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FS Captain RC 1.5 Released

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FS Captain users may like to know that Dutch & Travis have announced on the FSC forum that the Release Candidate version 1.5 is available now.

 

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Thanks, Julian!

Just on a flight to Bangkok now  Olli, all good. Great addon  without doubt. :Party:

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hmmm I have air hauler for cargo and lighter aircraft. I may get this for T777


The v1.5 beta was great already, especially when combined with Active Sky Next.

 

Oh, wait, you're an Opus user, my bad!!!   :lol:

How does it use ANS?

 

edit. GULP $41

It would want to be awfully good.

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I was implicitly referring to the enhanced turbulence and icing effects in ASN that are mirrored in FSC by comments like "We better switch the seatbelt signs on, it's getting a little rough up here" or the 'ice weight' indications in FSC or the ability of FSC to fail your engine unless you switch on ice protection.

 

Seriously and frankly speaking, you probably get the same results from FSC when combining it with a different weather engine.

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The v1.5 beta was great already, especially when combined with Active Sky Next.

 

Oh, wait, you're an Opus user, my bad!!!   :lol:

Guess what I am getting for Xmas ?

 

 

It would want to be awfully good.

It is awfully good. Been using it now for 2 years, and cannot speak more highly of it

The acars device now works on a networked client, which has made it more user friendly. You can also run it as a guage.

The support is top shelf. The interface for the PMDG T7 is not done yet, as Dutch is waiting for the SDK, but I do have a configuration file I use in the meantime which works fine, and I can send to you, should you wish to try it. It does have a demo.

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Guess what I am getting for Xmas ?

 

 

It is awfully good. Been using it now for 2 years, and cannot speak more highly of it

The acars device now works on a networked client, which has made it more user friendly. You can also run it as a guage.

The support is top shelf. The interface for the PMDG T7 is not done yet, as Dutch is waiting for the SDK, but I do have a configuration file I use in the meantime which works fine, and I can send to you, should you wish to try it. It does have a demo.

Sure thanks, I will pm you my email. Strangely enough I cant open the demo with my zip files. May have to download it again

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With the ASN weather as a reference, I departed VRMM in the PMDG MD-11 during a thunderstorm:

 

- ASN told me about the weather

- FS Captain told me about ice weight (increasing or decreasing)

- and the MD-11 told me about the status of its ice detectors

 

After takeoff, due to the ice weight increasing in FS Captain I manually switched on anti-ice - immediately the MD-11 told me 'no ice detected'.

When I was outside the CB ice weight decreased and I switched off anti-ice - but then the message 'ice detected' popped up on the MD-11's DU.

 

According to ASN the plane was wrong ... but FS Captain nailed it!

 

FSX has never been better than ... just now ...   B)

 

(Thank you all ... "coders"!!! :P)

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As of this morning the Release Candidate is no more...because the real thing is announced!  Check out the website http://fscaptain.net for more info and to download and try it.

 

We've had several big weather enhancements announced lately, and this is another one...now weather consequences in FSX/P3D/FS9 are even more realistic with the FSCaptain weather hazard package dramatically expanded to cover a full realistic simulation of icing on the ground and in the air.  This is not your granddad's wimpy icing sim but the real thing with real consequences deeply simulated, beyond freezing rain or snow into active frost and cold soaked wings.  With the new ability (and oftentimes necessity!) to de-ice and anti-ice your surfaces with authentic procedures and fluids.

 

And as a special gift to the flight sim community that has supported us for four years now -- the weather hazard package is available to everyone in the trial version without restrictions until 21-MAR-2014, and you don't have to install a gauge in any airplane or make an FSCaptain revenue flight to experience it. 

 

Simply run the new external FCDU* on your desktop alongside FSX/P3D in Offline-Company mode (takes two clicks, one to turn it on and another to select that mode.)   If you turn them on, all the weather consequences will apply to any flight you make, and you can request and control the de-icing procedures using the REQUEST function of Offline mode.  See the README_Weather_Hazards in the downloaded ZIp for more details on this new feature.

 

Enjoy!

Dutch

 

* Because the new FCDU uses SimConnect it is only available in FSX and P3D V2,

FS9 users will need to install the gauge version of FCDU.

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looks like the de icing section at FSDT LSZH may finally get a work out

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And, Captains, if you've been holding out but like what you see in the new release, check your favorite simulation product re-seller because rumor has it that there's a holiday sale on, or about to start, for FSCaptain 1.5.

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17.9 euro sounds very tempting and this extra immersion could be what the T777 really needs.

Regarding flight planning, are we able to plan our own schedules without dispatch? Im to heavily vested in payware airports to start flying default again

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I was implicitly referring to the enhanced turbulence and icing effects in ASN that are mirrored in FSC by comments like "We better switch the seatbelt signs on, it's getting a little rough up here" or the 'ice weight' indications in FSC or the ability of FSC to fail your engine unless you switch on ice protection.

