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Oculus DK2 with FSX & PMDG

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Hi Guys,  ;) 

I have read through most threads looking into the fundamentals for using Oculus DK2 with FSX / PMDG 737 with no success.


I have set up my Oculus so that it works fine within its owns testing clip (ROTATION OF MONITOR ETC) but when I start FSX nothing more than a normal screen appears on the DK2 display regardless having set track IR on or off inside EZCA.

I am not familiar with head tracking as I have been using FSX with one 30" 2k main screen and 4 x 24" monitors for the instruments and never used anything like TrackIR before.

I don't know if Fsuipc  (of which I have the full version), is used to address any of the controls ether.

 I need to understand if an additional bridging software like Facetracknoir or indeed drivers like Vorpx are imperative before getting any successful results.

I hope someone will kindly take me through the initial steps for FSX (PMDG) to work within DK2 as I have seen many of you enjoying.


BTW, I am testing DK2 on my Macbook-pro Bootcamp Win 7 ultimate as I am away from home where my larger rig is and these are my current specs:


Intel® Core(™) i7-3740 CPU 2.7 GHz 2.7GHz

16 Gb RAM

64 bit


Graphics: Nvidia GeForce GTM650M

BIOS: modified

Drivers: GeForce 331.82WHQL- [r331_00-187]

GPU clock: 900 MHz




Many Tanks


Mauro (Maz)

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Why are you using TrackIR with the Oculus DK2 ?

I don't !...... I never said I did...... But other comments I read suggested to turn this option ON in EZCA (read my message carefully) in order to activate Oculus within the system.

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