September 27, 201312 yr Jim, Can you make sense of this WhatIsHang report, or do you need the entire thing. The program froze about 10 minutes after takeoff. I had AS2012, FSinn, VATSIM, Ultimate Terrain X, and I was using the PMDG 777. When it froze, I had frame rates averaging about 50FPS, the virtual size limit was a little over 2 gigs, and the CPU and GPU were working well below 60% of capacity. I also have a large liquid cooling system, so the CPU temp wasn't a factor. Two days ago, I did a flight that lasted 11+ hours with no problems. Go figure. Thanks. Hang report for C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsx.exeGenerated by using WhatIsHang on 9/27/2013 12:19:57 PMWeb site: http://www.nirsoft.net Remarks:* The program hangs in a single system call. You can look in the call stack and stack data to find out which API function cause this hang. Strings found in the stack: Modules found in the stack:C:\Windows\syswow64\KERNELBASE.dll , Microsoft Corporation , Microsoft® Windows® Operating System, Windows NT BASE API Client DLLC:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\API.DLL , Microsoft Corp. , Microsoft® Flight Simulator X, api dllC:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\terrain.dll , Microsoft Corp. , Microsoft® Flight Simulator X, terrain dll ThreadID: 3576 Execute Address:77A4FD91 ntdll.dll!NtDelayExecution+0x15 Call Stack:03A5FD3C 762A4498 KERNELBASE.dll!Sleep+0xf03A5FD4C 200F5213 API.DLL!Ordinal307+0xf7b03A5FD74 200F62EE API.DLL!Ordinal248+0x4603A5FD88 20D96A7D terrain.dll+0x56a7d03A5FDBC 20D969FD terrain.dll+0x569fd03A5FDC8 20D96BB9 terrain.dll+0x56bb903A5FDE0 20D98975 terrain.dll+0x5897503A5FE08 20D96BA1 terrain.dll+0x56ba103A5FE20 20D98C87 terrain.dll+0x58c8703A5FE54 20D98072 terrain.dll+0x5807203A5FEAC 20D570E2 terrain.dll+0x170e203A5FEF8 20D56ADE terrain.dll+0x16ade03A5FF6C 200F4F7A API.DLL!Ordinal307+0xce203A5FFA8 200F4E8C API.DLL!Ordinal307+0xbf403A5FFB4 75D1BFA2 kernel32.dll!CreateFiberEx+0x20c03A5FFEC 75D1BF5A kernel32.dll!CreateFiberEx+0x1c4 Stack Data:03A5FCD4 77A4FD91 ntdll.dll!NtDelayExecution+0x1503A5FCD8 762A3BC8 KERNELBASE.dll!SleepEx+0x6503A5FCDC 0000000003A5FCE0 03A5FD1803A5FCE4 8914B08B03A5FCE8 00001A8D03A5FCEC 77E8AF2803A5FCF0 02E4529403A5FCF4 0000002403A5FCF8 0000000103A5FCFC 0000000003A5FD00 0000000003A5FD04 0000000003A5FD08 0000000003A5FD0C 0000000003A5FD10 0000000003A5FD14 0000000003A5FD18 FFF85EE003A5FD1C FFFFFFFF03A5FD20 0000000003A5FD24 03A5FCE403A5FD28 FFFF000003A5FD2C 03A5FDB003A5FD30 762C6FF0 KERNELBASE.dll!IsNLSDefinedString+0x4da03A5FD34 FC9DC7FF03A5FD38 0000000003A5FD3C 03A5FD4C03A5FD40 762A4498 KERNELBASE.dll!Sleep+0xf03A5FD44 0000003203A5FD48 0000000003A5FD4C 03A5FD7403A5FD50 200F5213 API.DLL!Ordinal307+0xf7b03A5FD54 0000003203A5FD58 0000000003A5FD5C 02E270C003A5FD60 7139427003A5FD64 0ACFFB8403A5FD68 0000000003A5FD6C 00001A8D03A5FD70 03A5FD8403A5FD74 03A5FD8803A5FD78 200F62EE API.DLL!Ordinal248+0x4603A5FD7C 02E4529403A5FD80 77E8AF2803A5FD84 7139427003A5FD88 03A5FDBC03A5FD8C 20D96A7D terrain.dll+0x56a7d03A5FD90 77E8AF2803A5FD94 86E7933D03A5FD98 0000000003A5FD9C 7139427003A5FDA0 7139427003A5FDA4 7139427003A5FDA8 20E11F6C terrain.dll+0xd1f6c03A5FDAC 0000016E03A5FDB0 03A5FE4803A5FDB4 20DFCDAD terrain.dll+0xbcdad03A5FDB8 