that don't stand out. About 10 years ago, I changed the autogen textures to give them some tropical color, a lot of color! I didn't mind seeing the same objects over and over again because I like color. But the artists who made the game strive to avoid this kind of overly visible repetition. Best regards. Luis Hot, humid Caribbean paradise!
March 14, 201313 yr Is it even possible to cover one giant landmass with a single texture tile, and repaint it separately there? Alex Leung Aerospace Engineering Undergraduate Glider & Private Pilot via Royal Canadian Air Cadets
March 14, 201313 yr Yes the building are so well detailed. Look in the windows, you can see hallways, doors, even pictures on the walls. This is downtown Honolulu. On of my all time favorite screen shots. Steve
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