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ErichB

Lights in P3D

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Hi all

 

I sometimes come across what can only be described as 'blobby' lights in P3D - over exposed halo.  Are there any light replacement packages that anyone can recommend for P3D?  I remember using UTX light replacement in FSX (I think it was UTX) and they were pretty good - but that was a while ago.

 

Cheers

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Hi Erich

 

I add these 4 lines to the Prepar3D cfg file

 

RUNWAY_LIGHTS_SURFACE_SCALAR=0.4 //scales edge,center,end,touchdown,runways
RUNWAY_LIGHTS_VASI_SCALAR=0.4 //scales VASI lights)
RUNWAY_LIGHTS_APPROACH_SCALAR=0.4 //scales approach light bars
RUNWAY_LIGHTS_STROBE_SCALAR=0.4 //scales RAILs and ODALs)

 

They need to be pasted after the bottom of entry of  [Display]

 

Make sure you save the changes when you exit the cfg file

 

Paul
 

 

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Ahh, yes, I remember that entry in the fsx.cfg.

 

thanks

erich

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Hi all

 

I sometimes come across what can only be described as 'blobby' lights in P3D - over exposed halo.  Are there any light replacement packages that anyone can recommend for P3D?  I remember using UTX light replacement in FSX (I think it was UTX) and they were pretty good - but that was a while ago.

 

Cheers

 

Those lights you are familiar with from fsx days is going to be made for P3D for a small fee I think or free if you own UTX V2 cant remember which but did read this at simforums by developer


Rich Sennett

               

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Hi Erich

 

I add these 4 lines to the Prepar3D cfg file

 

RUNWAY_LIGHTS_SURFACE_SCALAR=0.4 //scales edge,center,end,touchdown,runways

RUNWAY_LIGHTS_VASI_SCALAR=0.4 //scales VASI lights)

RUNWAY_LIGHTS_APPROACH_SCALAR=0.4 //scales approach light bars

RUNWAY_LIGHTS_STROBE_SCALAR=0.4 //scales RAILs and ODALs)

 

They need to be pasted after the bottom of entry of  [Display]

 

Make sure you save the changes when you exit the cfg file

 

Paul

 

should we entered exactly as you posted?

RUNWAY_LIGHTS_STROBE_SCALAR=0.4 //scales RAILs and ODALs)......or just

RUNWAY_LIGHTS_STROBE_SCALAR=0.4 

please advise.

Thanks

Pedro


Pedro Rodriguez

 

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Pedro, it makes no difference at all, the // means everything after is a 'comment' to remind you of what the param does! :ph34r:


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

Many Thanks to All That Donated To Our Server Drive!

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Pedro, it makes no difference at all, the // means everything after is a 'comment' to remind you of what the param does! :ph34r:

Oh ok sorry my ignorance....:)

so this should turn off  HDR at night?...thats what I am looking for


Pedro Rodriguez

 

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Nope, that has nothing to do with HDR. Those entries simply make the ground lights at the airport smaller, hence less bright.


Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556

Interests: Gauge Programming - 3d Modeling for Milviz

Many Thanks to All That Donated To Our Server Drive!

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ok well I think the default are little too bright...ill give a shot and if I like it

Thanks


Pedro Rodriguez

 

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Hi Erich

 

I add these 4 lines to the Prepar3D cfg file

 

RUNWAY_LIGHTS_SURFACE_SCALAR=0.4 //scales edge,center,end,touchdown,runways

RUNWAY_LIGHTS_VASI_SCALAR=0.4 //scales VASI lights)

RUNWAY_LIGHTS_APPROACH_SCALAR=0.4 //scales approach light bars

RUNWAY_LIGHTS_STROBE_SCALAR=0.4 //scales RAILs and ODALs)

 

They need to be pasted after the bottom of entry of  [Display]

 

Make sure you save the changes when you exit the cfg file

 

Paul

 

 

 

Tried this out last night.  Works perfectly

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