0000000303A5FDBC 03A5FDC803A5FDC0 20D969FD terrain.dll+0x569fd03A5FDC4 000067E203A5FDC8 03A5FDE003A5FDCC 20D96BB9 terrain.dll+0x56bb903A5FDD0 0000000103A5FDE4 20D98975 terrain.dll+0x5897503A5FE0C 20D96BA1 terrain.dll+0x56ba103A5FE24 20D98C87 terrain.dll+0x58c8703A5FE4C 20DFD018 terrain.dll+0xbd01803A5FE58 20D98072 terrain.dll+0x5807203A5FEA4 20E00A91 terrain.dll+0xc0a9103A5FEB0 20D570E2 terrain.dll+0x170e203A5FED4 20D59E02 terrain.dll+0x19e0203A5FEF0 20E01260 terrain.dll+0xc126003A5FEFC 20D56ADE terrain.dll+0x16ade03A5FF0C 77A52280 ntdll.dll!RtlLeaveCriticalSection03A5FF50 20E0F9CC terrain.dll+0xcf9cc03A5FF64 20E02418 terrain.dll+0xc241803A5FF70 200F4F7A API.DLL!Ordinal307+0xce203A5FFA0 201ED819 API.DLL+0x10d81903A5FFAC 200F4E8C API.DLL!Ordinal307+0xbf403A5FFB8 75D1BFA2 kernel32.dll!CreateFiberEx+0x20c03A5FFE0 75D940E5 kernel32.dll!RegSaveKeyExW+0x47403A5FFF0 75D1BF5A kernel32.dll!CreateFiberEx+0x1c4 Processor Registers:EAX: C0000034EBX: 02E45294ECX: 00000000EDX: 00000000ESI: 03A5FD18EDI: 00000000EBP: 03A5FD3CESP: 03A5FCD4EIP: 77A4FD91 ntdll.dll!NtDelayExecution+0x15 Memory Data: Pete Locascio Intel Core Ultra 9 285K, Nvidia RTX 5090, Samsung 9100 Pro 2&4 TB Drives, 64 GB RAM, Asus Z-890 motherboard.
September 27, 201312 yr Jim, Here's a WhatIsHang report from a freeze I just had. It happened about 10 minutes into the flight. I was running AS2012, FSinn, Vatsim, Vattastic and Ultimate Terrain X, as I always do.. I had frame rates of about 50fps, the VAS was running about 21/2 gigs which is well below the virtual size limit of 4 gigs.The CPU and GPU loads were below 50%. I have a Corsair 100 liquid cooling system, so CPU temp shouldn't have been a factor. I completed an 11+ hour flight, 2 days ago with no freezes. Anyway, if you have any ideas, please let me know. Thanks! Hang report for C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\fsx.exeGenerated by using WhatIsHang on 9/27/2013 12:19:57 PMWeb site: http://www.nirsoft.net Remarks:* The program hangs in a single system call. You can look in the call stack and stack data to find out which API function cause this hang. Strings found in the stack: Modules found in the stack:C:\Windows\syswow64\KERNELBASE.dll , Microsoft Corporation , Microsoft® Windows® Operating System, Windows NT BASE API Client DLLC:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\API.DLL , Microsoft Corp. , Microsoft® Flight Simulator X, api dllC:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\terrain.dll , Microsoft Corp. , Microsoft® Flight Simulator X, terrain dll ThreadID: 3576 Execute Address:77A4FD91 ntdll.dll!NtDelayExecution+0x15 Call Stack:03A5FD3C 762A4498 KERNELBASE.dll!Sleep+0xf03A5FD4C 200F5213 API.DLL!Ordinal307+0xf7b03A5FD74 200F62EE API.DLL!Ordinal248+0x4603A5FD88 20D96A7D terrain.dll+0x56a7d03A5FDBC 20D969FD terrain.dll+0x569fd03A5FDC8 20D96BB9 terrain.dll+0x56bb903A5FDE0 20D98975 terrain.dll+0x5897503A5FE08 20D96BA1 terrain.dll+0x56ba103A5FE20 20D98C87 terrain.dll+0x58c8703A5FE54 20D98072 terrain.dll+0x5807203A5FEAC 20D570E2 terrain.dll+0x170e203A5FEF8 20D56ADE terrain.dll+0x16ade03A5FF6C 200F4F7A API.DLL!Ordinal307+0xce203A5FFA8 200F4E8C API.DLL!Ordinal307+0xbf403A5FFB4 75D1BFA2 kernel32.dll!CreateFiberEx+0x20c03A5FFEC 75D1BF5A kernel32.dll!CreateFiberEx+0x1c4 