 

Seriously and frankly speaking, you probably get the same results from FSC when combining it with a different weather engine.

So that is why my CS 757 engine shut off in the middle of the Atlantic Ocean. :O

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So that is why my CS 757 engine shut off in the middle of the Atlantic Ocean. :O

 

 

Probably you were too high and too cold for icing effects. Maybe you activated engine failures outside the weather options?

17.9 euro sounds very tempting and this extra immersion could be what the T777 really needs.

Regarding flight planning, are we able to plan our own schedules without dispatch? Im to heavily vested in payware airports to start flying default again

 

 

You can

 

- define your payware airports as hubs (one by one)

- fly any city pair you want (called ferry flight)

- use the offline mode (FS Captain is not aware of your flightplan, but still offers a lot of features outside the ETA/on-time stuff)

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According to ASN the plane was wrong ... but FS Captain nailed it!

 

FSX has never been better than ... just now ...  

 

 

Thank you very much for your kind words!  Dutch has really put a lot of blood sweat and tears into the last few builds, and we really want to give our users the ultimate in commercial aviation simulation.

 

And we aren't done yet!  There are at least three "program enhancements" and a few more "aviation enhancements" on the boiler for the next few updates.  ^_^

 

 

 

17.9 euro sounds very tempting and this extra immersion could be what the T777 really needs.

Regarding flight planning, are we able to plan our own schedules without dispatch? Im to heavily vested in payware airports to start flying default again

 

 

You can

 

- define your payware airports as hubs (one by one)

- fly any city pair you want (called ferry flight)

- use the offline mode (FS Captain is not aware of your flightplan, but still offers a lot of features outside the ETA/on-time stuff)

 

And if you don't want to build schedules, you can define a set of airports as your "preferred nodes" and you can request that the Dispatch Office give them 0%-100% preference when offering "charter flights."  (Charter flights are nothing more than un-scheduled flights.)

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Probably you were too high and too cold for icing effects. Maybe you activated engine failures outside the weather options?

 

 

You can

 

- define your payware airports as hubs (one by one)

- fly any city pair you want (called ferry flight)

- use the offline mode (FS Captain is not aware of your flightplan, but still offers a lot of features outside the ETA/on-time st

Well i was at FL320 crossing a storm heading to panama . Lots of turbulent made the aircraft jump up an down . I was in the kitchen getting some thing  to eat since this flight was going to be for 3 hours . When i came back i saw engine failure number 2 an i couldn't restart it . I didn't know i had  ice building on the wings an engine. Then engine number 1 flame out. No where to land for sure try everything to restart the engine but no luck. I had to activate the RAT to get a little more time to try to restart my engines. So had to ditch in the sea. 

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FSCaptain is designed to never fail all the engines on a multi-engine aircraft, so (unless there is a bug) your flameouts, at least the one that took your last engine, wasn't from FSCaptain.

 

We try to never put anyone in a position where there's not plenty of warning, and at least some opportunity to recover.  We're nicer than reality, sometimes :)

 

Dutch

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Probably you were too high and too cold for icing effects. Maybe you activated engine failures outside the weather options?

 

 

You can

 

- define your payware airports as hubs (one by one)

- fly any city pair you want (called ferry flight)

- use the offline mode (FS Captain is not aware of your flightplan, but still offers a lot of features outside the ETA/on-time stuff)

Thanks for this, Im going for it!

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Thanks for this, Im going for it!

Go for it Zoran. You won't regret it for sure.

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Sounds great Dutch. Thanks for the update.

 

Now about the weather. It shouldn't matter what engine you use right because isn't there an option to just set it to fsx weather? In which case it would be the same as the engine being used?

 

Sent from my Nexus 4 using Tapatalk

 

 

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Sounds great Dutch. Thanks for the update.

 

Now about the weather. It shouldn't matter what engine you use right because isn't there an option to just set it to fsx weather? In which case it would be the same as the engine being used?

 

Sent from my Nexus 4 using Tapatalk

 

 

I pointed FS Captain to the rather new ASN data source (ASN "current wx snapshot") and it worked. Before it had worked for me with ASE. And there's always the option to read wx from FSX (the wx that got injected by any wx engine you may be using).

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I pointed FS Captain to the rather new ASN data source (ASN "current wx snapshot") and it worked. Before it had worked for me with ASE. And there's always the option to read wx from FSX (the wx that got injected by any wx engine you may be using).

Yeah that is exactly what I do

 

Sent from my Nexus 4 using Tapatalk

 

 

Point it to the fsx source I mean

 

Sent from my Nexus 4 using Tapatalk

 

 

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Yeah that is exactly what I do

 

Sent from my Nexus 4 using Tapatalk

 

 

Point it to the fsx source I mean

 

Sent from my Nexus 4 using Tapatalk

 

 

You can only point it to external wx engines, Lee.

 

(But in-game you can toggle between FSX and addon wx: AS 6.5 thru ASN, REX EP, Real EE, Opus, FS real wx and FSGRW are supported.  :P)

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