August 7, 20169 yr Hi guys, I've just done a flight in the 777 from KMCO to EGKK. Flight was uneventful and fairly smooth, however my fps tanked at KMCO. On loading it was initially 25-30fps, but as I began setting everything up it dropped to about 12fps in the VC! I carried on, and then after pushback and during taxi it rose again to around 20fps, which is fine. Shortly after i took of from 18R, it suddenly dropped to 7-8fps, which made the aircraft almost unflyable! It was only as I climbed further away that it rose again to 30fps, where it stayed pegged for the rest of the flight (including landing at LGW). I can reproduce this - whenever I take off from 18R, it drops to 8fps just after lift off. I have no idea what causes this? I'm not running any AI traffic, and settings are fairly moderate for my GTX560Ti - only 2x AA. DX10 with fixer. Settings/config below. Anyone able to shed any light? No other scenery in the area except MCO, Clouds from REX Soft Clouds (DXT5), real weather from ASN (SP5) Thanks :smile: [JOBSCHEDULER] AffinityMask=14 [BUFFERPOOLS] UsePools=0 [GRAPHICS] HIGHMEMFIX=1 SHADER_CACHE_PRIMED_10=1693500672 SHADER_CACHE_PRIMED=1693500672 D3D10=1 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=8 AIRCRAFT_SHADOWS=0 AIRCRAFT_REFLECTIONS=1 COCKPIT_HIGH_LOD=1 LANDING_LIGHTS=1 AC_SELF_SHADOW=1 EFFECTS_QUALITY=2 GROUND_SHADOWS=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 See_Self=1 Text_Scroll=1 MultiSamplesPerPixel=2 MultiSampleQuality=0 STALE_BUFFER_THRESHOLD=2147483647 [SOUND] AmbientUIMusicVolume=-6.000000 PrimaryDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 UISound=1 AmbientUI=0 SOUND_FADER1=0.550000 SOUND_FADER2=0.500000 SOUND_FADER3=0.435576 SOUND_FADER4=0.500000 [Display] ForceVCShadowMap=1 ChangeTime=4.000000 TransitionTime=4.000000 ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=False BLOOM_EFFECTS=1 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=120 UPPER_FRAMERATE_LIMIT=30 WideViewAspect=True [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=C:\Program Files (x86)\12bPilot\SODE\data\SimObjects SimObjectPaths.7=C:\ProgramData\12bPilot\SODE\SimObjects ProcSpeed=15698 PerfBucket=7 Maximized=2 Location=440,129,1480,908,\\.\DISPLAY1 DisablePreload=1 HideMenuNormal=0 HideMenuFullscreen=1 FIBER_FRAME_TIME_FRACTION=0.10 [PANELS] IMAGE_QUALITY=1 DEFAULT_VIEW=0 QUICKTIPS=0 PANEL_OPACITY=100 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=1 [Weather] WindshieldPrecipitationEffects=1 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherServerAddress=fs2k.zone.com WeatherServerPort=80 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=5 DETAILED_CLOUDS=1 CLOUD_COVERAGE_DENSITY=6 THERMAL_VISUALS=0 [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0] Mode=1920x1080x32 TriLinear=1 [AccelerationPack] ControlsFirstRun=0 HomePageFirstRun=0 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 [TextInfo.1] Latitude=1,1 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[DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=1 [USERINTERFACE] PageID=1 OpenATCOnCreate=0 SHOW_MISSION_CAPTIONS=0 PAUSE_ON_LOST_FOCUS=1 PROMPT_ON_EXIT=1 SITUATION=FLIGHTS\OTHER\FLTSIM Map_Orientation=2 ShowAllACPaintSchemes=1 SelectAircraftManufacturer=Boeing SelectAircraftPublisher=All SelectAircraftType=All DisplayFuelAsWeight=0 [ATC] ShowATCText=1 COMM_MSG_NONE_COLOR=FFFFFFFF COMM_MSG_ATC_USER_COLOR=FFB6FFB6 COMM_MSG_USER_ATC_COLOR=FFFFD21B COMM_MSG_ATC_AI_COLOR=FF00FF00 COMM_MSG_AI_ATC_COLOR=FFFF7840 AutoOpenAirTrafficWindow=1 UsePilotVoice=1 PilotVoice=0 [PointOfInterestSystem] CycleSetting=0 [SCENERY] LENSFLARE=0 DAWN_DUSK_SMOOTHING=1 IMAGE_COMPLEXITY=4 MAX_ASYNC_BATCHING_JOBS=3 SmallPartRejectRadius=4.0 [TrafficManager] AirlineDensity=0 GADensity=0 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STARTUP_DEMO= LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=1254 [Misc] Com_Rate=7 [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0.0] AntiAlias=1 Mode=1920x1080x32 TriLinear=1 [WeatherMap] SHOW_AIRPORTS=0 SHOW_VORS=0 SHOW_NDBS=0 SHOW_APPROACHES=0 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=0 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 [MAPVIEW_MAP] SHOW_AIRPORTS=1 SHOW_VORS=1 SHOW_NDBS=1 SHOW_APPROACHES=1 SHOW_INTERSECTIONS=0 SHOW_VICTOR=0 SHOW_JET=0 SHOW_AIRSPACE=1 SHOW_FLIGHTPLAN=1 SHOW_WEATHERSTATIONS=1 SHOW_WEATHERSYSTEMS=1 SHOW_DATATAGS=1 SHOW_TERRAIN=1 show_flight_history=1 [MULTIPLAYER] condAccoutPassword=0 Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
August 7, 20169 yr Author Ok I think I've worked this out on my own. It's the Sparse Grid Supersampling AA. Going back to Multisampling gives me almost 10fps more! Looks like my 560Ti can't handle it, best leave it to the big boys! Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
