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Photo+normal scenery

Featured Replies

Hey, i was just wondering if there was any way to have an airport scenery i have go together with photo scenery i have for the same place.

Can you be more specific with your question?  Photo real scenery will work with airport scenery.  You'll see photo real ground textures in all areas that the photo real scenery covers unless the airport contains photo real ground textures too that are equal or higher resolution than the photo real and the airport is higher in priority in the scenery library than the photo real.  If the airport contains no photo real textures of equal or higher resolution, I believe you will see the photo real textures regardless of what the airport has as photo real always takes priority.

 

I believe that's how it will work.  Someone correct me if I'm wrong.  Also, does that answer your question?

Regards,

 

Kevin LaMal

"Facts Don't Care About Your Feelings" - Shapiro2024

  • Author

Well i tried shifting the priorities but it did nothing. The photo real scenery is around the airport but it adds no textures to the actual airport. The scenery i'm using is the Simheaven canarias ZL17 photoscenery and the GCLP Gran canaria v2.1 scenery from http://forums.x-plane.org/

The addon airport scenery itself may be excluding the underlying photoscenry textures, if this is the case, it may require some editing of the GCLP attributes in WED.

 

But otherwise as stated there should be no problem combining the two.

Sorry...this is what is hard about Avsim's latest posts that you see in the non-mobile version.  They don't show you what forum you are in unless you hover long enough over the link or think to look at the top before hitting reply.

 

Anyway, sorry for my answer.  It was geared towards FSX, not X-Plane.  I have no experience yet with X-Plane.

 

Again, my apologies.

Regards,

 

Kevin LaMal

"Facts Don't Care About Your Feelings" - Shapiro2024

May be helpful to post the contents of your scenery_packs.ini just in case.....I have messed that up on more than one occasion. 

Pilots: Looking down on people since 1903.

If you are responding to me, I can try to explain.

 

Basically, in WED you can place Exclusion Zones for various scenery elements, such as autogen or roads, etc.

 

From the WED manual:

An overlay can contain “exclusion zones,” which are lat-lon rectangles that prevent elements of lower-priority tiles from being loaded. For example, if an overlay tile contained placements for custom buildings for Manhattan, the author would also create an exclusion zone around Manhattan that would prevent the default buildings (that ship with X-Plane) from appearing there.

 

You can open the scenery in WED and look for any exclusion zones, they should show up on the list of scenery elements, and see if one of these zones is covering up the photoscenery.

 

--

 

Please bear in mind, this is just a guess, and please always keep a backup of all the files you might tinker with.

 

good luck.

  • Moderator

Please have a read through this http://forum.avsim.net/topic/442579-understanding-scenery-order/ and make sure all your scenery is installed in the correct order, it might just be a simple case of adjusting your scenery priorities. However, it's more likely that the airport includes its own scenery textures within the airport ground which will simply block all the scenery textures below it, so as PingPong suggested, you'll need to open up the airport in WED and edit it.

 

AFAIK though, the airport can't exclude the photoscenery below, it could only stick its own polygon over the top of it. So adding your own exclusions in WED won't help at all, you would need to create yourself a new scenery to block it out. The simplest way is to actually edit the airport and remove the ground areas blocking the photoscenery below (Which isn't too hard)

 

If you still have trouble, then I'll see if I can fix it for you.

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