September 2, 201312 yr It has been some time sense I have made a post here on Avsim. I have been running a one man shooter game so here I am now. The last time I had run FSX in the D-10 mode it was freezing on me about 5 minutes into the flight and this happened every flight I was in no matter what plane I few. This AM I decided to print out my FSX.CFG file and take a look. As you can see in my computer information I run (3) 27 inch monitors. Now in Windowed mode I had no freeze ups in FSX. In full screen mode I would have the freeze ups!! I am running my displays in FSX at 5760x1080x32. When I looked on my .CFG printout in the [DISPLAY.DEVICE.NVIDIA GEFORCE GTX580.0] line I noticed the setting was set @ mode=1024x768x32 which was not what I had for the display settings which was 5760x1080x32. I then changed the setting 1080x768x32 to 5760x1080x32 and saved the fsx.cfg file. I then loaded FSX in D-10 mode and turned on real time weather @ KLAX and made a flight around the area and low and behold the problem was resolved!! The reason I am posting this is, if you have an issue with freeze ups you might want to print your CFG file and take a look at it; I did and now I am happy happy happy :yahoo: !!!! LH :hi: lh
September 2, 201312 yr Hi Les, I'm wondering if it stayed at the setting you edited. I doubt it. Plus the setting you changed appears to be for DX9 and not for DX10 (DX10 would have a 580.1 instead of the 0). Best regards, Jim Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
September 2, 201312 yr Hi Les, Simulation freezes, all at random and non-deterministic times, are why I completely moved to Prepar3D this weekend. I kind of miss DX10, but hopefully Lockheed Martin will be following through on the DX11 hints we keep hearing about. It is sooooooo frustrating to see the little "busy circle" pop up 4 minutes from landing. My last straw was the screen freezing up doing pre-flight setup - sitting there on the tarmac, setting views, arming the GPS, and locked up before takeoff. Glad you got your setup resolved, though - when FSX works (especially with DX10), it works well. John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
September 4, 201312 yr Author Good morning Howelleman, Sorry to say the freezing has not been solved as of yet. I had talked to my close friend and he recommended that the Microsoft update be uninstalled which is KB270838. We looked in the update history and it was there so it was uninstalled. I then run FSX and flew the route and everything went fine. I then flew again later that day and it and FSX froze again. We then looked at SweetFX and disabled it. I didn't fly after that, so I can't comment yet. I plan on flying today so I will find out if this will fix the problem. As far as Pepar3d, I personally I think you will see it as it is going to be in it's current state as far as DX11 is concerned. The reason I say this is; Lockheed Martin is not a small company and with the resources they have they could have written FSX themselves without Microsoft's help. But they are trying to rebuild an old program. This is my opinion on this subject and this is the main reason I have not made the move. Les :hi: lh
September 4, 201312 yr ......Simulation freezes, all at random and non-deterministic times, are why I completely moved to Prepar3D this weekend. ...... Don't expect too much from P3D 1.4. :rolleyes: You'll still get your problems too, maybe less but the difference to FSX/DX10 is only a little bit and sometimes I prefer my FSX/DX10 more then the P3D which I've on a side-by-side installation. Spirit
September 4, 201312 yr As far as Pepar3d, I personally I think you will see it as it is going to be in it's current state as far as DX11 is concerned. The reason I say this is; Lockheed Martin is not a small company and with the resources they have they could have written FSX themselves without Microsoft's help. But they are trying to rebuild an old program. This is my opinion on this subject and this is the main reason I have not made the move. Heya Les. I hope you are wrong . Yes, Lockheed Martin is a behemoth of a company, but MOST of their personnel and resources are devoted to government contracts, such as defense projects, running the Department of Homeland Security (hi boys - I know you are reading this), etc. Their software team is going to be pretty small. I don't remembers how big the ACES team was (200, if that?), but I imagine the LM team cannot be any bigger. MSFT had an experienced team (25 years!) that released new products every couple of years, and LM has an inexperienced team that has issued "point releases" twice a year (they are overdue! <_< ). John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
September 4, 201312 yr Don't expect too much from P3D 1.4. :rolleyes: You'll still get your problems too, maybe less but the difference to FSX/DX10 is only a little bit and sometimes I prefer my FSX/DX10 more then the P3D which I've on a side-by-side installation. Spirit Yeah, I have to agree it is not the panacea to solve all FSX problems. The main thing is its reported stability - I just got weary of having a long flight tossed in the trash by a freeze-up, and while I have only flown P3D for a couple of hours (this pesky thing called "reality" keeps getting in the way), I expect it to be more stable based upon community consensus. Since I have ported everything that defined my flying experience (Orbx, Opus, REX, and a small number of really excellent payware aircraft), I feel good about the move. I miss the DX-10 water textures, yes, and there are differences in color saturation. P3D, at least on my system, has "darker" forests and vegetation than FSX. But I have not seen a requirement to move over all of my FSGenesis mesh (yet), although I may toy with moving UTX over. Finally, P3D, for better or worse, is a "living" piece of code, whereas FSX is definitely circling the drain (as my nurse sister morbidly describes those in the their final days). The FSX community is the ONLY thing carrying it along, kind of like a big extended New Orleans funeral procession, and while there are some really talented and dedicated people helping to perfume the body (Steve's shader mods come to mind, and Paul's dedication is unassailable), FSX is ultimately a dead piece of code. Everyone keeps speculating about P3D 2.0 and using DX11 to enhance the ESP engine. That would be great, and would represent, to me, FSX XI. While I refuse the play the lottery, sometimes that $1 ticket can make you dream, and I am hoping that LM pulls through! John Howell Prepar3D V5, Windows 10 Pro, I7-9700K @ 4.6Ghz, EVGA GTX1080, 32GB Corsair Dominator 3200GHz, SanDisk Ultimate Pro 480GB SSD (OS), 2x Samsung 1TB 970 EVO M.2 (P3D), Corsair H80i V2 AIO Cooler, Fulcrum One Yoke, Samsung 34" 3440x1440 curved monitor, Honeycomb Bravo throttle quadrant, Thrustmaster TPR rudder pedals, Thrustmaster T1600M stick
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