March 4, 201412 yr I am pointing to the same folder (Aerosoft scenery Madeira) folder with airport elevation 164.04 feet I had in FSX to the P3D v2. Yet when in P3D everything looks good except the runway is like 700 or so feet high. Why? I searched for *LPMA*.* and the only thing I could find is the bgl within aerosoft's Madeira folder as in FSX. I used the migration tool to point to virtual fsx and started F1's AFX to see if there are any other BGL and It also pointed to a single BGL which was the Aerosofts MAderea scenery fold with the same bgl I have in FSX So where in P3D v2 is it placing this runway so high? Any ideas? Manny Manny Beta tester for SIMStarter
March 4, 201412 yr You Need to disable these Files in order to get it working. FSGlobal 2010 FSGX2010 \ LocalMeshes \ scenery \ cvxLPMA.bgl MyTraffic MyTraffic \ Scenery \ BR2_LPMA.BGL MyTraffic \ Scenery \ BR2_LPPS.BGL ORBX-Vector ORBX \ FTX_VECTOR \ Scenery \ CVX4320.bgl ORBX \ FTX_VECTOR_AEC \ Scenery \ AECLPMA.bgl ORBX \ FTX_VECTOR_AEC \ Scenery \ AECLPPS.bgl Zicheng Cai
March 4, 201412 yr Author You Need to disable these Files in order to get it working. Thank you Zicheng But I don't have any of those installed..but I did see cvxLPMA.bgl in my standard P3D scenery folder and disabled that...but that did not fix it Hmm.... Manny Beta tester for SIMStarter
March 4, 201412 yr Takeoff and land on the runway, then save ur flight. Next time u load the flight u should be on the runway. Does anyone know how to fix the lights ? Sent from my iPad using Tapatalk
March 4, 201412 yr Try to disable APX43200.bgl and cvx4320.bgl in scenery\0502\scenery. That works for me. You still need to make a save to start at the right altitude, but I think that's a known issue.
March 4, 201412 yr The vector related path above will not work with the latest vector 110 update..... Vector 110 introduced a new file structure.
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