April 3, 201412 yr Author It's the Aerosoft / McPhat Studios / Atgcab ATR 72-500. This livery is now available here: http://forums.x-plane.org/index.php?app=downloads&showfile=22539 Georges - OpenStreetMap - Ubuntu GNU/Linux -
April 3, 201412 yr Nice to see people using this livery :lol: Thoriq Kamaruszaman, Potato Flier READ THE MANUALS.
April 4, 201412 yr Author Thank you all for the comments. :smile: If only X-Plane ground scenery looked this nice out of the box! The default ground scenery is already awesome: a global plausible world with a good mesh and land-class, and you have all the vectors for the roads (even small streets), railways, power-lines, coastlines, rivers, lakes from OpenStreetMap, so you can fly VFR out of the box. On another flight simulator, the price is very very high if you want a worldwide mesh and vectors like X-Plane, you'll not reach the same quality, and you may even finish your flight because of the famous "OOM" problem. On top of the default X-Plane scenery, I'm using OSM2XP and XPOSM converted objects from OpenStreetMap (precise forests and buildings, water towers, wind turbines, updates for the streets...). I'm also using ground textures from SimHeaven but not worldwide. If you want worldwide ground textures like this, you'll need more than 40 Terabytes of hard disk space. :wink: Georges - OpenStreetMap - Ubuntu GNU/Linux -
April 4, 201412 yr Thank you all for the comments. :smile: The default ground scenery is already awesome: a global plausible world with a good mesh and land-class, and you have all the vectors for the roads (even small streets), railways, power-lines, coastlines, rivers, lakes from OpenStreetMap, so you can fly VFR out of the box. On another flight simulator, the price is very very high if you want a worldwide mesh and vectors like X-Plane, you'll not reach the same quality, and you may even finish your flight because of the famous "OOM" problem. On top of the default X-Plane scenery, I'm using OSM2XP and XPOSM converted objects from OpenStreetMap (precise forests and buildings, water towers, wind turbines, updates for the streets...). I'm also using ground textures from SimHeaven but not worldwide. If you want worldwide ground textures like this, you'll need more than 40 Terabytes of hard disk space. :wink: OSM is one of the reasons why I'm saving up for XPlane Thoriq Kamaruszaman, Potato Flier READ THE MANUALS.
April 6, 201412 yr Author OSM is one of the reasons why I'm saving up for XPlane Once you'll start using X-Plane, you'll find many more reasons to continue using it. :smile: Georges - OpenStreetMap - Ubuntu GNU/Linux -
April 6, 201412 yr But one very huge disadvantage of X-Plane is AI traffic, as for me personally they have a huge aspect of importance. Sure the problem could be solved with static airplanes, like at Russian custom airports. But if you add AI, I believe I heard it takes a serious toll on perfomance because X-Plane must calculate this plane to fly as real as possible too?
April 6, 201412 yr Once you'll start using X-Plane, you'll find many more reasons to continue using it. The VFR aspect of flying for XPlane looks good. The tubeliners look good too, but there aren't really addons that help to contribute to the immersion factor like in fsx like GSX, AES etc. Thoriq Kamaruszaman, Potato Flier READ THE MANUALS.
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