August 8, 20169 yr I bet that scenery has a few missing texture files that degrade performance. I haven't installed it yet but you can check following this guide http://www.fsdeveloper.com/wiki/index.php?title=Missing_textures
August 8, 20169 yr Ok I think I've worked this out on my own. It's the Sparse Grid Supersampling AA. Going back to Multisampling gives me almost 10fps more! Looks like my 560Ti can't handle it, best leave it to the big boys! Beware using Multisampling for transparency AA has been known to cause pauses/stutters just before landing. Supersampling prevents that. According to Phil Taylor (Aces) it is caused by the perimeter fences surrounding many airports. Thanks Tom My Youtube Videos! http://www.youtube.com/user/tf51d
August 8, 20169 yr Also you should ditch that fsx.cfg file and let it rebuild, only adding affinitymask tweak. There are too many tweaks in that config, things like fiberframe, stablebuffer, swapwaittimeout etc are not needed.
August 8, 20169 yr Beware using Multisampling for transparency AA has been known to cause pauses/stutters just before landing. Supersampling prevents that. According to Phil Taylor (Aces) it is caused by the perimeter fences surrounding many airports. I have the pause problem in dx9 fsx using sgss
August 8, 20169 yr Author Ok thanks guys. It seems to be a bit temperamental but with SGSS disabled I definitely gain a lot of frames, and to be honest on my 42" 1920x1080 TV I can't really see much difference in quality. It'll certainly suffice until I can afford to upgrade the graphics card, probably to a 1070. I will try with a new cfg, I must admit I am guilty of just slapping tweaks in here and there so I agree that it is rather bloated. Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
August 16, 20169 yr T2G KMCO takes up a lot of vas space. I installed it this weekend and was flying OMDB-KMCO, on approach I got an out of memory error. Started a new flight at the gate at KMCO and had only a few hundred mb's left of vas. This airport is not optimized at all.
August 16, 20169 yr Not to mention you also have two Display Device lines [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0.0]AntiAlias=1Mode=1920x1080x32 [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0] Mode=1920x1080x32TriLinear=1 Also, No way your 560 Ti will cope with TEXTURE_BANDWIDTH_MULT=120 Clarke Kruger - CYEG
August 16, 20169 yr Not to mention you also have two Display Device lines [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0.0] AntiAlias=1 Mode=1920x1080x32 [DISPLAY.Device.NVIDIA GeForce GTX 560 Ti .0] Mode=1920x1080x32 TriLinear=1 Also, No way your 560 Ti will cope with TEXTURE_BANDWIDTH_MULT=120 That's normal for FSX, one is for DX9 the other is for DX10. Thanks Tom My Youtube Videos! http://www.youtube.com/user/tf51d
August 16, 20169 yr Author I don't have any VAS issues, at least I've never had an OOM since I started using DX10. It's just low frames. I did try backing up and deleting my cfg and letting it start fresh, however my frames actually got worse! I added only the basic tweeks like affinity mask however didn't see much improvement and still less than my old cfg, so I restored it. I'm sure I'd benefit from both a new GPU and overclocking my CPU over 4GHz, but I can't really afford the former and don't really feel confident doing the latter. Just getting my frames consistently at least 20 would make me happy! Having the mouse cursor on screen in the VC takes off about 7 frames too which is very annoying! Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
August 16, 20169 yr Never used DX10, many scenery developers do not support it and I have a lot of older scenery that I do not think will run in DX10 even with the fixer. Am I wrong?
August 17, 20169 yr Author Not had any compatibility issues with DX10 with the Fixer installed, and the effects such as the cockpit shadows look really nice. It also uses less VAS as it better utilises the memory of the GPU, so you're less likely to get an OOM under DX10. Tom Wright, UK PPL(A) SEP + Night Rating + IMC/IR(R) Microsoft Flight Simulator 2024 | AMD Ryzen 7 7800X3D | 32GB DDR5 6000MHz RAM | 16GB RTX 4080 Super | 2x 2TB Samsung 990 PRO M.2 | Thrustmaster TCA Airbus Sidestick + Quadrant | Logitech G Saitek Pro Flight Rudder Pedals | WinCTRL Airbus FCU + EFIS + MCDU
August 21, 20169 yr In the developer's forums they have a post about removing files to help, I'd try to remove the 3d grass http://forum.iflysimx.com/topic/667-recommended-settings/
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