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KSATRoadWarrior

FSX Developement History & ESP evolution

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I have been "learning" about flying and FSX for a number of years. With the recent discussion about "new" simulators I thought I would see what information was available about FSX development and ESP evolution. I am going to include a few links that might be of interest to some of you. After looking at this material I am more enamored with FSX/ESP and the evolution. Perhaps some of you (particularly those that have dug into the SDK in depth - i.e.Steve Parsons, developers, etc.)already know most of this.

 

I hope you find these interesting.

 

Let us start with the WiKI information: https://en.wikipedia.org/wiki/History_of_Microsoft_Flight_Simulator

 

Microsoft ESP SDK White Paper: https://app.box.com/s/tdt0xv8torf2cvbolhx0y8tu40zz708e

 

GameBasedLearningStudies: https://app.box.com/s/pvjkieqhy3rr82w5b8j54cznc1w1o2ah

 

Converting 3DSMax models to GMax for use with FSX: https://app.box.com/s/upmqxq7hhvlu4dtg175macuy8lmsn1u0

 

Enjoy..............

 

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Some other bits you might enjoy regarding FSX/ESP:

 

Terrain tech: https://www.microsoft.com/Products/Games/FSInsider/developers/Pages/GlobalTerrain.aspx

 

You can get a pdf of Adam Szofran's paper with this Google search: https://www.google.com/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=szofran+white+paper+global+terrain+technology+pdf

 

Flight dynamics (in particular the papers by M Zyskowski and Y Guillaume): http://www.aero.sors.fr/fsairfile.html

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Thanks for those links! More interesting information and it will probably take me a few reads to get a basic understanding of the techniques, but very interesting.

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Wow! Those links were great!  

 

Wasn't aware of it - learning too - always learning :-)

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