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FSX Developement History & ESP evolution

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I have been "learning" about flying and FSX for a number of years. With the recent discussion about "new" simulators I thought I would see what information was available about FSX development and ESP evolution. I am going to include a few links that might be of interest to some of you. After looking at this material I am more enamored with FSX/ESP and the evolution. Perhaps some of you (particularly those that have dug into the SDK in depth - i.e.Steve Parsons, developers, etc.)already know most of this.


I hope you find these interesting.


Let us start with the WiKI information:


Microsoft ESP SDK White Paper:




Converting 3DSMax models to GMax for use with FSX:




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Some other bits you might enjoy regarding FSX/ESP:


Terrain tech:


You can get a pdf of Adam Szofran's paper with this Google search:


Flight dynamics (in particular the papers by M Zyskowski and Y Guillaume):

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Thanks for those links! More interesting information and it will probably take me a few reads to get a basic understanding of the techniques, but very interesting.

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Wow! Those links were great!  


Wasn't aware of it - learning too - always learning :-)

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