Stack Data:03A5FCD4 77A4FD91 ntdll.dll!NtDelayExecution+0x1503A5FCD8 762A3BC8 KERNELBASE.dll!SleepEx+0x6503A5FCDC 0000000003A5FCE0 03A5FD1803A5FCE4 8914B08B03A5FCE8 00001A8D03A5FCEC 77E8AF2803A5FCF0 02E4529403A5FCF4 0000002403A5FCF8 0000000103A5FCFC 0000000003A5FD00 0000000003A5FD04 0000000003A5FD08 0000000003A5FD0C 0000000003A5FD10 0000000003A5FD14 0000000003A5FD18 FFF85EE003A5FD1C FFFFFFFF03A5FD20 0000000003A5FD24 03A5FCE403A5FD28 FFFF000003A5FD2C 03A5FDB003A5FD30 762C6FF0 KERNELBASE.dll!IsNLSDefinedString+0x4da03A5FD34 FC9DC7FF03A5FD38 0000000003A5FD3C 03A5FD4C03A5FD40 762A4498 KERNELBASE.dll!Sleep+0xf03A5FD44 0000003203A5FD48 0000000003A5FD4C 03A5FD7403A5FD50 200F5213 API.DLL!Ordinal307+0xf7b03A5FD54 0000003203A5FD58 0000000003A5FD5C 02E270C003A5FD60 7139427003A5FD64 0ACFFB8403A5FD68 0000000003A5FD6C 00001A8D03A5FD70 03A5FD8403A5FD74 03A5FD8803A5FD78 200F62EE API.DLL!Ordinal248+0x4603A5FD7C 02E4529403A5FD80 77E8AF2803A5FD84 7139427003A5FD88 03A5FDBC03A5FD8C 20D96A7D terrain.dll+0x56a7d03A5FD90 77E8AF2803A5FD94 86E7933D03A5FD98 0000000003A5FD9C 7139427003A5FDA0 7139427003A5FDA4 7139427003A5FDA8 20E11F6C terrain.dll+0xd1f6c03A5FDAC 0000016E03A5FDB0 03A5FE4803A5FDB4 20DFCDAD terrain.dll+0xbcdad03A5FDB8 0000000303A5FDBC 03A5FDC803A5FDC0 20D969FD terrain.dll+0x569fd03A5FDC4 000067E203A5FDC8 03A5FDE003A5FDCC 20D96BB9 terrain.dll+0x56bb903A5FDD0 0000000103A5FDE4 20D98975 terrain.dll+0x5897503A5FE0C 20D96BA1 terrain.dll+0x56ba103A5FE24 20D98C87 terrain.dll+0x58c8703A5FE4C 20DFD018 terrain.dll+0xbd01803A5FE58 20D98072 terrain.dll+0x5807203A5FEA4 20E00A91 terrain.dll+0xc0a9103A5FEB0 20D570E2 terrain.dll+0x170e203A5FED4 20D59E02 terrain.dll+0x19e0203A5FEF0 20E01260 terrain.dll+0xc126003A5FEFC 20D56ADE terrain.dll+0x16ade03A5FF0C 77A52280 ntdll.dll!RtlLeaveCriticalSection03A5FF50 20E0F9CC terrain.dll+0xcf9cc03A5FF64 20E02418 terrain.dll+0xc241803A5FF70 200F4F7A API.DLL!Ordinal307+0xce203A5FFA0 201ED819 API.DLL+0x10d81903A5FFAC 200F4E8C API.DLL!Ordinal307+0xbf403A5FFB8 75D1BFA2 kernel32.dll!CreateFiberEx+0x20c03A5FFE0 75D940E5 kernel32.dll!RegSaveKeyExW+0x47403A5FFF0 75D1BF5A kernel32.dll!CreateFiberEx+0x1c4 Processor Registers:EAX: C0000034EBX: 02E45294ECX: 00000000EDX: 00000000ESI: 03A5FD18EDI: 00000000EBP: 03A5FD3CESP: 03A5FCD4EIP: 77A4FD91 ntdll.dll!NtDelayExecution+0x15 Memory Data: Pete Locascio Intel Core Ultra 9 285K, Nvidia RTX 5090, Samsung 9100 Pro 2&4 TB Drives, 64 GB RAM, Asus Z-890 motherboard.
September 27, 201312 yr I've had fps over 100 and have had apphangs. I found out it was all of my MegaScenery Earth stuff bringing my system down. I cannot decipher this report. Best regards, Jim Jim Young | AVSIM Online! - Simming's Premier Resource! Member, AVSIM Board of Directors - Serving AVSIM since 2001 Submit News to AVSIMImportant other links: Basic FSX Configuration Guide | AVSIM CTD Guide | AVSIM Prepar3D Guide | Help with AVSIM Site | Signature Rules | Screen Shot Rule | AVSIM Terms of Service (ToS) I7 8086K 5.0GHz | GTX 1080 TI OC Edition | Dell 34" and 24" Monitors | ASUS Maximus X Hero MB Z370 | Samsung M.2 NVMe 500GB and 1TB | Samsung SSD 500GB x2 | Toshiba HDD 1TB | WDC HDD 1TB | Corsair H115i Pro | 16GB DDR4 3600C17 | Windows 10
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